Overrun

Overrun

Sorcery

Creatures you control get +3/+3 and gain trample until end of turn.

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Premodern Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Overrun Discussion

MoKuhl_EDH on [EDH][Primer] Sythis Enchantress Prison

2 days ago

Thanks for the explanation! I understand the strategy and the mechanics of the deck. Even though it will take a while for my gameplay to flow smoothly, I like the challenge ;) What I ment is: In the case that I have three opponents, Meekstone on the board and holding my win con Elesh Norn, Grand Cenobite + Nature's Revolt in my hand. What if can't run over all opponents at once? I'll run out of mana, cause all of my lands are tapped out and I guess, that I won`t have any more creatures that are going to untap cause of Elesh Norn, Grand Cenobite and Meekstone. So I figured out to cut it in favor of Crackdown. What do you think? I've already noticed, that this decklist is not the cheapest...I've checked the cards that I own and checked out cardmarket and it'll currently cost me arround 200-300€. I thought of cutting a few missing cards in favor of a few token summoning cards like Jolrael, Mwonvuli Recluse, Ajani's Chosen, Arasta of the Endless Web, Archon of Sun's Grace + Overrun Do you think that would be a possibility? Otherwise, I would also be happy about 1-2 budget deck suggestions that you would recommend ;) Thanks a lot for your support!! I really appreciate that! Excuse my somewhat dusty English, I hope everything was understandable so far!

Deathblossom on A cheap deathtouch

1 week ago

Viridian Longbow, Glissa, the Traitor, and Triangle of War are all fantastic (and relatively cheap) upgrades for a deathtouch-focused Golgari list.

Overrun effects (Overrun, Overwhelming Stampede) are also really good win conditions due to the interaction between Trample and Deathtouch.

I know it's expensive, but see if you can trade for a Thornbite Staff.

Hornet Queen and Tetzimoc, Primal Death are under a dollar each, and both of them seem worth testing.

zapyourtumor on Jelly Time

1 month ago

Also since you added better ramp I'd cut Nissa's Pilgrimage (kind of slow and you'll never trigger spell mastery), and Overrun feels like win more. You shouldn't need to pump your team because at this point you can probably just beat face with enough oozes to win the game anyways.

jaminfine on Prossh / Food Chain

2 months ago

Consider adding some all-out attack cards like Overrun, Triumph of the Hordes, or Overwhelming Stampede. Prossh comes out with a bunch of 0/1s, but they can be more than just chump blockers and sac fodder! You did it right with Beastmaster Ascension, as that does kind of a similar thing, but I think the trample that these sorceries have is super important. It's the difference between becoming a giant threat that your opponents have a turn to block and then respond to, versus killing them on that same turn. A casual table might groan at the poison counter victory though!

Consider removing Charnelhoard Wurm because it doesn't have much synergy with the deck. It looks a little big and a little scary, but maybe not enough to justify the mana cost.

Consider removing Inquisition of Kozilek because it is just a worse version of other cards in your deck that do a similar thing. For that matter, if you find yourself playing multiplayer games more than 1v1s, you might want to also take out Duress, Thoughtseize, and Distress because they scale very poorly in multiplayer. If you find yourself playing 1v1 most often, take out Mass Mutiny instead.

Consider adding Nullmage Shepherd for some great repeatable removal.

Swiftfoot Boots, Lightning Greaves, Darksteel Plate, and Champion's Helm can be great additions for protecting Prossh and a couple of those give him haste which is super good.

Prossh and other token decks also love to have Parallel Lives and/or Doubling Season in them for double the tokens!

Necrosis24 on Card creation challenge

3 months ago

Daedalus, Labyrinth Architect

Legendary Creature - Minotaur Wizard

Minotaur creatures you control get +1/+0 and have ward .

Whenever a minotaur enters the battlefield under your control you may tap target creature. That creature does not untap during its controller's next untap step.

It is a fate worse than death.

3/4


Trap your opponents creatures in a maze and chase them into hiding anytime a minotaur appears.

Ninja'd


Teichos, Vigilant Protector

Legendary Creature - Kraken Octopus Soldier

Vigilance, Haste

: Monstrosity 5.

As long as ~ is monstrous it has indestructible, it can block seven additional creatures, and when it deals combat damage multiply it by eight.

3/3


Ninja'd again haha....


Dragonheart Barbarian

Creature - Barbarian Shaman

Haste

When ~ enters the battlefield X target barbarians become 5/5 red dragons with flying in addition to their other types until the end of turn.

"Burn them all!"

2/2


I see this as a red version of Overrun inspired by Dragonspeaker Shaman.

Ninja'd again I'm on a rollllll! I like these cards myself so I shall donate them towards the prompt of cards that excite me, especially boros kraken! (I apologize for the massive post)

Wholesome prompt so I shall pass it on! Make a card that excites you.

Mattio38 on Hapatra EDH

3 months ago

Thanks king-saproling and Gidgetimer for your feedback, it's very much appreciated!

I've made some changes in the deck. In came:

Now I agree with Gidgetimer in not removing those ramp spells. But despite I went from my average CMC of 2.82 to 3.02, I don't really see a reason why to play more than 10 ramp spells, because the majority of cards in the deck is extremely cheap.

I will not add the Mike/Trike combo - I've once played in another deck and to be honest I don't like that combo too much.

I'm still thinking to add that perfectly timed Song of Freyalise and that Cauldron of Souls as that means a new snake for each dying snake, right? I want all my opponents to quote Samuel each time I play this deck :D

Thanks again guys for your help!

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