Spearbreaker Behemoth

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Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Vintage Legal

Spearbreaker Behemoth

Creature — Beast


: Target creature with power 5 or greater gains indestructible until end of turn.

mlequesne on The Rock: Bad commander & good cards with no sense

6 months ago

Thanks on the upvote and the suggestions. You've made the right call by choosing Sunastian, he is very good at ramping and fun to play.

Last week I've been testing the deck, and the eldrazis have not been as brilliant as I thought in the beggining. The one true hero has been Etali, Primal Storm, I recommend you to run it in your deck. That been said, Not of This World does not go along with the core of the deck, but Spellbreaker Behemoth and Spearbreaker Behemoth are great additions for the gang. About War Cadence, I live the polytical plays you can make with it, but when it comes to smashing, this deck has a lot of ways to trample everyone. (Last time I managed to play Overwhelming Stampede and copy it, BRUTAL)

Thanks a lot for your support, see you around!

DreadKhan on The Rock: Bad commander & good cards with no sense

6 months ago

I'm working on a pod of Legends-led decks that are somewhat like this, I also settled on Sunastian for Gruul. It's mostly budget Eldrazi atm, but there are a few things in your build that I'm taking a look at!

Not sure if you need it in your meta, but maybe a Warping Wail to protect yourself from wipes? Not of This World works with some of your biggies to protect them, and Artifact Mutation is really funny if you've ever got Blightsteel out. Not sure if you've got lots of countermagic in your pod, but Spellbreaker Behemoth can help you resolve your big stuff, while Spearbreaker Behemoth can help protect big stuff. There is also Vexing Shusher, but again, very much requires people to run counters against you. War Cadence is a weird card that can make your creatures very hard to block if you've got a board, but it can also be used to tax blockers on someone else's turn, IE if they aren't attacking you.

Cool idea, not being the archenemy from the start of the game can be a nice change, and it doesn't mean you can't end up winning later.

seshiro_of_the_orochi on I said the REAL One Punch Man.

1 year ago

I like this. Iwamori is one of those commanders that I have considered building a dozen times, but still never did because I didn't like resulting list. Yours looks very cool, I like the route you've taken. You should consider some ways to make your Saitama indestructible: Spearbreaker Behemoth , Hammer of Nazahn or something similar. Also, how about Gargos, Vicious Watcher as additional removal off of each Aura and fight spell? Bow of Nylea is a great value card that makes your attacks so much better. Vigor and Rite of Passage are awesome for fight decks. Klothys's Design can be quite a house in a deck with big creatures. And then, there is Return of the Wildspeaker . Oh, and I forgot Karametra's Acolyte and Grunn, the Lonely King .

Hedron-titan on Can't touch this - please help

1 year ago

So in other words brawn is kind of out of place now because of those enchantments? And I agree with the Traproot Kami and Spearbreaker Behemoth . I have struggled with the mana a bit and then even wanting to play the enchantments I have in my hand.

Both decks genuinely seem fun to me, but I feel like with an exile deck that it would be tough because there aren't too many creatures I can put in that kind of deck. What kind of deck would you say is the best you've made? Because now I genuinely want to make all kinds of decks.

TheVectornaut on Can't touch this - please help

1 year ago

If you were dropping lure, then Sedge Scorpion and Deadly Recluse would probably go with. Otherwise, Brawn seems unnecessary with enough trample auras like Unflinching Courage or Rancor in the deck. Also, Traproot Kami is too defensive for a deck that wants to play a bogle on turn one. As for Spearbreaker Behemoth , it is a great card, but it would be very out of place in this deck in particular. Just getting enough mana to cast it would be a struggle and its activated ability can't target any of the creatures in the main without first buffing them with an aura or two. Ramp and bogles aren't all that compatible as strategies so I'd stick to only one.

When it comes to exile vs. elves, I think you should build whatever sounds fun. You can always just build both in the editor and then make trades and purchases for the one you enjoy goldfishing with the most. I build a lot of decks online and only end up purchasing about 20% of them in paper.

Hedron-titan on Can't touch this - please help

1 year ago

Would I switch out a lot of the small creatures for little ones with hexproof TheVectornaut? I was thinking of putting in a couple more creatures that could do more, like as opposed to Sedge Scorpion Do you think Spearbreaker Behemoth could also really help me with this deck. I was also thinking of either making an exile deck or an elf deck. Which do you think would be better?

seshiro_of_the_orochi on Mayael the Anima

1 year ago

This deck looks dope, great job. May I suggest Sensei's Divining Top or other ways to look at the top cards of your library? Also, See the Unwritten, Bow of Nylea and similar effects seem useful as redundancy for Mayael. Also, Zilortha, Strength Incarnate maybe as another fatty. Also, both Archetype of Endurance and Gargos, Vicious Watcher are useful to protect your creatures. Last, Siege Behemoth, Spellbreaker Behemoth, Spearbreaker Behemoth, Thunderfoot Baloth and Terastodon are very useful cards.

Finally, there's Zirda, the Dawnwaker as a little oddball to cheaper Mayael's activated ability.

TrustyServantPatsy on Cult of Force | Paper

1 year ago

Thanks for the suggestions, carpecanum!

I'll definitely consider Illusionist's Bracers and Selvala's Stampede. Both look super cool!

I mention Mayael's Aria only because of nostalgia, I'm not particularly interested in trying to use it as a win-con. I know of cards like Mossbridge Troll that could work to win that way, but the first two modes (+1/+1 counters and gaining life) don't seem that impactful.

Shield of the Oversoul could be interesting, but I'd prefer effects like that on creatures with power 5 or greater. For example, I'm considering Spearbreaker Behemoth.

The creatures you mention are big, but I want my creatures to do more than just that. Especially without trample or evasion already tacked on, Primeval Protector and Gigantosaurus are not that exciting. I could see myself using Nessian Boar, though, since it can clear the way for other attackers.

Thanks for your thoughts :)

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