Crib Swap

Crib Swap

Tribal Instant — Shapeshifter

Changeling (This card is every creature type at all times.)

Exile target creature. Its controller creates a 1/1 colourless Shapeshifter creature token with changeling.

Latest Decks as Commander

Crib Swap Discussion

BrassLord on Celestial Kirin, the Salty Spirit

2 weeks ago

@ king-saproling, Hmm... Maskwood Nexus was on my radar. In my current build I tried to include as many spirit creatures that were playable as I could, though there could be an argument to run it if I ever cut more of the spirits for more efficient creatures.

Thank you for the other suggestions! Crib Swap was one that I just forgot to add! I like the ability to destroy permeants at instant speed once the commander is online. I keep seeing Inventors' Fair suggested on decks, I may have to break down and at least try it out hahaha. The Banner and Teferi's Protection I have set aside, as I think they'd both be really good in the deck, but I'm struggling to make cuts lol. In theory the goal was to curve into the commander and consistently blow up the lands turn 4-5, so I didn't include a whole lot of interaction, but as I playtest I am considering adding more interaction or card draw to consistently get armageddon effects

Elasar99 on Elemental

1 month ago

Here are some things that maybe you would like to try, I use it on my deck and I'm happy with them:

Yarok, the Desecrated can help you to get double triggers of elementals coming into the battlefield and can also double your landfall triggers.

Crib Swap and Nameless Inversion are removal that can be played repeatedly from the graveyard with the commander because it counts as an elemental.

Distant Melody makes you draw a card for each elemental in play.

Hope it's helpful for you

Johnny14xxx on 5C Tribally Tribal

2 months ago

I love the idea of the Changeling-Ally theme and it can easily be misjudged for a weak synergy. I would add some interaction and a couple more single target removal. I would suggest you to consider the various charms (both two and three colors. Ex. Crosis's Charm , Naya Charm , Sultai Charm , etc...) and also Crib Swap just for flavor's sake.

king-saproling on We Like To Party

2 months ago

Ah I see.

You are correct that if the commander's color identity is pure white, then you could only include colorless and white cards. However, Tazri, Beacon of Unity 's color identity is thanks to the appearance of those symbols in her text box.

If you go with Tazri, you might consider picking these up: Coveted Prize , Nimble Trapfinder , Thwart the Grave , Crib Swap (this card has all creature types, so it can be picked up via Tazri's ability!), Nameless Inversion , Linvala, Shield of Sea Gate , Zagras, Thief of Heartbeats , Squad Commander , Oakhame Adversary , Malakir Blood-Priest , Veteran Adventurer , Sygg, River Cutthroat , Nullpriest of Oblivion , Moritte of the Frost , Nin, the Pain Artist

wereotter on

2 months ago

The deck could use some more ramp options and fixing. Some budget format staples for this include Evolving Wilds , Terramorphic Expanse , and Ash Barrens are all good cards to help you get the colors you need. For ramp, you're pretty much going to be stuck to artifact-based ramp, so Sol Ring , Rakdos Signet , Boros Signet , and Orzhov Signet are all good options for this deck.

I would also recommend upping your spot removal portion of the deck. You've got good wraths, but sometimes you don't need to blow up all of the things, especially if that would mean losing your own artifacts or enchantments. Return to Dust is very good. Even just a Disenchant could be a decent addition. Also just as fun synergy for creature removal, Crib Swap counts as a vampire spell, and so would give you a vampire token if you cast it.

You've got good card draw, but a couple other suggestions, Twilight Prophet is great for drawing extra cards and has obvious synergy, and Mentor of the Meek will let you draw cards whenever your commander makes a token (and speaking of, Anointed Procession will let you make twice the tokens)

Lastly I'd recommend Forerunner of the Legion since it's a solid tutor for this kind of deck.

My own Edgar deck isn't really refined since I built it a while ago, but if it's of any help, you can check out what's currently in it as well.

Halflingz on

2 months ago

Raining Cats and Dogs Nice work bdodds, I think you have selected a handful of great cards but I'd think you could benefit from an earlier CatDog play and cheaper creatures to really start raining cats and dogs. Even without Aluren, every creature coming in with an extra token produces insane value. Especially considering your general's ability.

Below, I would like to outline 4 core concepts and considerations. Ramp, Creatures, Protection, Draw.

Ramp - Prioritizing cards that help you play Rin & Seri turn 3! Nature's Lore Rampant Growth Three Visits Boros Signet Selesnya Signet Gruul Signet Talisman of Conviction Talisman of Unity Talisman of Impulse Fellwar Stone This should be easy to replace the ramp packaging you already have. Look to cut cards like Explosive Vegetation, Chromatic Lantern, Obelisk of Naya, etc.

Creatures - Prioritizing 3CMC or less and upping your creature count to closer to 30! Think about adding creatures that fullfill multiple roles and allow you to run less other stuff. Qasali Pridemage is a great example cause it can pump a swinger +1/+1 as well as remove a pesky enchant or artifact.

Cheap Utility Kitties- Adorned Pouncer Brimaz, King of Oreskos Bronzehide Lion Initiate's Companion King of the Pride Leonin Relic-Warder Oreskos Explorer Pride Sovereign Qasali Ambusher I like the returners you have for multiple cast triggers too! Can get stupid with Aluren... Whitemane Lion Temur Sabertooth Fleetfoot Panther ? Snow Hound

Cheap Utility Doggos- Abzan Beastmaster Ainok Guide Bolt Hound Resolute Watchdog Selfless Savior

Some real cheap beefers could be nice considering they make a token, but could also see not making the cut- Wild Nacatl Loam Lion Leonin Vanguard Isamaru, Hound of Konda Sacred Cat

Protection/Return - Build a huge board and keep it protected! Unbreakable Formation Rootborn Defenses Heroic Intervention Teferi's Protection Asceticism Marshal's Anthem Kindred Boon Akroma's Will Flawless Maneuver

Draw(ish) - The cheaper the cards in hand the more you gonna empty and wanna draw! Skullclamp Colossal Majesty Elemental Bond Beast Whisperer Fecundity Garruk's Uprising Descendants' Path Realmwalker Hunter's Insight Snake Umbra Lifecrafter's Bestiary Mentor of the Meek Guardian Project Return of the Wildspeaker Shamanic Revelation Slate of Ancestry Collective Unconscious Camaraderie

General good cards for Cat/Dog: Maskwood Nexus Mirror Entity Crib Swap Felidar Retreat Basilisk Collar Thousand-Year Elixir Rings of Brighthearth Seht's Tiger Shields of Velis Vel Naya Charm Kindred Summons Volatile Claws Beastmaster Ascension Titanic Ultimatum Hour of Reckoning Triumph of the Hordes Finale of Devastation Idyllic Tutor Winds of Abandon Lightning Greaves (secret lair dog art!) Coat of Arms Swiftfoot Boots Impact Tremors Rhythm of the Wild Aura Shards Shared Animosity Mirari's Wake Growing Rites of Itlimoc  Flip Any Cheap Changelings really...

Lands to love: Slayers' Stronghold Kessig Wolf Run Hanweir Garrison Flamekin Village Gavony Township Mosswort Bridge Spinerock Knoll Windbrisk Heights Castle Embereth

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