Scheming Symmetry

Scheming Symmetry

Sorcery

Choose two target players. Each of them searches their library for a card, then shuffles their library and puts that card on top of it.

Browse Alters View at Gatherer

Trade

Have (2) NineNotesKnives , Forkbeard
Want (1) Zeidoc

Printings View all

Set Rarity
Core Set 2020 (M20) Rare

Combos Browse all

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Frontier Legal
Vintage Legal
Pioneer Legal
Commander / EDH Legal
1v1 Commander Legal
Magic Duels Legal
Brawl Legal
Block Constructed Legal
Standard Legal
Historic Legal
Arena Legal
Canadian Highlander Legal
Leviathan Legal
Duel Commander Legal
Unformat Legal
Modern Legal
Highlander Legal
Legacy Legal
Casual Legal
Oathbreaker Legal

Scheming Symmetry Discussion

Balaam__ on Vito/exquisite Combo

4 days ago

Agreed; good lands in this card game can be exorbitantly expensive:/

There are even more uses for fetch lands than what we’ve talked about too. Sometimes people run dredge decks which want to fill the graveyard as quickly as possible; fetches are a solid choice there. And then there are numerous cards that have a stipulation like ‘whenever a permanent leaves the battlefield...’ which gives fetchlands another practical use. For so many reasons, getting the land base in a particular deck just right can seem like an impossible task.

For your particular deck, I’d recommend removing 2 Cabal Stronghold’s and 2 Scheming Symmetry’s. The Modern format is generally fast paced, so by the time you could ever maximize the value of Cabal Stronghold the game will likely already be over, for good or for bad. Scheming Symmetry seems great on the surface since you can tutor up the exact card you need, but the problem is that any competent opponent will likely tutor for the perfect counter or win-con of their own in the process. It’s not a bad card, but is more useful in particular builds rather than as a general tutor card. Decks that revolve around making the opponent lose life directly linked to searching libraries are great to include Scheming Symmetry in. You’d do well to run it in a deck feature Ob Nixilis, Unshackled for instance.

Labrodor64 on Been a while, would love ...

3 weeks ago

Queen Marchesa is one of my favourite commanders of all time for a political build, so I do have some awesome new cards that I have added to my deck to suggest. Ruinous Ultimatum is a new excellent board wipe in Mardu, Savai Triome is a tapped Land that you can cycle and tutor for, Mythos of Snapdax, Bedevil, Chaos Warp, Despark, Generous Gift, Crush Contraband and Deadly Rollick are some pretty cool and unique removal. Arcane Signet, Smothering Tithe, Talisman of Hierarchy, Dockside Extortionist and Talisman of Conviction are ramp cards that has become a staple in almost any deck. For new political cards, I like to run Athreos the shroud veiled, Scheming Symmetry and Varchild, Betrayer of Kjeldor. If you have tokens in the deck, you need Teysa Karlov and Mentor of the Meek. Flawless Maneuver is some very effecient protection. If your focus in on humans, you can use General Kudro, Dire Tactics or Jirina Kudro. As for rule changes, Flash is now banned, a bummer if you play cEDH, Commanders now have death triggers, so if your commander is Child of Alara, you can put it back in the command zone and still destroy everything. The new companion mechanic has taken every format by storm, where you can have a 101st card that you have always access to if you meet a certain deck building requirement (Lutri, the Spellchaser is banned). This is what I struck me and what I remembered in the past magic years, welcome back to our glorious format :).

Older20 on [Primer] Political Subterfuge - Marchesa Aikido

3 weeks ago

I'm really digging this list - feels very stylistic which I love. Would love to hear your thoughts on the following cards, and your experiences with them:

Drannith Magistrate - does this ever not get immediately removed or have everyone focus you?

Scheming Symmetry - I haven't even considered running this - just seems like it helps your opponent much more than yourself. Curious as to how it performs for you.

Hushbringer - I have wanted this in my list so many times, but as it often shutdowns a path to regain the Monarch I have been endlessly putting it in and taking it out.

Tylord2894 on Tas's Tutelage

4 weeks ago

I'd love to help you out with your deck, Sultai_Sir. Truth be told, this deck also needs a primer written for it and a little bit more tinkering. The idea behind the deck is that I want to play combos, but I also want to provide ways that other people can interact with me in the deck. That's why there are cards like Fact or Fiction and Scheming Symmetry and relatively few couterspells. They definitely aren't the best cards for what they do, but they give my opponents a say in what I might be doing. When I revise this list, I'll include a "sideboard" and a guide from removing those sub-optimal cards for the ones in the sideboard. Without a doubt, Demonic Tutor will be in there as a replacement for Scheming Symmetry.

All that said, the deck still out-performs decks of a similar power-level (around a 7). The key is to just make big value plays while your opponents rush to figure out what combo line you're going to take.

Sultai_Sir on Tas's Tutelage

4 weeks ago

Hi, Tylord2894! Sultai_Sir here. This looks like a great deck! I've just recently posted a deck and primer for my Sidisi deck, The Deck that Death Forgot, and I was wondering if you could help me out with it. one question about your deck, though: Why are you running Scheming Symmetry? You're obviously not on a budget, so why not Demonic Tutor over it?

Sultai_Sir on Vilis Suicide Black cEDH Primer

4 weeks ago

This deck is great! I've been wanting to do a Vilis deck for a while, and I was wondering if you could post the budget version of the Vilis deck. I do have one suggestion: cut Scheming Symmetry. In cEDH, you'll never want do do this because almost all cEDH decks have combos, and you're basically giving them a free Vampiric Tutor. I don't play cEDH, but even in low-powered playgroups, it feels horrible to give an opponent a free card of their choice. Hopes this helps!

Minousmancer on Mardu Winota

4 weeks ago

I'm curious, why Woe Strider instead General's Enforcer?

Have you thought about using Umori, the Collector instead of the Scheming Symmetry?

This is my take it is interestingly quite different. I would love any suggestions or advice I'm even willing to answer any questions you may have.

Winota of Drannith

TriusMalarky on Omnipotent Orzhov Control(M21)

4 weeks ago

Some Notes:

Languish is probably better than Cry of the Carnarium, especially if you put a Rest in Peace in your SB. It just kills more. However, Kaya's Wrath is much better. The main reasoning is that, as this is a control build, you probably want an effective wrath.

Of course, it's obvious Cry misses a lot of the creatures you are running, but you'd always rather have a full wrath than a mediocre wrath in this style of deck. It is only one copy, after all, and the situations in which it's not helpful are mostly situations in which you are winning anyways.

I'd also like to recommend Merciless Eviction as a one-of target for Grim. Since this is a toolbox deck, you should also consider more mana efficient tutors, such as Wishclaw Talisman or possibly Scheming Symmetry. However, those cards' drawbacks are significant enough for you to have to work around them, so use them with care.

Although reading above, Dark Petition does look solid as it adds the mana you may need to immediately cast the card you want to cast. It could even tutor up a Grim Tutor or Talisman, if that is ever useful in any way.

Additionally, I like the Yorion + Pact interaction. 7 turns of value should be plenty to win the game, and you should have a good number of other preventative measures, although I can't remember them off the top of my head and I'm adding this part in the preview menu.

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