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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Choose two target players. Each of them searches their library for a card, then shuffles their library and puts that card on top of it.
Hunson_Abadeer on Dude, Where's My Deck?
1 week ago
Love mill decks baby boy, not sure your budget on this but I’ve got some suggestions!
Oboro, Palace in the Clouds is great for the crab. Ruin Crab is another crab. Jaces phantasm is great and I’ve actually won a hand full of games with it but overall I think it should be a sideboard card. Scheming Symmetry is a great trigger for the trap. Prismatic Vista is just another trigger for the crabs. Darkness and Crypt Incursion are a must have against aggro decks.
I’ve got plenty more suggestions, I love mill and I love you. Sleep tight bb boi <3
Balinor5 on Nope
1 month ago
@Andramalech Thanks! This is just version 1.0 of this deck. I plan to add more dirtiness to it with some new cards like Cornered Market, but with that I'll have to change up my land base and remove some duplicates.
For some background, our playgroup is 8 people, and we typically have 4-6 people any given Sunday. We play a casual homebrew "budget" 2-headed or 3-headed format. We use vintage as our rules set, meaning we'll allow any cards, but we've had to self restrict cards like Scheming Symmetry and Torment of Hailfire, and make some rules on life loss. Most decks aren't those $4000 turn 1-2 win vintage decks. So a deck like this is really just meant to frustrate the other team, and to help my teammate(s) win. Thanks for the comments, and feel free to throw out any recommendations. :)
Maverick_Titan on Mill.ionaire [Modern UB Mill]
1 month ago
Came here to recommend Scheming Symmetry for symmetry with Archive Trap but I see Lunarblitz already did so
mickalopagus on Phyrexian Fight Club
2 months ago
I think you need to get rid of the Broken Bond cards and replace with more fight. also missing Scheming Symmetry as the easiest tutor. I like Culling the Weak a little better than D ritual, as you can put a 1 mana scrub like an elf or Ulvenwald Tracker out there and sac him to get your big dude, but ritual is good too..
I mean really, why not just throw a couple old skool Lure in there, Alluring Scent, Revenge of the Hunted, Shinen of Life's Roar, etc..
Arena, though I think it is generally a bad card might actually be decent considering your build is around PO.
Also you maybne think of one card draw engine. Like Phyrexian Arena, etc..
Crow-Umbra on Salty Commanders!
2 months ago
Hi grumbledore, I've noticed that quite a few of the following cards are uncategorized, and figured they could fit into some of the following categories you have on site:
Arcane Lighthouse - Removal or Stax, since it removes protective keywords?
Adeline, Resplendent Cathar - Aggro since she triggers on attacks.
Birgi, God of Storytelling Flip - Ramp for front, Draw for back side
Blightstep Pathway Flip - Mana fixing, not sure if all Pathway lands are uncategorized.
Braid of Fire - Ramp?
Den of the Bugbear - Mana Fixing and/or Aggro because of its activated ability.
Fable of the Mirror-Breaker Flip - Ramp from the Goblin Shaman token, Draw/Discard from the 2nd chapter.
Grave Pact - Removal or Stax, since it's an edict effect
Great Furnace and Seat of the Synod - Mana Fixing?
Inquisitorial Rosette - Aggro for its attack trigger and Menace anthem.
Mishra, Claimed by Gix Meld - Aggro, since it's attack based
Needleverge Pathway Flip - Mana fixing
Ogre Battledriver - Aggro since it's a haste anthem.
Scheming Symmetry - Tutor
Signal Pest - Should be Aggro because of Battle Cry, and similar cards with Battle Cry are listed in Aggro.
Skullclamp - This is categorized as Aggro, but not in Draw
Teferi, Master of Time - Draw, Removal for phasing
Wandering Archaic Flip - Stax for front, or ramp/draw for back?
This is not an exhaustive list, but some of the ones I noticed from looking at my own deck categories.
3 months ago
Personally i’d also ditch Scheming Symmetry as generally the card is very gimmicky and creates too much self hand-disadvantage. However, instead of filling that slot with Tasha’s, i’d instead be adding in Surgical Extraction, which imo is one of the mist vital cards for a mill deck to run.
zAzen7977 on K'rrik the Masochist
4 months ago
Hey theyounghansolo, I have a lot of experience playing K’rrik competitively and I have a few suggestions to help you improve your competitiveness:
ssteves1069 is spot on, Chainer, Dementia Master is crucial to this deck’s functionality. Since his ability is an activated ability, it bypasses Rule of Law and counterspells, which are this deck’s greatest weakness. To use Chainer, you need a proper sacrifice outlet like Dimir House Guard or Razaketh, the Foulblooded. Once you have Chainer, Guard/Razaketh, and Gray Merchant of Asphodel on the board, you’ve assembled an infinite combo and drain each opponent to death. You can also accomplish this with Buried Alive and Necrotic Ooze.
Final Parting targeting Reanimate in hand and Vilis, Broker of Blood in the grave usually wins you the game. Scheming Symmetry should never be run in a competitive setting since you are likely providing an opponent with a combo piece or counterspell.
Beacon of Unrest is too slow, I’d replace it with Shallow Grave. Recurring your artifacts is not critical to your strategy.
Sheoldred, the Apocalypse has the same functionality as Aetherflux Reservoir, but is a creature and can be reanimated. She pairs perfectly with Vilis. Plus Shelly and Peer into the Abyss either gains you lots of life or usually eliminates another player.
To be continued…
4 months ago
I played a Scheming Symmetry mill deck for a while and it was a lot of fun. It tends to work better if you have some silver bullets to tutor in the maindeck; some examples for mill would be: Crypt Incursion, Surgical Extraction, Darkness, Damnation.
The current mill meta decks don't even run Glimpse anymore, they run 4 Tasha's 4 Fractured Sanity 4 Archive Trap. So it would probably be optimal to replace glimpses with Tasha's.
Baleful Mastery is also not a great card, you could cut it for Tasha's also. Unless your meta is so creature heavy that you need more than 8 removal spells, in which case there are still probably better options.
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