Conspiracy

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Conspiracy

Enchantment

As Conspiracy enters the battlefield, choose a creature type.

Creature cards you own that aren't in play, creature spells you control, and creatures you control are the chosen type.

Quickspell on Does this creature retain its …

2 weeks ago
  1. I have Clavileno, First of the Blessed on the battlefield.
  2. I also have Conspiracy on the battlefield, choosing Vampire.
  3. I take control of an opponent’s non-Vampire creature (somehow).
  4. I attack with that creature that is a Vampire under my control due to Conspiracy.
  5. Clavileno triggers, making that creature a demon and giving it a death-trigger-ability.
  6. My opponent regains control of that creature.

Not being under my control anymore, that creature is not a vampire anymore. Is it still a demon, and does it still have the gained death-trigger-ability?

If yes, and if it dies, do who draws the card and creates the token? I guess my opponent, is correct?

Gidgetimer on Can I play creatures with …

9 months ago

In case anyone else missed it the "new rules change" is eratta to Haakon. The second ability used to say "you may play knight cards" instead of "you may cast knight spells".

Conspiracy will still work with Haakon since it changes the creature type of creature spells as well as creature cards in the graveyard. Ashes no longer works because the spell is not a Knight spell.

Donvier on Can I play creatures with …

9 months ago

I've heard of a new rules change with Haakon, Stromgald Scourge and Ashes of the Fallen which I don't totally understand but does this mean that Conspiracy doesn't work anymore either? To specify the idea is to play either type changing card and choose the Knight creature type to play any creature from my graveyard.

Just building a Hakkon EDH deck now and I'm quite sad about the idea that Maskwood Nexus is the only card in the game that can let me type change to make it work.

Massacar on Help pick legendary creatures for …

9 months ago

Hello all,

I'm currently tinkering with an idea for a deck built around the newly announced Sliver Gravemother

This is the current work in progress


Grandma Sliver's: Home is Where the Hive is

Commander / EDH* Massacar

SCORE: 1 | 41 VIEWS | IN 1 FOLDER


My current gameplan is to have cards such as Ashes of the Fallen/Conspiracy to ensure that anything that ends up in my graveyard is a sliver. Then I can use the Gravemother's encore ability to make multiple tokens of each creature to great effect. And since everything should be a sliver, they can then have the building tribal effects that slivers are known for. I have included Embalmer's Tools and Convergence of Dominion to help lower the encore activation costs, so if there's another card that does this specifically please let me know.

I've included several tutors to use to fetch my Conspiracy effects or powerful pieces so we can try to abuse the definition of "sliver."

I'm still in the early exploratory phase of operation so I'll take any and all recommendations. If you feel like there's a critically important sliver I missed let me know, but mostly I am hoping for suggestions for legendary creatures to make into adopted slivers.

Ultimately I am looking to make this deck a 7-8 in terms of power, as I want it to be fun and ideally effective, without trying to force this thing into peak efficiency.

Crow_Umbra on

1 year ago

Taking a quick look at Scryfall, looks like there's only 18 humans that have Heroic. Artisan of Forms and Sage of Hours are definitely some fun jank picks. A lot of them put +1/+1 counters on themselves, so it could even open up a +1/+1 counter subtheme if you wanted to go that route. Wild Defiance used to be a centerpiece to my old GW Heroic deck, adding some additional beef behind combat tricks like Vines of Vastwood, Sheltering Word, and Ranger's Guile. Tyvar's Stand is something I would've loved for that old deck lol.

Yeah! So the deck definitely has stuff like Conspiracy, Maskwood Nexus, and Shared Animosity, plus various Aristocrats and death triggers. There's about 10 Saproling creating effects in deck. I shifted away from having more, as most felt a little too janky & slow for my tastes. I figured I might as well let Squee & Slimefoot attack to make the saprolings, and also benefit from some tribal shenanigans. I'm currently at 93 cards in main list.

Unlife on Tribal Vamping

1 year ago

I think with Strefan, Maurer Progenitor you need a lot of effects like Blood Artist and Bastion of Remembrance paired with some token generators and kill spells so early game you're just draining your opponents a bit and making blood tokens. Later on you can start swinging and dropping big bodies, maybe with Lithoform Engine and Strionic Resonator to double the triggers.

In a slightly different vein you could look at a soul sisters token build with Elenda, the Dusk Rose. Anointed Procession and Mondrak, Glory Dominus doubles your tokens, things like Soul Warden gain you lots of life, if you run tribal effects throw in a copy of Conspiracy so everything's a vamp anyways, and white has a lots of anthems to help boost your boardstate.

On a completly different end of the spectrum is Rayami, First of the Fallen You get black for the good vamps, green for ramp and blue for control, plus plenty of kill spells can suddenly turn your commander into a voltron beatstick.

Hi_diddly_ho_neighbor on It's just business

1 year ago

Neat deck. I like the theme that you are going for. Here are a couple thoughts:

Maybe a few more ways to ensure your creatures connect? Any of Cover of Darkness (a bit pricey), Fear, Trailblazer's Boots, Changeling Outcast, Dauthi Voidwalker, Access Tunnel (most of your stuff is small), Whispersilk Cloak, or Prowler's Helm could work.

You only have a few non-rogue/assassin/mercenary creatures, but you could use Conspiracy or Maskwood Nexus to make every creature that you have count.

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