Crash of Rhino Beetles
Creature — Insect
Crash of Rhino Beetles gets +10/+10 as long as you control ten or more lands.
Combos Browse all
|Commander / EDH||Legal|
Crash of Rhino Beetles occurrence in decks from the last year
Latest Decks as Commander
Crash of Rhino Beetles Discussion
10 months ago
I think one thing to pay a little closer attention to is not 'what is the card' but 'what does it do for the deck'. Example: Blackblade Reforged is and equipement. But what does it do? It makes a creature bigger based on land. It cares about number of land in play. I would put it with other cards that care about land such as Bountiful Harvest, Multani, Yavimaya's Avatar, and Crash of Rhino Beetles. That gives you an idea of how many lands you want to have out.
Cards like Sakura-Tribe Elder and Yavimaya Elder I would put with your 'Land Tutors'. I tend to separate cards like Budoka Gardener Flip into 'Land Drop'...cards that allow you to 'drop' or play more lands per turn. We're definitely going to be looking for more of those in the future! Plummet and Reclamation Sage are definitely 'Destruction' cards.
A few of the cards, like Wings of Hubris and Poison-Tip Archer, don't seem to have an answer...at least not a good one...for 'what does this do for the deck'. Archer likes lots of creatures to die. Does your deck want that? Not really. Wings wants to allow a big giant thing to hit someone really hard. Does your deck need help with that? Not really...most of your big things already trample.
On the bright side, this gives us more room for more goodies for the deck!
1 year ago
Sol could replace Anger because without having a consistent way to discard Anger it's lackluster for a four drop. Battledriver/Crasher are better four drops for giving haste. Because of so many Forests consider Orcish Lumberjack replacing Tornado Elemental? By sacing one Forest after tapping it for mana with Lumberjack that Forest makes four mana. It's a fast way to ramp into Omnath. Tornado is the least good of the high CMC creatures and there's a lot of high CMC creatures here.
Consider Fierce Empath replacing Rubblehulk? Budget tutor for Avenger, Multani, Ulvenwald or any other 6 CMC or higher creature. Consider Primal Command replacing Crash of Rhino Beetles? Ten lands is a lot of lands to make Beetles worth five mana. Solemn Simulacrum is the lowest price it's been in a long time; it was reprinted in the Mystery Booster Cards set.
Good luck with your deck.
1 year ago
I don’t like Liege of the Tangle much, especially if your playgroup’s meta runs many boardwipes since the lands stay creatures as long as they have counters on them whether the liege is on the battlefield or not. Making a bunch of 8/8s is powerful for sure though, and if you can manage to only use untapped lands after casting him then it’s probably ok. Then at least you get your use out of him. I’m also on the fence about the Embodiment of Insight, but being able to swing with the above 8/8s and still use them for mana sounds great to me. The 3/3s from the landfall ability may not always be relevant, but still could have purpose.
I’d also suggest finding room for Ramunap Excavator for some redundancy with Crucible of Worlds, since you don’t always want to be using Windgrace’s minus ability to get lands back. Again, powerful ability, definitely use it, but being able to discard a land to draw two cards has been so useful for me.
Gitrog is awesome here, and as much as Omnath is expensive, he does work too. Since you’re using some fetches like Terramorphic Expanse and Jund Panorama I’d recommend Titania, Protector of Argoth too. She’s so good. Even better if you find the budget for cards like Wooded Foothills, Verdant Catacombs, Bloodstained Mire and the other six fetches you can legally run here. The more density of lands that sac themselves the better. Especially if you get Mina and Denn, Wildborn or Gitrog our with them.
Ok. So we’re looking for up to 6 slots for the four you wanted, and possibly the two I suggested. I’m first looking at your high cost cards since you’re adding a couple, and whatever else feels low impact. I’ll try to suggest more than 6 so you can think about their roles and how you see them fitting, cause this is your deck and how it plays is your fun, not mine.
Moldgraf Monstrosity recursion good; random bad, expensive bad, and if it gets exiled by not its ability;bad.
Charnelhoard Wurm; recursion of any card, really good; expensive bad, combat damage reliant, possibly bad.
Thantis, the Warweaver; flavour super cool, ability to speed up games; good, relevant to your decks plan, not really.
Rubblehulk is a huge body, for me his bloodrush ability is probably the most useful thing, otherwise there will be times he does nothing. The ability to get in for lethal off his bloodrush ability is real though.
Etali and Flameblast, not on theme but both super powerful. I like Etali better; that ability is so useful, a bit random but free spells are free spells. That being said flying is a real threat to this deck so having the dragon could be useful too.
Baloth Woodcrasher; just a beater, an on theme beater that could potentially be a really big trampler if you get a bunch of lands entering on the same turn, but nonetheless still just a beater. The multiple fetchland recursion is when I love playing windgrace the most though so I see the appeal. Crash of Rhino Beetles is kind of the same. Although a 15/15 is nothing to scoff at. Zendikar Incarnate fits here too.
Emissary of Grudges; it’s interesting and it’s ability is useful. It’s also late game and I don’t see how it contributes to your game plan. I could be wrong though.
Gyrus, Waker of Corpses is cool but might not be on theme. I’m not sure how often you need your creatures in your graveyard though.
There might be some more effective cards than Lavalanche (single target,) Retreat to Hagra (but deathtouch is nice, and the other ability could have some nice turns in corner cases,) and a few others but functionally I don’t have complaints about them.
Sorry for the wall of text, but I don’t like giving my input without the thought behind it.
Anyway, what do you think?
1 year ago
I really like your current list, for a start, especially City of Solitude. It was played against me once, and I hated it so much, that I actually liked it (after the game was over, of course).
To replace Paradox Engine, I suggest that you add in some more landfall effects such as Architect of the Untamed (although it might be too slow with the wrong hand), or Retreat to Kazandu (which I think is better, it gives you choices and can pump up Multani).
You could also try Crash of Rhino Beetles, but I don't really know what to replace for it.
I wish you and this deck luck (especially City of Solitude)
1 year ago
I really don't like Akoum Firebird . It seems rather mana intensive to get it out of the graveyard for a 3/3 flyer. Multani is much better, and you're already running it. If you're looking for some more "land-matters" based punch, Scute Mob and Crash of Rhino Beetles are good ideas.
I run an Orcish Lumberjack in my build, and I just love it. Lots of ramp for the price of a forest I'll get back eventually, and it'll get you a Gitrog trigger, too.
Seeing that you're running Sylvan Awakening , you might give consideration to Jolrael, Empress of Beasts as well. It does a good job of making opponents a bit nervous about casting board wipes, or allow you to overwhelm an opponent to eliminate them. It's very flexible.
I love your inclusion of Ayula's Influence . Great synergy there.
1 year ago
How much does Throne of the God-Pharaoh do for you? Unless I'm missing something in your decklist, or you all-out attack a lot, it doesn't appear to be worth a spot. Please let me know if I'm wrong, though.
I run a Tatyova/Moonfolk themed deck myself. Feel free to take a look: Tatyova, Land-Matters
You've got a good thing going here!
1 year ago
. Take out Elvish Mystic for Oracle of Mul Daya . Seedborn Muse and Vedalken Orrery is a self constructed Prophet of Kruphix . Take out Farseek for Traverse the Outlands , and also add Zendikar Resurgent and take out Madcap Skills , Dragon Tyrant by itself is very powerful and practically removal. Take out Farhaven Elf for Crash of Rhino Beetles or Utvara Hellkite . I suggest cutting 2 or 3 more creatures for Artifact Ramp. Honestly there are so many good creatures with Xenagos, God of Revels it doesn’t completely matter, and you should decide how you make it, but these are just some suggestions.
1 year ago
Nice to see this deck updated The easy cards to cut are the mana rocks as long as you add some land ramp like Skyshroud Claim other cards i would remove are the non elemental creatures which are just being big like Emissary of Grudges or the Crash of Rhino Beetles an other card i didn't mention but does this roll a lot better is Multani, Yavimaya's Avatar . it also being an elemental. So maybe remove 5 of the 7 mana rocjs you are running at two or 3/4 more land ramp cards and maybe fill the rest with some commander protection like the greaves or maybe a Temur Sabertooth . or some more lands like Myriad Landscape . The trick in building this deck is trying to find cards which fill 2 rolls at ones like the landscape or the Fertilid you now added. Instead of the Acidic Slime you can run Ingot Chewer which is slighlty more on flavour or maybe even both.
Other cards to cut in my opinion: Grapple with the Past you should be drawing like crazy and if you want graveyeard recursion there are better options. Rabid Bite you are in red so better removal is plentyfull. Undying Rage i don't really like enchantments in general and you are not trying to punch fast i think at least. Scute Mob very meta depended in my meta there is a stupid amount of removal so explosiveness and recursion are very important if you don't encounter much removal this could be great.
Hope it helps this was a bit less structured than i like to be so sorry.