Tribal Artifact — Wizard Equipment
Equipped creature has "Whenever you draw a card, this creature gets +1/+1 and gains flying until end of turn" and "(4): Draw a card."
Whenever a Wizard creature enters the battlefield, you may attach Diviner's Wand to it.
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|Commander / EDH||Legal|
Latest Decks as Commander
Diviner's Wand Discussion
2 weeks ago
Great minds think alike! I have a similar list for this trio (https://tappedout.net/mtg-decks/none-can-rustle-the-triumvirate/) except it leans more toward combos.
You might consider these: Purphoros, Bronze-Blooded , Prismite , Stonework Packbeast , Gemstone Array , Signpost Scarecrow , Enchanted Carriage , Lavastep Raider , Sun-Collared Raptor , Soulbright Flamekin , Loxodon Lifechanter , Cloudgoat Ranger , Mastery of the Unseen , Diviner's Wand , Cloudchaser Kestrel , Cavalier of Flame , Bomat Bazaar Barge
2 weeks ago
This may see blasphemous, but I think it might be time to cut Skullclamp in favor of a more consistent draw source or equipment. I think the clamp is at its worst here. Which is to say, it's just an insurance policy on any creature you attach it to w/ a small power buff (which is a decently high floor). Plus, your creatures are pretty scarce in this deck so I can't envision you sacrificing even the two creatures that would die immediately to the clamp.
I think some things that would help this deck is finding some more good activated abilities that get reduced by your commander. Some examples could be Osgir, the Reconstructor , Steel Hellkite , Soul of New Phyrexia , Burnished Hart , Plargg, Dean Of Chaos // Augusta, Dean Of Order, War Room , Bonders' Enclave , Diviner's Wand , Arcane Encyclopedia , Staff of Domination , and--on the pricier side-- Umbral Mantle . The new Fighter Class is also a near auto include.
2 months ago
Hero's Blad would work. There are multiple cards with a similar trigger:
With a Maskwood Nexus , Multani could trigger any of these.
6 months ago
No. A Dragon permanent card is a Creature or Tribal permanent card with the Dragon subtype. The reason it states permanent is so that you don't try and put a tribal instant onto the battlefield. Currently, all Dragon permanent cards are creature cards, so there isn't much of a difference between Dragon permanent card and Dragon creature card.
A situation where the difference may matter is if you cast Dragonstorm and target one of the copies with Artificial Evolution you could change "Dragon" to "Wizard" and search for Diviner's Wand to put onto the battlefield.
7 months ago
oh, also Diviner's Wand is really good if you have infinite mana, and can get you lethal commander damage easily.
8 months ago
tbh i didnt mean 2 put that many infinite mana combos, but a deck with a buncha untapping affects and mana dorks will eventually come accross infinite affects. i think ill add Diviner's Wand only cause i know my play group would target me 2 hell after seeing Helix Pinnacle on the board, but ya the next question is what 2 cut?
8 months ago
You're running 7 different different infinite mana combos, so either Diviner's Wand would draw you enough cards or just any tutor for Helix Pinnacle which costs only , so it shouln't be such a problem playing it, then again use infinite mana for Helix Pinnacle. All of that at instant speed, casting Helix Pinnacle with something like Emergence Zone (+the rest of inf. mana combo if needed) at the end of opponent's turn turn, so you win just the next turn.
The question is what to cut.. :D
8 months ago
i want a second opinion.
for infinite mana should i have
i feel like if i had Helix Pinnacle on the board i would be targeted out of the game but with Diviner's Wand i don't think people would notice and i could draw out my whole deck which is a guaranteed win.
with Helix Pinnacle i feel like would only be helpful when i get infinite mana.
with Diviner's Wand i dont need infinite mana to make use out of it.