Amoeboid Changeling

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Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Tiny Leaders Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Amoeboid Changeling

Creature — Shapeshifter

Changeling (This card is every creature type at all times.)

: Target creature gains all creature types until end of turn.

: Target creature loses all creature types until end of turn.

ReticleMouse on Sliver, Slivers, Slivers and, uuhhhh, more Slivers

1 month ago

Swamprat1991 Thats too bad.. if you ever to get a Sliver Overlord make sure to also get an Amoeboid Changeling, its a great combo

Caerwyn on 5color Sliver

2 months ago

Add Aggravated Assault to your deck. Because your slivers also double as mana rocks, so long as you have 5 slivers on the field, the untapping component of Aggravated Assault will give you infinite combat steps. If you have 6 slivers on the field, will net you infinite mana, which you can use with your commander to tutor every sliver in your deck and cast them all.

If you have 6 slivers on the field and Amoeboid Changeling, you can get infinite mana, use the infinite untaps of Amoeboid to turn all of your opponents' creatures into Slivers, then use your commander to take control of all your opponents' creatures and kill them with the infinite combat steps you now have.

SteelSentry on The first or The overlord

2 months ago

Overlord also lets you tutor up Amoeboid Changeling and steal creatures, if you're interested in that. They're both pretty linear, but Sliver Overlord is going to search out and play your best slivers every game, where The First Sliver just randomly empties your deck onto the table.

Wuzibo on Weakest Mono Color

3 months ago


My friend's wasn't uncompetetive. unchecked he could take over the game very easily, and when there's 4 or 5 people on the board, it's hard to keep any one person down. Sliver Overlord lets him tutor most of what he needs for the slivers, and you have to realize, most of us went in on the decks. I was probably the "cheapest" player. But the group wasn't too nitpicky about proxying anyway. you just like, couldn't do a deck of proxies. I had divining top as a proxy for a long while, for instance, cuz that was very expensive back then. Slivers have their own ramp too. He could go infinite with Sliver Queen very easily off Mana Echoes and something that lets him spend mana as though it were mana of any color, and that sliver that makes other slivers untap whenever another sliver enters the battlefiend combined with a sliver that lets slivers tapped for mana. If he has enough slivers on the board, he might not even need mana echoes. He had access to funds. He went in on the lands pretty hard too so he had his mana sorted as best as anyone really could. And with access to every color, he could do cheesy blue stuff like cyc rift and polymorphs jest, and use Amoeboid Changeling to take our creatures, as well as blue draw. He could use green ramp, white creature buffing and solid removal, and black draw, tutors, and other good stuff. and in red he could get Impact Tremors and Purphuros whcih work quite well with them, as do haste enablers. Zada, Hedron Grinder. He felt red was a little on the weaker side just because other colors offered more stuff overall. Building 5 color decks, he got to choose anything, and uniquely red effects or options that were better than another color's were few and far between outside stuff the red can slivers do anyway, like haste. But that's a different discussion.

They are pretty balanced overall though. I think they're in a good spot at least, but their obvious synergy is very strong at lower levels of play.

Guerric on [Primer] Crouching One-Drop, Hidden Ninja *Update*

4 months ago

kookoo Thanks for commenting! There's definitely no need to apologize for commenting twice in a row! There definitely is an argument for Maskwood Nexus, and I may change it back eventually- for the moment enchantments are more resilient and its lower cmc, but Nexus does have added upside for sure. Sakashima of a Thousand Faces would definitely be good as yet another way to copy Yuriko, and I am running his original incarnation. Right now he's a bit pricey in real world $ to want to pick up, but if he gets reprinted or drops in price it will definitely be a consideration. I had fully intended to grab him before he went up, but I missed out on that one! As for Mutavault I had no idea that it suddenly became affordable. It seemed like it was $30 to $50 for the longest time, but clearly not any more! I might add it. I'm not sure Amoeboid Changeling adds enough utility to justify a 2cmc enabler. 1cmc is just the magic number there for me. Into the Story is a decent card and does belong in other decks, and it fits the high cmc with a discount option for actually casting it bit. The last thing Yuriko usually needs is the extra card draw, however, so I'd rather keep the slot for an extra turns spell or a creature! Thanks again for all of the suggestions!

kookoo on [Primer] Crouching One-Drop, Hidden Ninja *Update*

4 months ago

I'm suggesting Maskwood Nexus instead of adaptation because of the tokens it can make. I think some changelings could help, specifically Amoeboid Changeling. Mutavault could also maybe work as a land slot that is a ninja. Sakashima of a Thousand Faces seems like a must-have, letting you get yet another Yuriko, although not able to bounce itself. Alright those are my thoughts. Seems like a really cool deck!

multimedia on Sliver Overlord, Cascading to Victory

7 months ago

Hey, well done so far, nice Queen. The manabase is underwhelming for five colors and you forgot Command Tower.

31 lands is a low amount to have enough color fixing when five colors are essential to cast Overlord as well as needing many different color combinations in the early turns of the game to cast Slivers. Compared to the rest of your deck, other than five lands (Forbidden, Exotic, Crypt, Tree, Zagoth), the rest of the manabase has been neglected. What is the Snow theme for? Playing Snow for Into the North doesn't seem worth it since all the Snow duals always ETB tapped.

Consider adding 3-5 more lands and some more 2 CMC ramp that can make any color?

Some Sliver upgrades to consider:

Basal Sliver combos with Sliver Queen to make infinite 1/1 Slivers which Lavabelly Sliver is a win condition. Amoeboid Changeling is a Changeling which are all creature types. It's a Sliver while in your hand, library, graveyard and because it's a Sliver in your library you can tutor for it with Overlord. Overlord and Amoeboid have repeatable interaction to turn an opponent's creature into a Silver and then gain control of it.

Good luck with your deck.

multimedia on No don’t kill my Slivers.

7 months ago

Hey, well done on a budget while having Overlord, First, Legion and Hivelord. The area of your deck that needs the most improvements is the manabase and lands are my first budget suggestions to consider.

Exotic Orchard, Unclaimed Territory and Path of Ancestry are three more Rainbow lands. The five Battle lands have good interaction with lots of basic lands: Canopy Vista, Cinder Glade, Sunken Hollow, Prairie Stream and Smoldering Marsh. You're better off playing more Tri lands than the Thriving lands: Jungle Shrine, Savage Lands, Seaside Citadel, Crumbling Necropolis, Opulent Palace, etc.

A Tri land gives you three choices of colors, not two, which is better when playing five colors. Being able to choose the second color with a Thriving land is nice, but with five colors not as good as having three choices. If you have the Pathways then that's good, but if not they're too expensive price for lands for five colors since you can only choose one color of mana with them. The Battle lands could replace them.

Cloudshredder Sliver is a two drop Sliver that gives flying and haste, it's one of the best Slivers. Shifting Sliver makes all Sliver unblockable unless an opponent controls some Slivers. Quick Sliver lets you cast Slivers at instant speed during your opponents turns or at any point of the game. Flash is excellent with The First Sliver getting to cascade at instant speed is powerful because the card you cast from cascade doesn't have timing restrictions meaning you can cast any card.

Crypt Sliver can protect Slivers from most board wipes, from removal that destroys, from dying in combat from damage and interacts well with vigilance from Sentinel Sliver. Hibernation Sliver can protect from all board wipes, other removal most importantly exile for the cost of 2 life each Sliver.

Hibernation interacts well with The First Sliver by bouncing it as well as other Slivers to cast again and cascade again. Dormant Sliver has nice interaction with Hibernation because Dormant can draw a ton of cards and when you want to attack with Slivers bounce Dormant with Hibernation.

Diffusion Sliver helps to protect Slivers from targeted removal, making an opponent have to pay two more mana to target a Sliver. Striking Sliver is another one drop Sliver and first strike is nice to have when attacking.

Amoeboid Changeling is a Sliver because Changelings are all creature types even when in your hand, library or graveyard. Amoebiod has really good interaction with Sliver Overlord because Overlord can gain control of a Sliver. Amoeboid can make any opponent's creature who you can target a Sliver and then Overlord can gain control of that creature permanently. This is especially powerful to gain control of opponents Commanders. These two combine to gain control of all your opponents creatures over a course of many turns. Because Amoeboid is a Silver while in your library then Overlord can tutor for it.

If interested I offer more advice including cuts to consider. Good luck with your deck.

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