Tana, the Bloodsower
Legendary Creature — Elf Druid
Whenever Tana, the Bloodsower deals combat damage to a player, create that many 1/1 green Saproling creature tokens.
Partner (You can have two commanders if both have partner.)
|Have (2)||, orzhov_is_relatively_okay819|
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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
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Tana, the Bloodsower Discussion
3 weeks ago
I'd look at partnering Ardenn, Intrepid Archeologist with Tana, the Bloodsower. Tana comes with trample, so damage rolls over and Ardenn makes equip costs free. You get the RW for equipment/aura support and green for ramp. Plus when tana hits, she generates tokens, which means you can jeep your own creature count a bit lower, leaving you more room for auras/equipment.
1 month ago
Unlife - A naya Wheel of Sun and Moon tokens deck should really use Sunforger instead of trying to get value out of Krark. Personally, I'd use a different pair, like Ardenn, Intrepid Archaeologist / Tana, the Bloodsower.
But, hey, whatever works.
1 month ago
I never understood the purpose of Piper. Let's say I drafted a total of seven Commanders with Partner, not including Piper. Then, let's add Piper in as an 8th draft. And I'm going to literally pick seven at random. HERE WE GOOOO
- Malcolm, Keen-Eyed Navigator
- Esior, Wardwing Familiar
- Tana, the Bloodsower
- Alena, Kessig Trapper
- Gilanra, Caller of Wirewood
- Keskit, the Flesh Sculptor
- Silas Renn, Seeker Adept
- The Prismatic Piper
In this case, I didn't draft a single Commander, so if I desperately wanted to play , I could run Piper, I suppose. However, why would I intentionally nerf myself when I can run so many other options?
For example, you don't need a Pirate-tribal deck to run Malcolm, Keen-Eyed Navigator. You only need 1 Pirate (Your Commander) to deal damage. As long as you deal damage with at minimum 1 Pirate, you get the trigger which then looks at who all was dealt damage. For example, running with Tana, the Bloodsower could yield a Temur Stompy deck that ramps relatively hard. And technically it isn't combat damage you need, just any sort of damage.
Literally a ton of options. Why would anyone intentionally nerf themselves playing Piper and losing out on some strong synergy between abilities? It literally makes zero sense to me. And if the excuse is that you drafted a few white cards but no white Commanders but you REALLY want to play white, then you need to reassess your situation because it ain't gonna happen.
2 months ago
Bruse Tarl, Boorish Herder + Tana, the Bloodsower would be a pretty sweet combo. Ghired, Conclave Exile would work great with Delina, Wild Mage and all those other Flamerush Rider effects- imagine having several Wulfgars out! Marisi, Breaker of the Coil prevents opponents from messing with your combats and makes your opponents tap out their creatures.
2 months ago
Tana, the Bloodsower and Ravos, Soultender would be your best bet. yes, this adds black to the deck (which you could just run to cast Ravos) however unlike Rienne, Angel of Rebirth, Ravos doesn't need to see stuff die to get it back from graveyard.
Additionally, Tana not only gets buffed by melee but also makes a bunch of saprolings which in turn get buffed by Adriana, Captain of the Guard. This by itself provides a pretty good win condition, meaning that you free up a few slots for more ramp, since this deck is going to be very mana intensive.
2 months ago
I've built Akroma/ Rograkh, Son of Rohgahh before as well. I think Kamahl is probably the overall more powerful option and ramps/fixes/draws better on a budget, but Rograkh can come in early and hard. I've also seen Akroma + Tana, the Bloodsower to allow access to Red and Green for both Rograkh and Kamahl (and some fun things like Samut, Voice of Dissent).
Focus your early game on ramping and you should be able to fill most of your deck with defenses and do well just off your commanders. Other than ramp spells like Farseek, Cultivate etc and defenses like Akroma's Will, there are tons of creatures out there with many keywords. Budget end-game beater options include Baneslayer Angel, End-Raze Forerunners, and Archon of Valor's Reach.
3 months ago
My enchantment deck was a 5-color deck, houseruled to be led by Genju of the Realm , then Chromanticore . Then, as of our second visit to Theros, I felt I had enough gas to cut the red and black and run Tuvasa the Sunlit .
My temur token clone deck used to be Brudiclad, Telchor Engineer , added green with Tana, the Bloodsower + Thrasios, Triton Hero , changed to Riku of Two Reflections after I got tired of Thrasios' shenanigans, switched to Tana, the Bloodsower + Sakashima of a Thousand Faces after getting annoyed with Riku, did a stint as Esix, Fractal Bloom , and then I realized I live for the stupid stuff red adds to the deck that I went back to Tana + Sakashima.
5 months ago
Hey hey sorry it took so long to get back to you. I paired her with Tana, the Bloodsower and that was interesting.
I picked up the quandrix and prixmari precons and gotta say they seem to break down Riku into his two halves pretty well. One is basically spellslinger and the other creature copies and they both have a lot of support. Played both separately and really like the way they play, wondering if you had gotten your hands on them yet and if you were incorporating them into Riku.