Walk the Plank
Destroy target non-Merfolk creature.
|Have (2)||orzhov_is_relatively_okay819 , gildan_bladeborn|
Combos Browse all
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Latest Decks as Commander
Walk the Plank Discussion
1 month ago
Acererak the Archlich goes is an infinite wincon with rooftop storm. Syr Konrad, the Grim works well with all the graveyard shenanigans. Murder is just unplayable as there are so many other cards that do the same thing for one less mana, might I recommend Walk the Plank as a good alternative. Also, your ramp needs help. First of all you need a bit more. I’d recommend 8 to 10 sources of ramp. Dimir Signet and Arcane Signet would be good includes. Thran Dynamo would really help you ramp into your commander and other high mana bombs faster. Temple of the False God is ramp out of a land slot. There are a few ideas to help ya get to tuning the deck. Have fun branching out into Commander, it’s the best format in town!
1 month ago
So many new cards have been revealed in a single day, there is no way that I can comment on all of them!
First, I am very disappointed that the only reference, thus far, to Emrakul’s invasion is the flavor text of Unruly Mob; are we, the audience, seriously supposed to believe that a reality-warping eldritch abomination had no long-term effects upon the plane? Perhaps the lights in the sky that numerous cards depict are remnants of Emrakul’s power?
Why is it necessary to now have a card that indicates day and night? What was wrong with the previous method of operation? Actually, I supposed that it allows for interesting effects beyond werewolves transforming, so that is not too bad, in my mind.
On that subject, why are the inhabitants of Innistrad afraid of longer nights and shorter days? Does that plane not have changing seasons?
I am always excited to have a new cycle of dual lands, but why did WotC choose to start a new cycle, rather than finish an existing cycle? This would have been a perfect opportunity to complete the cycle of “battle lands” (i.e., Canopy Vista, Cinder Glade, etc.), and, on the subject of those lands, these new lands are almost reprints of them, but they instead count all lands, not merely basic lands, in exchange for not having basic land types, so it is nearly an even trade, in my mind.
Tovolar finally has a card, and it seems that he shall be a great general for werewolf EDH decks, which many players have been desiring. I do also like that Arlinn has three different versions, but I hope that at least one legendary creature gets a full-art card, so that planeswalkers do not monopolize that frame style, in this set.
I wish that the new Sigarda was not so human-centric, but her second incarnation focused on humans, so it should not be a surprise that her third incarnation is, as well.
Brutal cathar can be abused with an effect that transforms it, as it can exile a new creature for each time that it transforms, which is definitely awesome.
I do like Avacyn’s Memorial, as a reference to Akroma's Memorial, but the first memorial was a colorless artifact that cost 1 mana less than the angel whom it honored, whereas this memorial has the exact same mana cost as its matron, which I feel is far too strict, as well as the fact that it affects only legendary permanents, so I highly doubt that I shall use it, unless I am desperate.
Candletrap is a very interesting card, and I like how it can incapacitate a creature initially and then dispose of it, later. Unfortunately, I suspect that this card shall become popular in EDH as a way to immobilize a general while making it very difficult for the controller of the creature to liberate it.
I like the visions cycle, but those cards are nothing spectacular, so I shall likely use those cards in my decks only if I cannot find better alternatives.
I am very surprised that it took as long as it did to make a card named "defenestrate," but I certainly like it; it is overshadowed by Infernal Grasp from the same set, but it certainly is far superior to is Walk the Plank.
Finally, curse of obsession gives a reference to Edgar Allen Poe on Innistrad (specifically, the Tell-Tale Heart)! I suppose that Nevermore could be considered as such a reference, but the lack of a raven in the artwork ruined that opportunity.
Dawnheart rejuvenator is nice, but I would rather have Llanowar Visionary for 1 less mana, as that creatures draws a card when it enters the battlefield.
I notice that this set has angels and evils, but no demons, thus far, so I do hope that it has some of those, soon.
1 month ago
Oh God here we go.
Brine Hag WTF IS THIS
Dire Fleet Ravager YES.
Elaborate Firecannon MUST INCLUDE
Fathom Fleet ANYTHING
Forerunner of the Coalition COP DFR
Gyruda, Doom of Depths SHOULD WE DO ALL EVEN HAHA NO
2 months ago
The Brawl -> regular low powered EDH seems like a great spot for Killian, Ink Duelist . He makes draft commons like Grim Bounty playable, but not really significantly better than just more efficiently costed removal like Damn or Walk the Plank . Embrace the precon power level!
3 months ago
Exotic Orchard (remove forbidden), TREASURE VAULT!?!?
Put in Academy Manufactor probably just to get extra tokens...
Magda, Brazen Outlaw ? Might be good... but only would search for goldspan or hellkite.
Pirate's Prize is good, i think you are lacking draw.
Xorn ~ Seems strong.
Old Gnawbone seems strong as well.
Furnace Dragon for whatever reason is also hilarious to me in your deck. Could be hilarious could be semi-dead. The idea being that you could disrupt the board, get it out cheap and then rebuild...
What else can you do with all your mana? Kill everyone at the same time with Hurricane ?
Might be able to do Smokestack due to all the token generation? But thats just to help slow others down.
Also you could try and grab Negan, The Cold-Blooded ... but that's up to you.
SO then the other thing. What do you do if someone throws Null Rod or similar?
6 months ago
Idk who this Willy is, but no you.
This deck is a really a mono black build that you happen to run blue for Diregraf Captain . The way I see it you can either keep with the build you're going for, which to me seems like mono black, or you can go a much different dimir amass path with cards like Vizier of the Scorpion , Gleaming Overseer , Lazotep Plating ,
Let's assume you do mono black, then let's start with creatures. Brain Gorgers and Stromgald Crusader are garbage, Tomebound Lich is mostly used in dedicated reanimator decks, and Extremely Slow Zombie is a card from a joke set, so take those all out, along with Diregraf Captain . That's 11 out. Add 2 Murderous Rider , 3 Liliana's Reaver , 2 Undead Augur , 3 Diregraf Ghoul .
For noncreature spells, take out Negate . The best mono black removal is probably Walk the Plank . So take out Go for the Throat and Ultimate Price for 3. Gravepurge and Return from Extinction can be replaced with 3 Call of the Death-Dweller . Take out Bontu's Monument for another copy of Liliana, Untouched By Death or vise-versa. Take out Necromancer's Stockpile , I just don't think it's that good. For a five drop $1-2 slot, Open the Graves is better than Call to the Grave .
7 months ago
lovers - Pia and Kiran Nalaar
moon - Blood Moon
strength - Unholy Strength
tower - Command Tower
devil - Vexing Devil
magician - Snapcaster Mage
star - Chromatic Star
death - Death's Shadow
judgment - Iona's Judgment
hangman - Walk the Plank
Cool challenge btw, hope you find good matches and please share the final list once you're done!
EDIT: @plakjekaas nice picks