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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Oros, the Avenger
Legendary Creature — Dragon
Whenever Oros, the Avenger deals combat damage to a player, you may pay . If you do, Oros deals 3 damage to each nonwhite creature.
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1 month ago
I tend to look for a Commander who does one thing extremely well that I can build off of. While multi-faceted Commanders such as Kenrith, the Returned King are really nice in their flexibility, for me personally, I struggle to draw their potential in. Some of the Commanders I have built in the past are:
Karametra, God of Harvests as an ETB Matters theme. Because she brings out lands, Landfall was a strong subtheme of the deck, since Landfall itself is limited. And yes this includes cards with "Landfall" not under such a name, such as Tireless Tracker and Zendikar's Roil. However, because I am also casting creatures, creature ETB is important, too. So Hornet Queen and Soul Sisters had their stay. Some cards, such as Avenger of Zendikar really exploded as they drew these two elements together. Lastly, because I wanted continuous use of my ETB effects, return-to-hand was also important. So Jeskai Barricade and similar effects were in play. What resulted was a, slow, well-oiled machine that could cast multiple ETB creatures per turn and explode a boardstate from nothing.
Oros, the Avenger was built as a Wrath's Matters build. This is because if you put deathtouch on Oros, his activation wrath's the board of all non-white creatures. To protect myself, every single creature in my deck had to have , in part or in whole. Then, the deck used every single card available in the game to permanently give Oros his deathtouch. In this way, I never had to hold back because I didn't have an instant or sorcery to cast. Or perhaps I did, but not enough mana to cast it and activate Oros in the same turn. So auras, equipment and permanent effects such as Deadly Wanderings. While cards such as Maze Abomination might sound good, being non-white meant it died the moment Oros resolved. So it becomes a one-time deal. Now, because of the sheer volume of mana required, the deck ran an absolute absurd amount of mana sources. I think I had like 17 mana rocks alone. For filler cards, any other wrath was used. This way, against decks, I could still hit the board hard.
Sidenote: If there are 7 creatures on the battlefield that Oros can hit, and he has lifelink, you just gained 3(7), or 21, life. That's how the deck stayed ahead. After I gained +200 life and nobody has any creatures left, I essentially could not be stopped.
- Radha, Heart of Keld was a Voltron-esque build who focused on as many land tutors as I could possibly get out, focusing on all basic lands so nothing ETB tapped. She was given ample protection. And then I topped it off with giant doublers, such as Xenagos, God of Revels and Unleash Fury. What resulted from here was a deck whose goal was to TKO any opponent in a single shot. Yes, infect was used as well. The deck name was Thick Thighs Save Lives. Lol.
So, as you can see, what I look for is a Commander who focuses on ONE mechanic or ability, and I tie in two or three supporting elements to ensure it runs smoothly. By implementing the deck construction in this way, I absolutely ensure I never draw into duds. It's either a useful land, ramp, or synergy support. No card every becomes wasted in my hand.
6 months ago
7 months ago
This needs lots of help. I'm gonna try my best to help.
I'll start with the easy cuts.
- Atla Palani, Nest Tender this card is more of a build around card
- Piru, the Volatile same as above high cmc
- Darigaaz Reincarnated not strong high cmc
- Cruel Reality high cmc, weak
- Oros, the Avenger bad
- Mayael the Anima a build around card
- Shattergang Brothers isn't gonna be strong here. Is better in a different build.
- Iwamori of the Open Fist bad
- Collective Blessing other better options available
- In Search of Greatness bad
- Instrument of the Bards slow
- Marchesa's Decree will not protect you and doesn't work with the cmdr.
Cards that think are good here.
9 months ago
Oros, the Avenger Wraths Matter.
It's a deck I had on here a while ago. You put deathtouch on him and he wipes the board. Add in actual Wraths for backups
Piru, the Volatile is a fun add. When she lands, don't pay her upkeep cost. When she dies, her Lifelink will grab you tons of life.
1 year ago
I have also replaced Oros, the Avenger with Mathas, Fiend Seeker , which reduced the average converted mana cost of this deck even further from 4.16 to 4.11, because, as much as I wish to have all ten primordial dragons in my EDH decks, Oros simply does not work with the strategy of this deck, but Mathas very much does, so he is a welcome addition to this deck.
1 year ago
I'd also upgrade your mana base if you are trying to be fast, take out the etb tapped lands for shock lands like Blood Crypt or Sacred Foundry and lands that enter untapped like Clifftop Retreat or Inspiring Vantage it would speed up your deck so much.
I would also swap out Victory's Herald and Tyrant's Familiar for Gisela, Blade of Goldnight and Aurelia, the Warleader. It's another way to double combat phases and double damage and receive half damage.
Swap out Overseer of the Damned for Master of Cruelties, and swap out Oros, the Avenger for Tariel, Reckoner of Souls. Master of Cruelties with Kaalia of the Vast is a wincon, and Tariel, Reckoner of Souls let's you steal players graveyards basically.
2 years ago
RNR_Gaming Okay, time to go over some of my other ideas I haven't fully fleshed out!
Oros, the Avenger Super weird commander that I think has some pretty powerful text. Obviously not super cEDH, but with something like a Basilisk Collar, it feel really busted, go for a (generally) one-sided sweeper, gain 3 life for each one killed xD. Not the most powerful, but really cool card I haven't even seen played in any game of Magic.
Tymna the Weaver/Sidar Kondo of Jamuraa These two have some amount of powerful synergy I think matters a lot. Using a clearly creature based strategy that should be able to get your 3 tymna draws each turn can be used for casual or competitive, and I think you could go for hatebears or not, since any dork and your commanders just gives you so much draw power. After that you could be running anything xD
pheldagrif I think a deck based around this and Intruder Alarm would be really spicy, I don't know if possible, but using that, with an effect like Bloom Tender is infinite mana, tossing in a Suture Priest is a GG, also, bant means you can use effects like Flash Hulk, or if you give infinite creatures out, Reins of Power can win too, swinging for an infinite win. I don't know how to use the rest of the deck though, cool concept imo!
Zacama, Primal Calamity is a sweet combo enabler, using Temur Sabertooth you can go infinite pretty easily, and with the Dockside Extortionist combo in the format too, I don't see why that deck wouldn't still have good backups, especially with Sanctum of Eternity comboing with it too, you could use a mass of creature and land tutors, attempt to have a super controlled combo, but then also have a super high value commander that can crush in stalls, and can stops most other combos when it sticks outside of consult and flash, like Yisan, Kiki lines, etc. all die to it, and so much of staxy hate pieces fall to it too. Just keep your eyes open for cursed totem and I think you'd have a powerful list!
2 years ago
As for card counts, even with this being a strong theme in the deck, I would say to try and limit the whole package to 14-16 cards. And the higher the count, the more draw you need to put in to offset this.
I'm guessing Oros, the Avenger is your commander?