Overrun

Overrun

Sorcery

Creatures you control get +3/+3 and gain trample until end of turn.

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MYS1

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Printings View all

Set Rarity
Mystery Booster (MYS1) Uncommon
Commander Anthology (CM1) Uncommon
Planechase Anthology (PCA) None
Conspiracy: Take the Crown (CN2) Uncommon
Commander 2015 (C15) Uncommon
Tempest Remastered (TPR) Uncommon
Duel Decks Anthology (DD3) Uncommon
Commander 2014 (C14) Uncommon
Planechase 2012 Edition (PC2) Uncommon
2012 Core Set (M12) Uncommon
Duels of the Planeswalkers (DPA) Uncommon
Duel Decks: Garruk vs. Liliana (DDD) Uncommon
2010 Core Set (M10) Uncommon
Tenth Edition (10E) Uncommon
Odyssey (ODY) Uncommon
Anthologies (ATH) Uncommon
Tempest (TMP) Uncommon

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Legality

Format Legality
Unformat Legal
Limited Legal
Leviathan Legal
1v1 Commander Legal
Legacy Legal
Tiny Leaders Legal
Modern Legal
Custom Legal
Canadian Highlander Legal
Duel Commander Legal
Oathbreaker Legal
2019-10-04 Legal
Highlander Legal
Casual Legal
Vintage Legal
Block Constructed Legal
Commander / EDH Legal

Overrun occurrence in decks from the last year

Latest Decks as Commander

Overrun Discussion

osiczym on Green/White Tokens

1 week ago

Nice deck mate! I especially like Gavony Township, I think I will add it to my deck, cause I also have one full of tokens, feel free to check it out and comment. Maybe you will find some inspirations ;).

https://tappedout.net/mtg-decks/01-11-19-token-rush/

From my experience, Beastmaster Ascension is the best buffing enchantment for such deck. It can give you constant +5/+5 for all, beginning from the same turn or next just for 3 mana! I also find Overrun very effective. You can also consider Fungal Rebirth if someone kills your creature or for enemy disenchants. And last - for massive healing Essence Warden or Soul Warden works really great with tokens!

Omniscience_is_life on stampeding Dinosaurs!!!! RUN!!!!!!!!!!

2 weeks ago

You probably don't need Belligerent Brontodon, as in averaging out P/T of your creatures you don't gain much if anything with it. You'll also probably want to switch out Strength of the Pack with an Overrun variant, perhaps End-Raze Forerunners on a budget. And, finally, seconding the others--fewer lands, more ramp. That means Rampant Growth, Cultivate, Nature's Lore, Farseek, etc. Sol Ring and Command Tower are automatic includes in a Commander deck, as well. Good luck! Looks like a fun deck!

eirvandelden on Earl of Squirrels, I've got the golden nut

3 weeks ago

I have to ask, why Overcome and not Overrun?

Hybrow on Snakes on a Planeswalker - Xyris EDH swarm

3 weeks ago

You are 100% correct Geschlechts

From the games I have played so far, I have noticed that haste is an issue. This would also remove my reason for having Overwhelm over Overrun.

Of the 3, I am thinking Anger and Fervor. Anger because I do have the possibility of discarding it, which would mean free haste, and Fervor simply because artifacts are a little easier to remove than enchantments in my playgroup.

The issue now is trying to figure out what to remove, that's always the difficulty.

Hybrow on Snakes on a Planeswalker - Xyris EDH swarm

3 weeks ago

Thanks xram666,

Those were great suggestions...

The only reason I went with Overwhelm over Overrun is that I generally have a bunch of snakes that entering on my turn, so they have summoning sickness. But I like the idea of Trample better.

Wheel and Deal I originally discounted because I don't get to draw a full hand, but have noticed that really doesn't matter to me so much with this deck. Is now on my list to re-add.

Prosperity is also on the possible list now. I like the idea of others paying for the Minds Aglow, but would be nice to have an extra.

Sudden Impact was on its way out of the deck. Already moved it from active to maybe. The couple times I got it I could always find something better to spend 4 mana on. But the idea of having a 1 version is kinda nice.

Folio of Fancies is probably a no, only because it ends up being a mana sink, and I almost always have a fist full of cards.

Thanks again for the suggestions, I think at least 2 of them are going to make it in. Probably tossing Lhurgoyf and Niv-Mizzet, the Firemind, as too expensive for what they do.

xram666 on Snakes on a Planeswalker - Xyris EDH swarm

4 weeks ago

Nice deck. +1 from me. I always like token decks. I would include Overrun for Overwhelm. Normaly you want all of your creatures to attack so convoke doesn't help that much and trample is a nice addition. Maybe even Return of the Wildspeaker because it is so flexible.

Wheel and Deal would be an awesome card for the deck.

And maybe Prosperity as a second Minds Aglow

As you have Sudden Impact on your maybe list... Runeflare Trap should be the better card for this deck

Folio of Fancies could be a second win-option for the deck.

RiotRunner789 on BCC Week 2 | Slimefoot the Stowaway

1 month ago

I would recommend an aristocratic build. You may choose to go spore counter route, which I'm not a huge fan of, but the following ones pull double duty (and I am a fan of):

On-theme Sac outlets that also make saprolings:

Deathspore Thallid: Great sac outlet and potential removal piece.

Savage Thallid: Another great sac outlet and protection piece.

Vitaspore Thallid: I think giving haste is the weakest effect of the bunch, this is just another budget on-theme sac outlet.

Budget sac payoffs,

Epicure of Blood and Marauding Blight-Priest: Help to increase the payoff of slimefoot and are so cheap they are essentially free (literally, ask anyone at your LGS for these, they have them and don't want them).

Falkenrath Noble: Who doesn't love life loss?

Poison-Tip Archer: Great blocker (reach and deathtouch? No one wants to lose there dragon to this) but this one starts to impact the budget.

Syr Konrad, the Grim: He just does soo much.

Vindictive Vampire: This guy should say life loss.... I mean, it's black and not red.

Zulaport Cutthroat: Classic but approaches a dollar.

Bastion of Remembrance: Possibly my favorite. Comes with free sac fodder on a permanent that doesn't die to Wrath of God.

Slime Foot god stuff,

Jade Mage: Back up slimefoot that does stuff at a discount.

Massacre Girl: Best board wipe in this build.

Verdant Force: It says EACH upkeep. Yes, each.

Gift of Doom: Cheap protection for slimefoot that has the added benefit of killing a saproling you already want dead.

Moldervine Reclamation: Card draw and life for just playing? Of course.

Snake Umbra: Protection and three cards every time you sac a saproling.

Sprout Swarm: Convoke makes this broken.

Some less budget friendly cards (all under $10, but above $1):

Ohran Frostfang: Turns each saproling into a card draw or a removal spell.

Pitiless Plunderer: Solid ramp.

Priest of Forgotten Gods: Under appreciated. This card does everything a black mage should be doing.

Tendershoot Dryad: Can win you the game on its own.

Black Market: Slime foot loves stupid amounts of mana.

Keen Sense: Insane card draw for 1 green mana.

Vraska, Golgari Queen: All abilities are helpful and the ult is just perfect. Tie in an Overrun effect on the same turn and you should win.

Casualties of War: Expensive to cast but worth it. Worth it every time.

Best of luck building.

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