Spearbreaker Behemoth

Spearbreaker Behemoth

Creature — Beast

Spearbreaker Behemoth is indestructible.

(1): Target creature with power 5 or greater is indestructible this turn.

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Spearbreaker Behemoth Discussion

seshiro_of_the_orochi on I said the REAL One Punch Man.

2 months ago

I like this. Iwamori is one of those commanders that I have considered building a dozen times, but still never did because I didn't like resulting list. Yours looks very cool, I like the route you've taken. You should consider some ways to make your Saitama indestructible: Spearbreaker Behemoth , Hammer of Nazahn or something similar. Also, how about Gargos, Vicious Watcher as additional removal off of each Aura and fight spell? Bow of Nylea is a great value card that makes your attacks so much better. Vigor and Rite of Passage are awesome for fight decks. Klothys's Design can be quite a house in a deck with big creatures. And then, there is Return of the Wildspeaker . Oh, and I forgot Karametra's Acolyte and Grunn, the Lonely King .

Hedron-titan on Can't touch this - please help

4 months ago

So in other words brawn is kind of out of place now because of those enchantments? And I agree with the Traproot Kami and Spearbreaker Behemoth . I have struggled with the mana a bit and then even wanting to play the enchantments I have in my hand.

Both decks genuinely seem fun to me, but I feel like with an exile deck that it would be tough because there aren't too many creatures I can put in that kind of deck. What kind of deck would you say is the best you've made? Because now I genuinely want to make all kinds of decks.

TheVectornaut on Can't touch this - please help

4 months ago

If you were dropping lure, then Sedge Scorpion and Deadly Recluse would probably go with. Otherwise, Brawn seems unnecessary with enough trample auras like Unflinching Courage or Rancor in the deck. Also, Traproot Kami is too defensive for a deck that wants to play a bogle on turn one. As for Spearbreaker Behemoth , it is a great card, but it would be very out of place in this deck in particular. Just getting enough mana to cast it would be a struggle and its activated ability can't target any of the creatures in the main without first buffing them with an aura or two. Ramp and bogles aren't all that compatible as strategies so I'd stick to only one.

When it comes to exile vs. elves, I think you should build whatever sounds fun. You can always just build both in the editor and then make trades and purchases for the one you enjoy goldfishing with the most. I build a lot of decks online and only end up purchasing about 20% of them in paper.

Hedron-titan on Can't touch this - please help

4 months ago

Would I switch out a lot of the small creatures for little ones with hexproof TheVectornaut? I was thinking of putting in a couple more creatures that could do more, like as opposed to Sedge Scorpion Do you think Spearbreaker Behemoth could also really help me with this deck. I was also thinking of either making an exile deck or an elf deck. Which do you think would be better?

seshiro_of_the_orochi on Mayael the Anima

8 months ago

This deck looks dope, great job. May I suggest Sensei's Divining Top or other ways to look at the top cards of your library? Also, See the Unwritten, Bow of Nylea and similar effects seem useful as redundancy for Mayael. Also, Zilortha, Strength Incarnate maybe as another fatty. Also, both Archetype of Endurance and Gargos, Vicious Watcher are useful to protect your creatures. Last, Siege Behemoth, Spellbreaker Behemoth, Spearbreaker Behemoth, Thunderfoot Baloth and Terastodon are very useful cards.

Finally, there's Zirda, the Dawnwaker as a little oddball to cheaper Mayael's activated ability.

TrustyServantPatsy on Cult of Force | Paper

8 months ago

Thanks for the suggestions, carpecanum!

I'll definitely consider Illusionist's Bracers and Selvala's Stampede. Both look super cool!

I mention Mayael's Aria only because of nostalgia, I'm not particularly interested in trying to use it as a win-con. I know of cards like Mossbridge Troll that could work to win that way, but the first two modes (+1/+1 counters and gaining life) don't seem that impactful.

Shield of the Oversoul could be interesting, but I'd prefer effects like that on creatures with power 5 or greater. For example, I'm considering Spearbreaker Behemoth.

The creatures you mention are big, but I want my creatures to do more than just that. Especially without trample or evasion already tacked on, Primeval Protector and Gigantosaurus are not that exciting. I could see myself using Nessian Boar, though, since it can clear the way for other attackers.

Thanks for your thoughts :)

TheVectornaut on ornithology

10 months ago

At the moment, it looks like you basically have two different decks mashed into one. If you cut your 120 cards into two decks of 60, you'll essentially have double the options to play while improving the power level of both. The two main strategies I'm seeing here are Naya ramp/midrange and some sort of bird/flying tribal. I'll give some of my budget suggestions for both archetypes.

For Naya ramp, you definitely want to focus on the mana dorks like Birds of Paradise, Ilysian Caryatid, and Knotvine Mystic before using the extra mana to play your threats like Godsire, Titanic Ultimatum, and Atarka, World Render. Midrange will forego some of the lower and upper ends of the curve to play efficient midgame creatures like Retaliator Griffin, Managorger Hydra, and Llanowar Visionary. Some other ramp options include Voyaging Satyr, Sakura-Tribe Elder, Rampant Growth, Arbor Elf, and Utopia Sprawl. Some other bombs include Hornet Queen, Vigor, Archetype of Endurance, Terastodon, Armada Wurm, Gruul Ragebeast, Rakeclaw Gargantuan, Spearbreaker Behemoth, Woodfall Primus, and Warstorm Surge. Some midrange threats are Wild Nacatl, Woolly Thoctar, Spellbreaker Behemoth, Burning-Tree Emissary, and Bloodbraid Elf.

For birds, I'd definitely recommend swapping red out for blue. This lets you play flying buffs like Empyrean Eagle, Watcher of the Spheres, Skycat Sovereign, Jubilant Skybonder, Favorable Winds, Flurry of Wings, and Stolen by the Fae. Some options that stay in white are Sephara, Sky's Blade, Emeria Angel, Midnight Haunting, and Battle Screech. Some additional bird stuff could be Aven Mimeomancer, Pride of the Clouds, Wingmate Roc, Kangee, Aerie Keeper, Call, and Murmuring Mystic. These types of decks generally go as wide as possible, buff the team with anthem effects, and swing in the air for the win.

Cards I see in this deck that don't fit in either archetype are Ajani's Pridemate, Pyroceratops, End Hostilities, Planar Outburst, Star of Extinction, Giant Growth, Moonhold, Double Vision, Furor of the Bitten, and Darksteel Pendant. At least, those are the first that spring to mind as targets to replace first. Anyway, let me know if you have any questions about my suggestions and I wish you good luck with your build!

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