|Commander / EDH||Legal|
Printings View all
|Ravnica Allegiance (RNA)||Uncommon|
|Commander 2018 (C18)||Uncommon|
|Commander Anthology 2018 (CM2)||Uncommon|
|Explorers of Ixalan (EO2)||None|
|Commander 2017 (C17)||Uncommon|
|Commander Anthology (CM1)||Uncommon|
|Commander 2016 (C16)||Uncommon|
|Duel Decks: Sorin vs. Tibalt (DDK)||Uncommon|
|MTG: Commander (CMD)||Uncommon|
|FNM Promos (FNM)||Uncommon|
|Promo Set (000)||Rare|
Combos Browse all
Destroy target creature or enchantment.
1 week ago
This is no longer Standard-Legal. Wall of Forgotten Pharaohs , Blessed Light , Blight Keeper , and Sunset Pyramid have all rotated out. I suggest cards like Mortify , Sorin, Imperious Bloodlord , Knight of the Ebon Legion , Twinblade Paladin , Gideon's Company , and Bloodthirsty Aerialist to replace those cards. Sorin, Vengeful Bloodlord and The Haunt of Hightower could be cool as well.
Saljen on BW Knights
2 weeks ago
I'd drop the Anguished Unmaking and Mortify for Thoughtseize and Inquisition of Kozilek . The former are cards that would be better suited for your sideboard, you've got 4x Path to Exile for removal. This will also drastically lower your average CMC, letting you cast more things per turn and have more efficient disruption in game 1. Honestly, I'd drop Gideon of the Trials as well and just run 3x Thoughtseize and 3x Inquisition of Kozilek in the mainboard.
2 weeks ago
Add: Wayfarer's Bauble Sword of the Animist Solemn Simulacrum Burnished Hart Smothering Tithe Despark Kaya's Wrath Knights' Charge Etchings of the Chosen Irregular Cohort Silent Clearing Talisman of Hierarchy Belle of the Brawl Murderous Rider Silverwing Squadron Smitten Swordmaster Syr Alin, the Lion's Claw The Circle of Loyalty Wintermoor Commander Corpse Knight Midnight Reaper Cavalier of Dawn Cavalier of Night Icon of Ancestry Haakon, Stromgald Scourge
Remove: Temple of the False God Myriad Landscape Plains Swamp Mortify Call the Cavalry Harsh Mercy Return to the Ranks Shared Triumph Northern Paladin Eastern Paladin Kwende, Pride of Femeref Southern Paladin Student of Warfare Stromgald Cabal Knight of Glory Knight of Infamy White Knight Black Knight Knight of Grace Knight of Malice Paladin en-Vec Dauntless Bodyguard Odric, Lunarch Marshal Commander's Sphere
2 weeks ago
Inspiring Veteran , Heavenly Blademaster , Blood Crypt , Godless Shrine , Sacred Foundry , Arid Mesa , Marsh Flats , Bloodstained Mire , Auriok Steelshaper , Mortify , Vindicate , Damnation , Wrath of God , Enlightened Tutor , Sol Ring , Lightning Greaves , Boros Signet , Orzhov Signet , Rakdos Signet , Acclaimed Contender , Hammer of Nazahn , Arcane Signet , Sword of Feast and Famine
Mirran Crusader , Worthy Knight , Righteous Confluence , Despark , Generous Gift , Rakdos Charm , Infiltration Lens , True Conviction , Colossus Hammer , Blackblade Reforged Cavalier of Flame , Sunforger , Ugin, the Ineffable , 2 Mountains, 4 Plains, 2 Swamps
2 weeks ago
Digger63, let me tell you what my plans are for the matchups you described:
Golos/Field of The Dead. In the current meta, very few cards deal with Field of the Dead . Because of that, I did the best I could. Sorcerous Spyglass shuts down Golos, and Ritual of Soot kills the zombie tokens. They will eventually outgrind me, but by then I should hopefully get one of my 4 Fae of Wishes to fetch either Liliana, Dreadhorde General or Garruk, Cursed Huntsman for the late game, or Ashiok, Dream Render to shut off their early-game ramp.
Teferi/Esper Control. For the control deck, I rely on Chandra, Awakened Inferno and Midnight Clock .Chandra’s emblem can close out a game, and Midnight Clock can recur her if she dies. In addition, Stonecoil Serpent is a very potent game finisher if it sticks, as the best cards in Esper Basilica Bell-Haunt , Mortify , etc, can’t deal with or block it.
Aggro. For Aggro, the game plan is to get the ritual’s of Soot, and then collect some sb tech to finish the game like Liliana, Dreadhorde General , Chandra, Awakened Inferno , or even Garruk, Cursed Huntsman .
2 weeks ago
Here are the reasons for each artifact in the deck.
Witching Well is a turn one way to set up your next draws, and allows you to be a tad risky with your opening hand. In the late game, you draw two cards to restock your hand, then with emry consistently scry 2, draw 2 for 5 mana.
Stonecoil Serpent is In because it is a repeating value engine. Mortify , Bedevil , and Tyrant's Scorn are some of the most powerful and most played removal spells in standard, and it dodges all of those. Murderous Rider and Ritual of Soot kill it, but Emry, Lurker of the Loch and Midnight Clock continually allow me the recursion I need to make it a consistent threat and Win-Con.
Midnight Clock is in itself a win-con. By shuffling your yard back, you get back all your threats and removal. In addition, it shuffles you used Sideboard cards into your library as well for more value.
3 weeks ago
I'm surprised you don't have Venerable Knight in here. Seems stronger than Foulmire Knight in your aggro deck. Smitten Swordmaster is also great for blasting your opponent. Tournament Grounds is more or less free fixing although I don't think red is worth the splash, the black and white knights are strong enough by themselves.
Good luck brewing!
1 month ago
FWIW, the Syr Gwyn precon deck already comes with 3 valid targets for Sunforger , but that decklist also contains absolute duds that could be replaced (like Marauder's Axe could probably be removed and replaced with a Warleader's Helix . Single Combat should be taken out of the precon too, it's so bad). For reference, those aforementioned Sunforger targets are:
The following included instants can't be searched for with Sunforger because, while the cards are anywhere but on the stack, their converted mana cost is equal to the combined costs of both halves:
So, one might probably remove Sunforger if you're not going to put in at least two to five more valid instants of CMC 4 or less.
Mortify occurrence in decks from the last year
Commander / EDH:
All decks: 0.09%
WB (Orzhov): 1.15%
WUB (Esper): 0.64%
RBW (Mardu): 0.98%
All decks: 0.73%