Destroy all creatures. They can't be regenerated.
|Have (2)||gildan_bladeborn ,|
|Want (11)||hinesassociates , mroberts092 , Hjb2003 , antoxitor , TrashPanda69 , Entrei , Lonewo1f , Lord97cecil , UnknownSlink , Hollowdude711 , kjKaioken|
Combos Browse all
|Commander / EDH||Legal|
Damnation occurrence in decks from the last year
Latest Decks as Commander
7 hours ago
There are more lands that I probably could've found for you but all I'm going to do more is suggest some cards for you to be aware of.
Cards for the counters matter theme: Vorinclex, Monstrous Raider, Thrummingbird/Grateful Apparition, Flux Channeler, Pir, Imaginative Rascal, and Toothy, Imaginary Friend. These are all creatures so there is no way you can put all of them in, they are just good with what you want to do.
Potential Ramp: Astral Cornucopia
Card Advantage: Fathom Mage, Rhystic Study, and Narset, Parter of Veils (like Oko, Thief of Crowns, you might find that she gets the ire of the other players, but she becomes crazy card advantage with proliferate shenanigans).
Planeswalker help: Arena Rector (you might find that this card will help your life total stay up)
I hope this was helpful!
13 hours ago
Metamorphic1992 I've considered it, however like all of my other decks I enjoy an even CMC more than functionality. If anything I might take out Force of Despair as I already have board wipes in forms of Damnation and Living Death but then I feel like I need more targeted removal as well. Vicious cycle and what not.
1 day ago
Take Out: - Merciless Eviction exiles so that will not trigger our boy, Nev.
Bontu the Glorified really doesn't seem that good. You dont have a lot of creatures to sack. Sure you could get a bunch from Nev. Its too many conditions needed for Bontu.
Winds of Abandon for the same reasoning as Merciless Eviction
Mnemonic Deluge is so much mana and you do not even really have any good targets for it. It wont get you an overloaded rift, it can target a board clear but you dont need to do that multiple times
Court of Grace seems slow and you will almost never be the monarch probably.
Avacyn, Angel of Hope could be really good so as to keep all of your stuff
Faith's Reward is good. Lets you get the death triggers on stuff and then you can get all of your stuff back
Second Sunrise is also good but helps everyone. If you manage to wipe the board, second sunrise, and then wipe the board again, THEN play Nev or if you had Blood Artist out, that's meta. Its a lot of mana to do all this so maybe not on the Sunrise.
Rise of the Dark Realms could be the SAUCE
Liliana, Dreadhorde General aint bad if you are able to board wipe to help protect her and draw all those cards
Leyline of Anticipation could be nice if you need more flash for board clears but this is meh in the deck. Your instant speed stuff is your spot removal or counters!
Rout is a built in flash board clear
Land Tax is good since you are in non-ramp colors. You can get the lands you will need since you might blow up your own mana rocks sometimes
Talismans are good but could get blown up so up to you
Gift of Immortality on Nev is banana town
Generous Gift instead of a spell that exiles like Utter End. This one destroys
1 day ago
2 weeks ago
Oops, I just realized a horrible lock. Merely bring back a spell such as Damnation. Wrath the board each and every single time. If your opponent(s) don't have a kill / bounce spell or a creature with haste, there's literally no defeating Bolas.
Ehh... crap. Maybe a nonland card in your graveyard gains flashback until end of turn and it's flashback cost is equal to ? That's probably a better balance. Idk. Whatever, it is what it is.
4 weeks ago
I am confused by this deck, for I do not understand its purpose. To start with, you have some some demons - big, expensive demons - and a small amount of ramp to help get them out eventually but I don't see any real synergy or payoff beyond Liliana's Contract. Many of these, as well as cards like Severed Strands, have abilities that require sacrificing other creatures but you have almost no token producers to make fodder and your other creatures seem to have been chosen to be useful when they're still alive. I would think about adding in more cheap things, preferably with a death trigger (low CMC is good for Citadel too) and maybe even Grave Pact effects if you take this further. These could replace things like Gifted Aetherborn (you have no vampire synergy and if you just want Deathtouch Foulmire Knight does that and more). Might be worth checking out some of the Rakdos Sacrifice staples such as Demon's Disciple, Village Rites and Archfiend's Vessel. Not having Rune-Scarred Demon is pretty strange too. Finally I think some of your other spells can just be upgraded: for the same price as Murder you could have Hero's Downfall/Murderous Rider or one more gives you the excellent Eat to Extinction; In Garruk's Wake is so expensive you'll usually wish you had a straight Damnation or Kindred Dominance while Beacon of Unrest gives you some more options and is reusable when compared to other spells. I wouldn't bother with Desecrated Tomb at all - design is great but at the end of the day it costs three and the return on it is a singular 1/1 when you resurrect something. This will not win you a game of commander. On the subject of reanimation, if that's one of your main lines then graveyard stockers such as Buried Alive are vital. While I quite like the look of the deck I would think about which aspects you like about it most (controlling opponents, value sacrifice, reanimation, casting big demons etc) and focus on just two or three of these. This will make your deck increasingly consistent and harder to disrupt as you'll have more redundancy. Hope that helps!
Oh and don't play Karn. You need him in the 99 to access that sideboard (which doesn't exist in EDH, so check with playgroup before you play that btw) and even then you'll probably only ever get one activation. If those cards are strong enough to be in your deck, and I see none which combo with with the rest of it beyond being good like the swords, then make room for them there. Do you honestly think that any opponent will allow you to untap with a Karn after they see you fetch Mycosynth Lattice? No, they'll kill him and leave you with a card that does absolutely nothing for you as you have no "artifacts matters" strategies and in fact might benefit them by being able to tap lands for other colours, something of no use to you in mono-black. I run him in a Karn, Silver Golem deck that is specifically focussed on artifacts but even there it's all about the static and I only play him when I think he'll survive. The "sideboard" he can fetch is the set of Kaldra pieces and Argentum Armor for flavour which I mainly keep on hand to swap out for the harsher stax cards.
1 month ago
The thing with these cards is that in general their effects can be found on similar cards without the downsides. Bontu's Last Reckoning is comparable to Toxic Deluge for the same mana or Damnation for only one more, for example.
But more importantly, while all of these cards keep your lands from untapping, none of them effect your artifacts. So you aren't actually losing a turn, you can still tap all those rocks and mana dorks to cast spells, and assuming you didn't tap out entirely on the turn you cast these, you can also use any lands that were left untapped on the following turn. Lands not untapping seemed like it was more impactful in a format that didn't have Sol Ring, Commander's Sphere, Darksteel Ingot, and suite of Signets/Charms/Cluestones/Banners/Obelisks/etc
1 month ago
Damnation is definitely superior, but the price tag makes it virtually unplayable for this deck. Thanks for the suggestion though!