Curse of Disturbance

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Curse of Disturbance

Enchantment — Aura Curse

Enchant player

Whenever enchanted player is attacked, create a 2/2 black Zombie creature token. Each opponent attacking that player does the same.

philsonwilson on Witch's Brew

1 year ago

Chaddish it hasn't been optimised as my partner hasn't figured out what she likes/dislikes about it yet, and as it's her first EDH deck it's not going to be super competitive yet. As well as that, it's more of a social deck too.

That being said, there are a couple of wincons. The less obivous and more difficult is draining your opponents out,Cauldron Familiar doesn't target so you can start the incremental damage there. If you're smart with the curses, Trespasser's Curse, Curse of Fool's Wisdom and a flipped Accursed Witch  Flip can start to add up. Torment of Scarabs and Cruel Reality can help here too but are reliant on them not wanting to lose resources, but that can still be helpful. Leechridden Swamp can add to this total too.

The clearest would be creature beatdown, 3/3 Demons from Tasha, the Witch Queen. It relies on opponents dealing damage to other opponents usually, but our playgroup is quite creature centric anyway. The curses can help here too; Curse of the Restless Dead, and Curse of Disturbance give you (and opponents) extra Zombies to push through some damage.

The most fun but least consistent way of winning is the wincons not in your deck - taking them via Tasha or other stealing means. A particular favourite of mine was Coffin Queen resurrecting a Gray Merchant of Asphodel for a double kill.

That being said, this deck is still in the early stages and will change over time - mostly as my partner figures out the way she wants to play the deck. At the moment it's a casual flavourful start, but I'll keep updating it as it gets more competitive too.

Simerix on CURSE UPON YOUR HOUSES

1 year ago

Interesting list! It seems like you are trying to go somewhat voltron which I find odd.

Here's some cards I found kinda weird: Grafted Wargear, Cement Shoes, Vorpal Sword, Whispersilk Cloak, Goldmire Bridge, Phyresis

I don't think Magnetic Theft is needed.

Run Agent of Erebos over Curse of Oblivion

I'd suggest Brilliant Restoration over Tiana, Ship's Caretaker. My problem with Tiana is that she has to be out when your stuff is destroyed. Brilliant Restoration get everything and is a great top deck.

Cards I'd consider adding: Blind Obedience, Court of Ambition, Court of Grace, Crawlspace, Curse of Conformity, Curse of Disturbance, Curse of Fool's Wisdom, Curse of Opulence, Curse of Silence, Curse of the Nightly Hunt, Ghostly Prison, Mesa Enchantress, Monologue Tax, Torment of Scarabs, Trespasser's Curse

Immortalys on Thantis' Creature Donation Station

1 year ago

Amazing deck! I did not realise there was someone before me with this idea, and I love how your deck is looking. Cards to consider for your Maybeboard: Acorn Catapult, Death by Dragons, Elephant Resurgence, Kamahl's Summons, Plague of Vermin, Tempt with Vengeance, Artifact Mutation, Dowsing Dagger  Flip, Curse of Disturbance, Liege of the Hollows, Sawtusk Demolisher, Akroan Horse, Hungry Lynx, Life of the Party, Sleeper Agent, Tahngarth, First Mate and lets not forget the "Hunted" cycle with Hunted Horror, Hunted Dragon and Hunted Troll

NTakamura on Cards that encourage other players …

1 year ago

I have a Teysa, Envoy of Ghosts deck where the goal is to encourage other player to attack me and other certain card such as Norn's Annex Revenge of Ravens will trigger. So my question is what are some good cards that can make it more beneficial/forceful to attack me? So far I have, Angel's Trumpet Coveted Jewel Curse of Disturbance Curse of Vitality Luminarch Ascension Season of the Witch

Here is the deck Teysa Ghostly Instigator

magicbike on Isshin, Two Heavens as One

1 year ago

hey hey i took some out let me know wat you guys think

Mardu Strike Leader what i put in --->Curse of Disturbance Robber of the Rich------>Curse of Opulence Shiny Impetus---------->Hanweir Battlements  Meld Slayers' Stronghold--->Hanweir Garrison  Meld The Wandering Emperor------->Ilharg, the Raze-Boar

think this is a lot better

magicbike on Isshin, Two Heavens as One

2 years ago

so hey hey i was like i miss some ramp still some cards so i bought some cool ones not sure witch one to take out but here i go Drakuseth, Maw of Flames with isshin every time i attack with it i can do 20 damage i know not all on one target but i can take stuff out before it all hits the fan holy shit XD Hanweir Garrison  Meld this one cheap to play makes a lot of tokens makes it a good one Curse of Disturbance this one i was like oke i gonna make even more tokens need this one for sure

this one is soooo strong holy shit Ilharg, the Raze-Boar just look ad it

Curse of Opulenceallways need more ramp cheap one gets my game going
now i need to check wat to take out

DarkRequiem on Cards that make opponent creature …

2 years ago

Goad is not a good mechanic, as it forces the creatures to attack someone else other than him. That's not what he really wants.

Angel's Trumpet sort of forces the creatures to attack. Crown of Doom works as an incentive for the opponents to attack you. Season of the Witch also forces everyone (you included) to attack.

Have you considered cursing yourself? The curse auras say "enchant player", not "enchant opponent", meaning you can curse yourself so that opponents get an incentive by attacking you. It's a bit of a trade off: you attack me, lose your creature but get something else in return.

Curse of Disturbance, Curse of Shallow Graves, Curse of the Forsaken, Curse of Vitality

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