Boldwyr Heavyweights

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Boldwyr Heavyweights

Creature — Giant Warrior

Trample

When Boldwyr Heavyweights enters the battlefield, each opponent may search his or her library for a creature card and put it into play. Then each player who searched his or her library this way shuffles it.

kamarupa on Big bois

9 months ago

I'd cut Boldwyr Heavyweights for 3 more lands.

gavriel1136 on Idea for a deck, but …

1 year ago

I believe a simpler way to accomplish this is with cards such as Boldwyr Heavyweights, or Show and Tell and then some sort of Control Magic spell. Green, White, Blue, and Red have some cards like this. I'd advise Red and Blue in order to get good theft/exchange cards.

Balaam__ on Balaam__

1 year ago

DBCooper, quick question. I wanted to ask it here in case I’m way off base (I don’t need any extra embarrassment in my life, I do well enough ha).

Your Heavyweights deck looks like a great idea, but I’m worried it might not work the way you intend it to. You’ll need to cast Boldwyr Heavyweights yourself first, which will let the opponent put a free creature in play. But unless I’m mistaken (which is entirely possible), gifting it to the opponent with either Harmless Offering or Bazaar Trader won’t actually cause it to enter play again—it’ll just transfer existing control of the creature. So it won’t trigger the Heavyweights’ ETB text, meaning no free Emrakul. At least I think that’s how it works—by all means let me know if I’m wrong about that.

seshiro_of_the_orochi on Looking for efficiently large creatures

1 year ago

griffstick: It's one of these terrible cards that are pretty great once in a while.

Has anyone suggested Feldon of the Third Path, yet? Making an Impervious Greatwurm token to fling at someone's face seems pretty dope. Heart-Piercer Manticore is another good fling effect.

I did a quick search and found other fitting cards: Boldwyr Heavyweights, Cosmic Larva, Daemogoth Titan, Daemogoth Woe-Eater, Deep-Slumber Titan, Kroxa, Titan of Death's Hunger, Phyrexian Soulgorger, Plague Reaver, Traxos, Scourge of Kroog

ClockworkSwordfish on Burning Treason - $40 budget + sideboard swap

1 year ago

I find that Mark of Mutiny is the premiere choice for decks like this, since the +1/+1 counter will never be a drawback alongside Bazaar Trader or Fling. It would probably perform a little better than Traitorous Blood, for instance.

And if you're worried about creatureless decks, the ultimate answer to those is Boldwyr Heavyweights! Even if your opponent is merely creature-light, they ensure he'll provide something good for you to steal immediately after, eheheh.

Ataraxey on Speak "friend" and Enter [PRIMER]

2 years ago

After playing this deck for the first time tonight, how do you deal with the negative ETB effects of Phyrexian Dreadnought , Eater of Days and Boldwyr Heavyweights when reanimating them? From reading the rules and discussing with friends, it appears if you end the turn to negative the ETB effects, the reanimate sacrifice will trigger on the next person's turn and sacrifice the creature.

jamochawoke on

2 years ago

I like how the guy above this comment just casually strolls in and tells you to put in a bunch of moxen...

That said, warriors is one of my favorite tribes and I've made a ton of decks with them! Plus Najeela is such a badass commander! These are my suggestions that you haven't included and could serve as some better synergy with your deck than your non-warriors:

  • God-Eternal Oketra make huge 4/4 zombie warrior tokens on every warrior cast.

  • Oketra the True make warrior tokens and acts as a big beater itself.
  • Oketra's Monument tons and tons of warrior tokens.
  • Rush of Battle warrior themed overrun that gains you tons of life.
  • Herald of Anafenza gets bigger and makes warrior tokens at the same time.
  • Raiders' Spoils probably the best card draw you'll see for warrior tribal.
  • Gilt-Leaf Ambush elf warrior tokens with sometimes deathtouch.
  • Hunting Triad elf warrior tokens or modal +1/+1 counters.
  • Presence of Gond give a creature a tap for elf warrior token ability.
  • Lovisa Coldeyes more warrior lord buffs!
  • Obsidian Battle-Axe haste and auto-attach to warriors equipment!
  • Regna, the Redeemer and Krav, the Unredeemed act as a sac outlet and warrior token generation combo.
  • Lord Windgrace deck filtering, color fixing, and generation of a ton of cat warrior tokens
  • Great Hall of Starnheim gets you a 4/4 angel warrior token in a pinch
  • Base Camp cheap 5 color land for warriors
  • Starnheim Unleashed make a ton of 4/4 angel warrior tokens!
  • Emeria's Call  Flip make angel warrior tokens and give your non-angel warriors indestructible or make it a land
  • Ascent of the Worthy pretty fun tricks on this.
  • Firja's Retribution make a 4/4 angel warrior token and give angels destroy and double strike.
  • Battle for Bretagard make warrior tokens, then make copies.
  • MahBoi100 on Queen Marchesa: Politics, Aikido, and Control

    2 years ago

    Hi, everyone! I've been thinking about this for a couple of days and I'd love some opinions on this. Is there any merit in running Boldwyr Heavyweights in an aikido style list? It's a big beater for 4 mana that draws out a threat from each opponents' deck, probably much scarier than an 8/8 trampler anyway.

    My thought process here was that the Heavyweights' ability could be utilized to some benefit, either by escalating tension between other players, making them waste their removal on each other, or just increasing the opponents' combat strength, and through that, also the efficiency of your aikido spells. It being a relatively unimpressive 8/8 compared to the impactful creatures your opponents are getting could be played to a strength, I believe.

    There are obvious problems in the fact that you don't control what the opponent finds. If they find something you can't deal with or just directly enable them to win, you're boned. In addition, despite being quite cheap for it's body, it still costs 4 mana, which does put a strain on your ability to respond to the immediate threats as well as any other obstacles that emerge before your next turn.

    I've been told Boldwyr Heavyweights is a meme card since it was printed, but I wish to believe it's ability holds at least some potential. Any thoughts? :)

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