Mairsil, the Pretender


Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Custom Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2017 (C17) Mythic Rare

Combos Browse all

Mairsil, the Pretender

Legendary Creature — Human Wizard

When Mairsil, the Pretender enters the battlefield, you may exile an artifact or creature card from your hand or graveyard and put a cage counter on it.

Mairsil, the Pretender has all activated abilities of all cards you own in exile with cage counters on them. You may activate each of those abilities only once each turn.

Mairsil, the Pretender Discussion

DrukenReaps on Commanders with Tons or Activated ...

4 days ago

I know you don't want black but the first thing I have to suggest is Mairsil, the Pretender he doesn't have any activated abilities himself but play him once and he becomes an AEtherling . Then just keep paying and he gets more and more abilities from more and more things. He doesn't really have too many of the normal staples either or at least not the way I've built. Sol ring of course and some other mana things but my Should I Pretend This Or That? is fairly unique.

There are some other commanders that include black that fit the activated ability thing really well but I'll restrain myself... Marath, Will of the Wild is crazy powerful. Zacama, Primal Calamity leads to some great shenanigans though he is a little slow to get there. Phelddagrif is all huggy but fits in with the no black activated abilities thing.

Not sure if you are interested in walkers but Estrid, the Masked and the other walkers that can be commanders do use activated abilities... You should take a peak at them here

DuTogira on New Chain Veil Combo

1 week ago

I did miss the part about activating only once each turn... that means you likely need either a haste enabler... or need to find a way to phase Mairsil, the Pretender out and back in. Something like what Flickering Spirit does. In grixis, haste is probably easier, though according to the article you linked, since the ixalan rules change, Quicksilver Elemental seems to work too once mairsil no longer has summoning sickness.

DarkHero on New Chain Veil Combo

1 week ago

DuTogira TypicalTimmy

My understanding was that the only way to get around Mairsil, the Pretender 's "only once each turn" text was to either flicker to reset it, or use Quicksilver Elemental to sort of make a new version of the abilities.

How are we getting around this text? Mairsil gains the activated abilities, but can "techniqually" only use one per turn. What am I missing?

Gidgetimer on New Chain Veil Combo

1 week ago

Both of the above comments are missing that Mairsil, the Pretender says "you may activate each of these abilities only once each turn." The loop you described should work, although The Chain Veil ability you are talking about is an activated ability.

DuTogira on New Chain Veil Combo

1 week ago

This combo works fine with just Gilded Lotus + Mairsil, the Pretender + Morphling . I'm... a little unsure what Quicksilver Elemental is doing to help this combo, since Mairsil, the Pretender already gains the activated abilities of all cards exiled by her with a cage counter.
As far as your pay-off, sure The Chain Veil works, but it requires you to have a walker in play. You could just as easily use something like Cinder Pyromancer or Walking Ballista to make your payoff simpler.
I'd also recommend something like Deadeye Navigator as your "flicker" enabler. Other than having to assemble that 4-5 (depending on how you count Deadeye Navigator ) card combo, you just face the issue of having to stick Mairsil, the Pretender for a full round or somehow give her haste so that she can tap for mana a-la Gilded Lotus ability.

It totally works, but I don't think it's cEDH material by any stretch of the imagination. Lots of moving pieces (read "opportunities for disruption") that are still gated by summoning sickness. Cool find though! It's always nice to see new combo ideas in commander!

DarkHero on New Chain Veil Combo

1 week ago

Let me know how right or wrong I am with this. I've been looking long and hard at The Chain Veil with Mairsil, the Pretender thinking there is a way to break it. If I'm way off I apologize.

Mairsil, the Pretender Cages Quicksilver Elemental , Gilded Lotus , Morphling , and The Chain Veil .

-Tap Mairsil, for

  • Pay for untap Mairsil

  • Pay for refreshed abilities (Potential replace this with a flicker effect?)

  • Tap Mairsil for

Makes 1 additional mana each time, resulting in infinite mana

We can use to untap any number of times to trigger The Chain Veil Effect. Each instance of the "once this turn" effect resets and we should be able to abuse whatever Planeswalkers as many times as we want.

My understanding of The Chain Veil combo is limited at best, and same can be said for my understanding of Mairsil, the Pretender . But give or take some of my own mix ups, I think there is a thing here somewhere.

DarkHero on Mairsil, The Pretender Things That ...

1 week ago

Doing a little Brewing with Mairsil, the Pretender because I love commanders that let you use cards that don't see a lot of play. I've definitely come across some interesting stuff.

I'd like to share some of the interactions and also inquire about what others are thinking as far as efficiency and fun, or any other combos/interactions not mentioned.

  1. There are ways to get around the "only once per turn" wording. This is probably the most confusing piece of decks based on this Commander. The most obvious choice is Quicksilver Elemental , allowing you to pay to essential get a new instance of an ability. I am lead to believe that flickering Mairsil will also reset this rule. But if this is wrong or there is a way to make it more clear (OR OTHER WAYS TO DO IT) please share.

  2. AEtherling , Torchling , and Morphling are just about mandatory for protection and evasion.

  3. Untap effects are powerful, making Pili-Pala combos a thing, but I'm not sure what makes the most sense here. And finding a home for Horseshoe Crab .

  4. Skill Borrower can basically be a Mairsil Lite

  5. Loot Effects are excellent because Mairsil doesn't care if the target are in hand or in graveyard.

6. Pack Rat can be used to create copies of Mairsil, which one will die, but it can be used to evade and get additional uses of abilities.

7. Vector Asp ...

8. Anthroplasm + Sage of Hours in cages makes for extra turn shenanigans

9. Soul of New Phyrexia + Nevinyrral's Disk in cages creates one sided boardwipes on a stick.

10. The Chain Veil ? Could Grixis Superfriends be a thing with a combo here? If anything you get the ability without the drawback.

11.And this is the big one. Mirror-Mad Phantasm . So the wording here is different, "a card named..." means we won't replace the name with Mairsil, so we will rummage through our deck looking for another Phantasm, that isn't there. So we are able to put our entire library into the graveyard. From here we can use a combo based around Narcomoeba , Bloodghast Fatestitcher , Dread Return , Laboratory Maniac , and flashback Deep Analysis for the win. It's a little janky, but it is essentially a 2 card combo with a little support.

12.Aside from that, Necrotic Ooze would love all these activated abilities in the graveyard.

Again I'm looking to provide some clarity, for others and myself, on good ways to take this commander. If anything I've shared is wrong or there are better ways to do it, please let everyone know!

Load more

Mairsil, the Pretender occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%