Prodigal Pyromancer

Prodigal Pyromancer

Creature — Human Wizard

: Prodigal Pyromancer deals 1 damage to target creature or player.

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Printings View all

Set Rarity
Iconic Masters (IMA) Uncommon
2011 Core Set (M11) Uncommon
Duels of the Planeswalkers (DPA) Uncommon
2010 Core Set (M10) Uncommon
Tenth Edition (10E) Common
Planar Chaos (PLC) Common

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Legality

Format Legality
Limited Legal
Pauper Legal
Block Constructed Legal
Highlander Legal
1v1 Commander Legal
Modern Legal
Duel Commander Legal
2019-10-04 Legal
Legacy Legal
Leviathan Legal
Vintage Legal
Unformat Legal
Tiny Leaders Legal
Oathbreaker Legal
Canadian Highlander Legal
Casual Legal
Pauper EDH Legal
Commander / EDH Legal

Latest Decks as Commander

Prodigal Pyromancer Discussion

Zackary on Grudge-Bearer's Revenge

2 days ago

use Cunning Sparkmage over Prodigal Pyromancer the sparkmage has haste and something like Basilisk Collar or Grafted Exoskeleton might be good for the pingers

Kogarashi on Dealing several instances of damage …

2 months ago

For those who are wondering about the answer, in order for any item on the stack to resolve, state-based actions must first be checked. After the first Prodigal Pyromancer ability resolves, SBAs will be checked and see that the High Priest of Penance has lethal damage, and the High Priest will die. The rest of the Pyromancer abilities will "fizzle" due to their target no longer being valid.

runelord on Dealing several instances of damage …

2 months ago

If multiple instances of Prodigal Pyromancer ability are on the stack will they all hit or will the priest die after the first instance resolves?

DemonDragonJ on Why Have There Been So …

3 months ago

berryjon, what is wrong with Prodigal Pyromancer? I do not believe that it is too complicated; it is actually one of the most simple and straightforward cards in the game.

TriusMalarky, Righteous Aura does not require a player to choose a single color; it prevents damage from any source, as long as the player can pay is cost, so I do not understand why that card is not more popular.

DemonDragonJ on Why Have There Been So …

3 months ago

berryjon, when and why was Prodigal Pyromancer "phased out," to use your phrase? I thought that it was the replacement for Prodigal Sorcerer?

berryjon on Why Have There Been So …

3 months ago

The short answer is because it slows down the game.

The longer answer is because damage prevention and reduction adds a layer of complexity and memory issue to the game that Wizards doesn't want. It's the same logic they used when they phased out Prodigal Pyromancer and his ilk. To much confusion, they think, for players to understand what is going on.

Epicurus on Red Dwarf Wins!

4 months ago

Awesome deck, looks very fun and annoying, lol!

I would add Goblin Sharpshooter, and I would remove Prodigal Pyromancer for it. Also, Valakut, the Molten Pinnacle, which could replace one mountain, or else instead of Dwarven Mine.

One last one, Chandra, Torch of Defiance, which is my personal favorite incarnation of Chandra. Don't know what you'd cut for that.

A few maybes for you to consider: AEther Flash (which might be too slow, and you'd really only want to cast it after you've gotten a few creatures in play), Vulshok Refugee (a great creature to have with Pyrohemia, for obvious reasons, but also good for world pingers or if you included AEther Flash), and Crushing Pain (which would not be necessary unless you find that you have a problem against decks that cast large p/t creatures).

That's all I got. Cheers!

OCPunisher on Kumano, Mono-Red Control

9 months ago

Disagree on Braid of Fire ...it's free mana every upkeep to sink into Kumano, or activate abilities. If you're looking for a cut, I would question Prodigal Pyromancer . Despite the ping theme, it's just not a very strong card, even with all of the ways to add/multiply the one damage. I'm also not a huge fan of the Kaldra pieces. They're fine for flavor purposes, but they just aren't very efficient cards to play with.

Purphoros doesn't belong because this deck doesn't appear to make a lot of bodies, so it won't trigger much.

This seems like a really solid deck and I'd love to play with it or against it!

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