Each player draws three cards, then discards three cards at random.
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
Burning Inquiry Discussion
4 months ago
You might like these: Spark Double , Sakashima the Impostor , Sakashima of a Thousand Faces , Waste Not , Curiosity , Sigil of Sleep , Tandem Lookout , Ophidian Eye , Vampiric Link , Dark Deal , Skyscribing , Quest for Pure Flame , Burning Inquiry , Geth's Grimoire , Teferi's Ageless Insight , Neheb, the Eternal
5 months ago
This deck is AMAZING. You deserve a lot of credit. I think you failed to mention that Underworld Breach combos with Birgi, God of Storytelling Flip and Burning Inquiry . The three discards fuel the escape cost forever, and you can keep doing it to get your storm count really high. When you discard Grapeshot you can escape it for the win. If you use Goblin Lore instead of Burning Inquiry it becomes one mana draw one card and discard three. Desperate Ravings also just draws you a card and discards one. Again, you can get back all the cards you discarded. Nice Deck!
6 months ago
I feel like unless you are confident that you are going to maintain a hand of more than 7 then maybe consider swapping out Spellbook might be a good idea
Not sure how useful Patron of the Orochi will be especially being at such a high cmc
Reforge the Soul only triggers the miracle cost if it is the card you draw for turn so you would have to pay the full CMC if you drew into it from a wheel. Thus, could save a few bucks by swapping it out for a different wheel card.
Nadir Kraken might not pull that much weight since you're theoretically going to be creating a ton of snakes and drawing a bunch of cards. Plus I'm not sure if you'll end up wanting to spend the mana to add the +1 counter and make a tentacle
Bag of Holding $0.35 instead of losing all of your cards to wheels, you can actually get them back later lol
Second Harvest $1.29 2GG to double all your creature tokens... could be useful? could also just do with another wheel lol
Soul of New Phyrexia $4 Might be a lot of mana to run but if you have ashnod's alter out then you should have no issue sacking three tokens to give everything indestructible. Just one more board wipe protection
Rhythm of the Wild $3 can either give them haste or make them a lil bit bigger
Ogre Battledriver $0.6 buffs snakes upon ETB and gives them haste; if this is already out and you wheel...OOF
Horizon Chimera $0.25 padding your life total isn't a bad idea; granted you are likely going to be aggressive affff
Geier Reach Sanitarium $2.5 Might not be worth it but having a little something-something on a land is hard to deal with and could help in a pinch
Dragon Mage $0.25
Minds Aglow $2.5
Burning Inquiry $1 One red mana to get 9 snake bois and might get some good stuff out of someone else's hand
Game Plan $0.39 Heftier side of things at 6 CMC but everyone draws 7 instead of perhaps the same amount they discarded. Plus everyone refills their library so any graveyard shenanigans gets shut down and you don't risk milling yourself for a little bit longer
8 months ago
This is already pretty good for casual play. It's actually probably a bit better than a lot of casual decks. (Though not so powerful that you should worry about it). Making the deck legal was the important step.
With play you'll figure stuff out. The biggest thing is that you acknowledge when something is not working and actively do something about it. It will slowly become optimized.
Anyway, I would add some lands. Mathematically, you should have 36 (now at 30). I would add some cheap non-basics, I would go for:
Geier Reach Sanitarium (Synergizes with Commander and helps fix your hand) Isolated Watchtower (Synergizes with your high number of basic lands) Myriad Landscape (Ramps you) Terrain Generator (Ramps you) Command Tower (Both Colors) Temple of Epiphany (Both Colors)
I would still cut a lot more creatures and planeswalkers. In 4 player games, remember that people will only attack you as much as they feel that it is necessary. If it appears that you're doing very little, or you only intervene when necessary, people won't be attacking you. I would replace all but the creatures/planeswalkers that you feel are actually necessary and useful, rather than thinking you need them to attack/block.
Then, you will also probably want 5-10 mana rocks (artifacts that produce mana). Virtually every deck in EDH uses mana rocks, because the ones available with the card pool are generally much better than those in other formats. Good, budget examples are: Sol Ring Arcane Signet Fellwar Stone Mind Stone Thought Vessel Darksteel Ingot Skyclave Relic Prismatic Lens
And lastly, some other good budget cards are (I would recommend you pick some, not all of these):
Dispel Hidden Strings Desperate Ritual Seething Song Past in Flames Burning Inquiry Faithless Looting Mystic Remora Underworld Breach Blood Moon Time Reversal Bonus Round Molten Psyche Mana Geyser Merchant Scroll Echo of Eons Commit / Memory Gitaxian Probe Vandalblast Blasphemous Act Serum Visions Misdirection Flusterstorm Tolarian Winds Ponder Frantic Search
Also, if you ever get bored/tired of Izzet, Nekusar, the Mindrazer can be built to function very well and in a similar manner with virtually all of the cards you already have (or will have).
(Note: Some people who play EDH are very particular about playing against people with good decks. If you see people act uneasy around you because your deck is "too good", just remember that you can always try to lower the power of your deck or find other people to play with.)
8 months ago
8 months ago
Deck looks pretty solid. Could possibly consider Burning Inquiry for a mini wheel affect
9 months ago
9 months ago
You might like these: Rielle, the Everwise, Fate Unraveler, Spark Double, Burning Inquiry, Geth's Grimoire, Dream Salvage, Quest for Pure Flame, Torbran, Thane of Red Fell, Fiendish Duo, Neko-Te, Kederekt Parasite, Anvil of Bogardan, Memory Jar, Alhammarret's Archive, Sigil of Sleep, Helm of the Ghastlord