Entreat the Angels
Create X 4/4 white Angel creature tokens with flying.
Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Combos Browse all
|Commander / EDH||Legal|
Entreat the Angels occurrence in decks from the last year
Latest Decks as Commander
Entreat the Angels Discussion
3 weeks ago
Haha you are a tough one. Bishop of Wings is indeed probably best in slot for an Angels deck. But in this case here i have simply not enough Angels that would justify playing it. If there is a 3 drop Angel with ETB removal, i will definitely consider it.
Divine Visitation is indeed an Angel wincon but it is not the idea i was going for. So the base idea is to play big legendary Angels like Akroma, Angel of Wrath , Avacyn, Angel of Hope , Iona, Shield of Emeria , Brisela, Voice of Nightmares (These are the devotion payoffs. You can add 1x Entreat the Angels if you feel like it). There is a tutor in place Thalia's Lancers to fetch the situational needed wincons. It is a lot more fun to play with different wincons and tutor effects during game than just token spam and pray.
1 month ago
I was hyped for probably 10 years to get a celtic mythology set and here Kaldheim came. There are some pretty neat card mechanics definitely worth to play. I was especially hyped for new Angel cards for this deck, but was utterly disappointed. And here is why:
Doomskar playable card in standard, could compete with Wrath of God. I like the ability to exile stuff rather than destroy because there are so many graveyard creature decks that don't give a two shites if they get hit by a boardwipe. I prefer instant speed exile Settle the Wreckage. I see that a 3 mana boardwipe is really good but you give up your Turn 2 to foretell. If you need a fast wipe try Sunscour or Terminus for modern.
Starnheim Unleashed Really cool Artwork and does basically the same like Entreat the Angels did 8 years ago but worse. So i could only see that in standard or pioneer. Does not usually work well with devotion mechanics.
Reidane, God of the Worthy Flip what a cool card for the 3 mana slot. Legendary Angel... wait what? It's only an Angel artwork but it's no Angel at all :( Maybe with all the Snow permanent could be a sideboard option but the development team had Angels as an aggro deck strategy in mind while designing Kaldheim. See Resplendent Marshal, Shepherd of the Cosmos, Valkyrie's Sword, Stalwart Valkyrie, Youthful Valkyrie.
Hero of Bretagard had potential, if you play only cards like Path to Exile, Sunscour but the requirement of 5 and 10 cards in exile makes this card power probably a "Common". It would be playable with protection from instants, but it's just not playable
Glorious Protector maybe somehow playable, but i dont see it yet.
Starnheim Aspirant with 1/4 instead of 2/2 and would be playable
Divine Gambit who ever designed this card need to be fired asap
Final thought for Kaldheim: My disappointment is immeasurable and my day is ruined.
1 month ago
Looks beautiful! Have you thought about running Court of Grace in the deck? I'd personally recommend mainboard, because it's such a good card. Plus you might also want to run Entreat the Angels and Starnheim Unleashed, especially for flavor. I'll probably take it and make a few changes to play against my friends, if that's fine with you.
Always great to see mono-white Angels!
1 month ago
ok, cut the following:
Noble Purpose, Defy Death, Entreat the Angels, Angel of Grace, Angel of Sanctions (for Christs sake just run Path to Exile ), Avacyn, Guardian Angel, Serra's Guardian, Segovian Angel, Daxos, Blessed by the Sun (you're not going wide when you play one expensive angel a turn), Angel of Dawn.
Add more efficient angels, and add better removal/board wipes.
1 month ago
You only have a few actual creatures (17, not including the commanders) in the deck so I don't think Zendikar Resurgent and Guardian Project are worth it. Would an Emerald Medallion or other cost reducing spells be better. As for card draw Mentor of the Meek? You are playing green; there has to be something else.
You also only have a limited number of non-land permanents (34) and very little self mill and fetch lands. So I'm not sure if Eerie Ultimatum really deserves the spot. Your permanents are pretty powerful, so you may still want this. If you decide to keep it in you might want to look at Deadbridge Chant and more fetches or Evolving Wilds for your lands.
My only other thought is Entreat the Angels. You are going to draw cards during your second main phase; no miracle is feel bad.
7 months ago
Okay, did the geometric testing, I was done 6 minutes before writing this comment, which I started at 10:28, that means I think I solved the base of the format in 7 hours and 5 minutes.
I tested the shells against eachtlother, the most consistent was the GU list, after tuning the other lists against it, it was easy to break the simple Life from the Loam, Growth Spiral, Field of the Dead list. All you needed was a Cling to Dust or Surgical Extraction Luckily Extraction meant every color had the option. Both also got around Veil of Summer, which is huge in the format. What else gets around it? Divert and Misdirection, who cards that break the Thoughtseize, Inquisition of Kozilek, Hymn to Tourach, Sinkhole piles that were beating UG the most, and were a Golgari Depths list. Before Divert, Golgari lists basically just had to fight Veil of Summer, often with Mental Missteps.
This meant UG could side in the redirects and crush the Black lists. I tried Sultai, so Flusterstorm, Miscast, etc. could disrupt the combo, but sadly they couldn't hit the mana consistently enough anymore. Even when they did the deck was sloppy. A countered Crop Rotation was really bad, and Mental Misstepping one was such a tempo swing, it was almost game over. Most lists could use mana on end steps pretty easily, UW control could at least Brainstorm, UG could Growth Spiral or crack a Waterlogged Grove to dredge a Life from the Loam. Black builds could Cling to Dust to draw. Decks had the means to use tempo, easily turning tempo into massive swings. Mystic Sanctuary is huge for UG and UW builds, Entreat the Angels needs it to function, and Cryptic Command/Deprive loops are big.
Muddle the Mixture let UG have too much redundancy, grab a Loam to grind? On it! Be a Echoing Truth to wipe a Dark Depths token or Field of the Dead army? On it. Use it to get a Living Wish to grab a Field of the Dead from your sideboard if your opponent Surgical Extractioned all of the ones in your deck.
Then all that is needed is backup for this stupid deck.
Mystic Sanctuary for Cryptic Command, opponent on Depths? Echoing Truth, want better? Why not steal it with Archmage's Charm. Stupid. The deck was considering without that upside. Field of Ruin, Miscast, Veil of Summer, a sideboard of lands for Living Wish and more choice cards. Gitaxian Probe, great to judge when to do anything, if you are ever afraid of a Veil of Summer, target yourself. Force of Negation can exile opposing Life from the Loams, Boseiju, Who Shelters All, Growth Spiral, etc.
Now onto if they have an answer to tokens, because at this point Lumbering Falls is our best backup. UW gets Celestial Colonnade, which straight up wins in a fight. So we play a Hallowed Fountain and run a couple Colonnade's ourselves. Easy. Plus, unlike UW, we have Loam to recur our Colonades.
Now Bant, with a light splash for colonnade just beat everything. I just found variation of it could be tuned to beat itself, but worse against the field. The deck was evil, super gross to pilot against, felt even worse to play.
It was perfect. I'll write it up and post it.
7 months ago
The best end game wincons so far: Angel's Grace/Ad Nauseam, Field of the Dead or Valakut, the Molten Pinnacle with Scapeshift or on their own. Dark Depths/Thespian Stage also is amazing in the format. Remember to use manlands, like Creeping Tar Pit or whatever you find fun. I know I'll look at Mutavault heavily for the format. Tokens can also do well, Commence the Endgame seems great!
Engines outside of it that can grind games are Mystic Sanctuary and Cryptic Command/Tragic Lesson/Daze/Gush, Life from the Loam and Horizon Canopy/Tranquil Thicket (Or any other cycling lands, but honestly Lftl works amazing on it's own).
What cards are really good to know about? Unsummon and effects like it should really be good, as all non-land permanents are tokens. Sinkhole and land destruction must be realized to be a very powerful effect, and Thoughtseize style discard is great!
Remember that Negate is just a cheaper Cancel and Miscast is a cheaper Mana Leak. Additionally Muddle the Mixture can both be a Counterspell or a Life from the Loam, and can be returned with Mystic Sanctuary.
Veil of Summer, Lightning Bolt, Silence, Stifle, Miscast, Flusterstorm, Dovin's Veto, Surgical Extraction & Cling to Dust (Amazing against Loam decks and some Sanctuary decks, as well as shutting off backup combos from recursive loops)
Currently Noxious Revival, Echoing Truth, Divert/Misdirection (against discard and burn), most discard, burn, Merchant Scroll, Entreat the Angels (Works well with Brainstorm, Mystic Sanctuary, etc.), and more are all strong.
Overall, it seems like a format where blue dominated, with green engines and tutors like Crop Rotation or Sylvan Scrying can set up the easy combos. Entomb for Life from the Loam, maybe Mission Briefing can do well too.
The best decks seem to be Bant Control, Simic Scapshift (sultai?), Sultai Loam Depths, Golgari Depths (Hymn to Tourach style list), Azorius Control (Entreat Sanctuary style) and Dimir+ Control (No idea the wincon, but a 2-4 color list, aimed at Miscast, Cling to Dust, and Thoughtseize as a base). A ramp build for field outside of Scapeshift, perhaps running it as only a backup, or perhaps a Sultai Loam Field Ramp list could work.
Sadly if you memorize the 6ish real wincons, the 4 bases, and understand the few counterplays the format is solved
7 months ago
There actually are a large amount of flying token generators in . Luminarch Ascension, Sacred Mesa, Entreat the Angels, and Emeria Angel are among the best. There is also Thopter Spy Network, Sharding Sphinx, Migratory Route, and Stolen by the Fae.