Tana, the Bloodsower
Legendary Creature — Elf Druid
Whenever Tana, the Bloodsower deals combat damage to a player, create that many 1/1 green Saproling creature tokens.
Partner (You can have two commanders if both have partner.)
Printings View all
|Commander 2016 (C16)||Mythic Rare|
Combos Browse all
|Commander / EDH||Legal|
Tana, the Bloodsower occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
Recommendations View more recommendations
Latest Decks as Commander
Tana, the Bloodsower Discussion
5 days ago
update: played a few one-on-ones against an Ishai, Ojutai Dragonspeaker and Tana, the Bloodsower deck. won 3 out of 4 games and had an absolute BLAST. none of my cards were dead draws. cannot think of anything i would change at this time. here's to hoping wizards prints some more djinns. hopefully white djinns. that cost less than .
2 weeks ago
I actually like Tana, the Bloodsower and Bruse Tarl, Boorish Herder as commanders for naya token strategies. but if you do this I would include some cards like Bravado and Betrothed of Fire also Ohran Frostfang is a really good card.
2 weeks ago
I know your heart might be set on Rith, but Tana, the Bloodsower and Bruse Tarl, Boorish Herder are great generals for this strategy. Giving Tana doublestrike while she has a Bravado effect is really powerful (her first hit makes saps, which makes her twice as big, so the second hit makes her 4x as big: exponentially increasing damage + saproling output). Here's a budget list with them if you're curious: https://tappedout.net/mtg-decks/wide-tall-super-budget/
These cards might catch your eye: Betrothed of Fire, Hope Against Hope, Mantle of Leadership, Fanatical Devotion, Perilous Forays, Pollenbright Wings, Storm the Citadel, Five-Alarm Fire, Keeper of Fables, Requiem Angel, Fungal Plots, Utopia Mycon, Eidolon of Countless Battles, Ivy Lane Denizen, Rapacious One, Pallid Mycoderm
1 month ago
2 months ago
Tana, the Bloodsower + Breath of Fury + a haste enabler such as Rhythm of the Wild + something like Magmatic Chasm for unblockable + another creature. (E.g. a Saproling made from Tana, the Bloodsower) = Near infinite Combat Steps. (Your opponents die before infinite combat steps.) Put Breath of Fury onto a creature other than Tana, the Bloodsower, then cast something that can give your creatures unblockable, such as Magmatic Chasm. Going to combat, swing both Tana, the Bloodsower and the creature with Breath of Fury at someone else. After damage is dealt, two triggers go on the stack. Create Saprolings with Tana, the Bloodsower, then sacrifice the creature with Breath of Fury and move the enchantment to one of the newly made Saprolings. Move to next combat and repeat until your opponents are dead.
2 months ago
So here are the suggestions thus far:
flew in with a host of suggestions: Selvala, Heart of the Wilds, one or more Naya Dino Commanders, The Ur-Dragon, the C13 Naya Commanders (Mayael the Anima, Gahiji, Honored One, and Marath, Will of the Wild), any number of colorless Eldrazi commanders, and Ruric Thar, the Unbowed.
Not posting to provide opinions, this is just the ones in consideration.
2 months ago
I think you should give him a Mizzix of the Izmagnus storm deck! ... cricket noises ...
Anyway, actually, give him a deck that pumps up its creatures- equipment is less feelsbad than auras if it doesn't work but also more likely to pop off. In my experience with new players, smashing with a big creature is awesome, and if they get other things when they attack (with cards like Sword of the Animist or Bear Umbra), it feels very satisfying. It just feels cool to dictate your play and be like "when I attack, this happens and this happens and my creature is a billion/a billion! Chump block or die!!!"
Or, if your player is more oriented toward getting that sweet, sweet value than having massive creatures, the Otrimi, the Ever-Playful precon looks fine. That way the player can also do some upgrading if they wanna.
2 months ago
These decks (creature combo) apart from blood pod are difficult decks for derevi to combat. This might require you to run a bit more counter magic and enchantment removal/hate to secure they can't win.
Najeela is a bit hurt since we run so much creatures, which makes it difficult for the deck to do the Infinite combat trick early on, on us anyways. Also your pod should be fairly creature heavy with Elfball and Tana/Tymna (blood pod: this still might be the weakest link securing Najeela easy wins but w/e). working together on threat assessment early on is difficult being the only blue deck while Najeela has cheap counter magic too, bear that in mind. But in all greens there should be plenty of artifact/enchantment hate going on to do stuff with from all players. minor tweaks to stop certain strategies should do the trick here!
(EX; Think: How does Foodchain win + What stops them from winning on the spot or prevents them from winning = Probably a good card) (or in this case Swords to Plowshares najeela , Beast Within her etc...)
Foodchain is just dealt with by counters,tax or locked out of searching to deep, but elf-ball is one of the harder types to beat due to the fact they run under Stax effects pretty well... much like yisan, which can be a real challenge. I've lost plenty of games to Elfball/yisan/selvala type stuff,
But the simple thing about this is not allowing them to search Aven Mindcensor or early Linvala, Keeper of Silence type of effects really shut them down so try looking at these and try to stay away from things like Dream Tides for now. (Also threat assessment and early removal of commanders like these from the group is essential for not letting it get out of hand like leaving a Yisan open and letting him do whatever is a mistake; these decks don't do much without their commander)
@HumbelBumbel Hey hi, ; So basically yes it could work in any sort of meta, just tweak it towards your liking and towards your playgroups level of play. You can add all sorts of wonky combo stuff and cut out the taxing effects and locks for a battle-cruiser style of play and aim for long/late game! Thanks for the like as well!!! (If like you say your playgroup has agreed on not using orb effects for example you can just swap them out to more fun stuff!) Just check out the Sideboard deck or other versions from different sources and mix/match to your liking + see what works for you and what doesn't!
@0rc Hey hi, So what kind of deck is this really? it's not really glass cannon as in combo decks with no backup plan, neither is it the end all be all late game deck. It's more of a deck with layers and a game-plan in which others can't do what they want to be doing. Stax can go the late game for sure and take the game to a state where it is just frozen but by this time most folks scoop, and it can pop of early game as well and create wins out of thin air with unexpected hard locks. But all this is mostly planned way ahead of time as this deck tries to look a few turns ahead of what it wants to do and what could happen.
@Smooth8675309 hey hi, Thanks a lot xD enjoy the discord lots of great people,help,feedback,etc over there as well!!
@Dark_Danda Hey hi, So Knight of the Reliquary isn't really useful in this deck as opposed to its uses in modern and what not. There are way better land tutors out there if you need them like Crop Rotation and such if you require these type of effects.