Karn, the Great Creator

Karn, the Great Creator

Legendary Planeswalker — Karn

Artifact abilities of artifacts your opponents control can't be activated.

+1: Until your next turn, up to one target noncreature artifact become an artifact creature with power and toughness equal to the amount of artifacts equal to their converted mana cost

-2: You may choose an artifact card you own from outside the game or in exile, reveal that card and put it to your hand

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Legality

Format Legality
Oathbreaker Legal
Leviathan Legal
Modern Legal
Arena Legal
Block Constructed Legal
Gladiator Legal
Casual Legal
Legacy Legal
Historic Legal
Limited Legal
Unformat Legal
Commander / EDH Legal
1v1 Commander Legal
2019-10-04 Legal
Custom Legal
Vintage Legal
Duel Commander Legal
Highlander Legal
Tiny Leaders Legal
Pioneer Legal
Canadian Highlander Legal

Karn, the Great Creator occurrence in decks from the last year

Karn, the Great Creator Discussion

Ekuryua on Absolute Control

4 days ago

Teferi, Mage of Zhalfir and Knowledge Pool or Possibility Storm prevent your opponents from ever casting spells.

also Mycosynth Lattice and Karn, the Great Creator to lock your opponents lands.

Lowenstein on Kaldheim【TURN】【1】【LOCK!】▷ 2021 Combo Deck! ◁

6 days ago

Assuming this deck is consistent enough to ruin everything and they actually decide to ban something, what would it be? I feel like they wouldn't want to ban Tibalt's Trickery, just like they banned Mycosynth Lattice over Karn, the Great Creator. So maybe one of the dumb ramp things, either Simian Spirit Guide, Chancellor of the Tangle, or Gemstone Caverns. I think the land and Simian are also unlikely because other decks use those. I also play All Spells so that would make me sad. Maybe they ban the Chancellor? One of those things to make it less consistent.

Hypothetically

whatqwerty on Kaldheim Brainstorming

1 week ago

Also, Karn, the Great Creator could be good if Maskwood Nexus gets exiled.

bobano on Aetherflux Citadel

2 months ago

kriggi Thanks for the suggestions! I've found that I don't run into mana constraints all that much when going off as all our spells are free with Bolas's Citadel, so I think Paradox Engine might be a bit "win more".

I totally forgot about the lifegain clause on Mazemind Tome though, which can be super relevant against aggressive decks. The only concern I have is what to cut. It fills a similar slot as Wishclaw Talisman, so maybe move one of those to the board to be tutorable via Karn, the Great Creator and cut 2 Guardian Idols.

gdm1989 on Baba Yaga, the Boogyman [PRIMER]

2 months ago

In my old variants Phyrexian Arena did help at times, I also saw some useful new cards in the spoilers worth running Szat's Will for example and War Room. I do need to retweak my deck a bit myself so far however, seeing that you run karn why not run Karn, the Great Creator?

Another card I was thinking of trying but a risk is Exquisite Blood since I'm running drain spells

I_Want_To_PlayAllTheDecks on Eyed Abyss of Rainbow Irises

2 months ago

If you like eldrazi just play an eldrazi deck with Karn, the Great Creator and use your sideboard as a toolbox.

9-lives on Felidae Cult

2 months ago

But don't you think that 27 cats is enough, TriusMalarky?? I'd rather cut some cats and get more lands. Remember that this is also a token deck, so Pride Sovereign would greatly benefit when there are a lot of tokens of 1/1 lifelink cats which also get buffs.

Pride Sovereign in numbers of 2 is really useful with Blessed Alliance, and can generate tokens on his own. I am using Regal Caracal for tokens as well. I have 4x Anointed Procession for a reason. I've usually had great success using tokens in my cat deck. I also have 1xSundering Growth for its populate ability not to mention it will be useful if I ever need a artifact or enchantment removed, which will most likely be hard to draw this card, but regardless I believe it will be used often in games.

The reason I don't have many Feline Sovereigns is because I traded one for Unbreakable Formation. This balances out my ability to have +1/+1 with a creature and instant. But does the Feline Sovereign only give +1/+1 when its on the battlefield, or not?

I_Want_To_PlayAllTheDecks Birthing Pod is really nice. But I don't think I could use that to eternalize adorned pouncer or anything like that; the only card it would work on is Regal Caracal when paying 4 or 3 mana and 2 life for making a 5 mana creature. And Karn, the Great Creator is only useful if I'm running lots of artifacts. And what is CoCo? With Ajani's Pridemate if I have a lot of 1/1 lifelink cat tokens, and attack with those using Encircling Fissure, I can buff him up so much it will be very useful to have Setessan Training and/or Angelic Gift.

Adorned Pouncer is very expensive mana-wise when you eternalize it, so it will be late in the game when I use it. Same goes for Fleecemane Lion. And Bronzehide Lion is expensive for making a single creature indestructible when I can use something like Unbreakable Formation for 1 more mana cost while buffing my entire army. Yes, they're good for 3/3 for 2 mana, but regardless I have other cards for that. For instance, Prowling Serpopard is very useful against blue counter heavy decks, covering my entire army with their ability, and is a 4/3 for 3 mana.

Angelic Gift is a must if I'm facing flying decks or if there are decks that don't have fliers or reach so I can deal direct damage, and on top of that it functions as a 2 mana cost draw 1. Just think if I used that on a Eternalized Adorned Pouncer!

What I need are tutors or something that allows me to pick out what I need for whatever occasion; that's how a good toolbox deck would work. Perhaps splashing black for Agonizing Remorse and Lay Bare the Heartand Grim Tutor??? Hand control is great when you know what cards are best in their hand, and Grim Tutor is currently the best tutor in Pioneer, I think.

abby315 on Clock of Golem Turbine

2 months ago

Is this built to be a Modern deck or is Modern just the legality you're following?

Either way I think you should consider the Urza lands for ramp: Urza's Mine, Urza's Tower, and Urza's Power Plant. If you slot those in over your other colorless lands Mikokoro and Geier Reach, you have the ability to combo off much faster since having each land means access to 7 mana. This is how Modern "Tron" decks operate and it's very successful.

If you do add the Tron lands I'd also find room for 4x Expedition Map to help find those pieces. If you're looking for cuts, my choices would be the Renowned Weaponsmith (even though I'm friends with the model for the guy in the card haha) and 1x Vapor Snag.

Either way, I would swap the 2x Semblance Anvil for an additional 2x Mind Stone. Card disadvantage is not worth the cost reduction!

Last suggestion, but it would change the way your deck works a bit, so feel free to take or leave it. Karn, the Great Creator is the hinge of most Mono-U Tron builds and artifact combo builds because of its -2. It allows you to put a combo piece in your sideboard and essentially run extra copies, so you can devote more of the mainboard to control and draw pieces. It would also let you stick the Altar of the Brood in the sideboard, so you can pull it in for matchups that run a lot of boardwipes, and stuff like Ensnaring Bridge for when you need it. Despite being so powerful, he's relatively cheap for a modern-playable planeswalker at just $7. If you're looking for cuts for Karn, I'd suggest Glint-Nest Crane and Altar of the Brood.

Good luck and have fun!

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