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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Pathrazer of Ulamog
Creature — Eldrazi
Annihilator 3 (Whenever this creature attacks, defending player sacrifices three permanents.)
Pathrazer of Ulamog can't be blocked except by three or more creatures.
2 weeks ago
Hi there! Have you had a chance to play the deck at all irl yet? I was also wondering what's the general focus you wanted to take your Isshin deck? Given his wording, he can do a lot with attack triggers, and from looking at your deck it looks like you're trying a bit of everything that he's capable of. If you're open to them, I have some suggestions:
Your mana curve is pretty top heavy, and without much ramp/mana acceleration beyond Sol Ring, Aracane Signet, Sword of the Animist, Capt Lannery Storm, Chromatic Lantern, Smothering Tithe, & Goldspan Dragon. If you wanted to speed up your play a bit, I'd recommend getting in a few more 2 mana rocks like Orzhov Signet & Talisman of Conviction, & some of the others in Mardu colors.
If you wanted to lean more into a token creature generation route, I'd recommend adding in Myrel and Brimaz, which are already in your Maybeboard, & maybed swapping them with Pathrazer of Ulamog & maybe one of your other high CMC creatures. I think trimming some of your higher CMC creatures ties in a bit to my suggestion from my bullet above.
I'd recommend cutting Cunning Rhetoric and swapping it with Rising of the Day or Fervor. Cunning Rhetoric was a card I cut fairly early on from my Isshin deck, and found the Haste anthems to be a lot more helpful for starting my aggro swings faster. Cunning Rhetoric is also in a kinda awkward spot where you kinda want to dissuade attacks, but it's not really enough of a deterrent; at least it wasn't in my meta.
I think you could swap Planar Cleansing for another board protection effect like Clever Concealment. Isshin really benefits from maintaining as much aggro momentum as possible, so it helps to keep your board as intact as possible. Additionally, Planar Cleansing is very single-color heavy for a 3 color deck.
On the topic of board protection, I'd highly recommend adding in Reconnaissance, as it's one of the best cards for any Isshin deck. The wording on Reconnaissance acts as a pseudo-Vigilance anthem, and can save your creatures from combat. This article from EDHREC better elaborates on the timing and how it works. This would really round out your board protection you already have with Dolmen Gate & Iroas.
I hope these suggestions are helpful. Would be happy to offer additional suggestions or ideas if you would like them. Best of luck with your deck, Isshin is a lot of fun!
3 months ago
To remove any issues with your suspend cards being countered I would suggest running some counterspells. Preferably Spell Pierce, Miscast, Swan Song, Dispel. Since you don't have a way how to defend yourself I would play 8 of them at least in any combination. Perhaps Unsummon might be a good addition either at some point.
Cryptic Command is a great multipurpose thing.
3 months ago
Maybe try Eldrazi cards with annihilator to force opponents to sacrifice permanents? Artisan of Kozilek, Eldrazi Conscription, Emrakul, the Aeons Torn (Banned in commander), Hand of Emrakul (Requires Eldzari spawn), It That Betrays (highly recommended for this deck by me), Kozilek, Butcher of Truth, Pathrazer of Ulamog, Spawnsire of Ulamog(20 mana ability does not function in commander), Ulamog, the Infinite Gyre, and Ulamog's Crusher are all the cards that have or give Annihilator
9 months ago
It's not really a great card, but Shivan Gorge can deal some damage to each opponent, which can let you shave mana off of spells for a turn. There is also stuff like Spear Spewer that pings each player, that's a much better way to achieve that goal I suppose. There are also Kessig Flamebreather and Firebrand Archer that can turn any non-creature spell into damage, not sure you have enough stuff to justify them, but felt they were worth a mention. There is also good old Pyrohemia/Pestilence, which can ping each opponent (and it clears out x/1s if tokens are an issue in your area). Not sure if you will be able to get in for damage consistently, but Rite of the Raging Storm tokens usually suck to block, so you might get 5 damage per turn in some metas.
I feel like it's worth throwing in something like Carrion Feeder or Viscera Seer if you want a sac outlet that can clear out lots of bodies and derive value from it, Feeder even works with Pitiless Plunderer (or another 'mana from dead creature' card, Pawn of Ulamog and Bog Initiate will work on a budget) and Gravecrawler to go infinite.
Final point, maybe a few Annihilator creatures that have high MV as their drawback, they tend to be colourless anyways, so can give a full discount and be free sometimes. Artisan of Kozilek and Pathrazer of Ulamog are good examples that aren't too pricey, but Titans are obviously more expensive/powerful, it's worth noting you'll always get cast triggers, even if you're casting them for nothing/very little. Some of these can also let you run cards that care about high MV, like Protection Racket and Timesifter, both are very strong in some metas. Heck, I think I'd just run Protection Racket either way now that I think about it, I'm not sure there is a drawback to that card in this deck, it's big drawback is that it's bad in combo decks because people won't give you combo pieces, but in a deck that isn't attached to any one card you can run it safely. There is also Meteor Golem, Platinum Emperion and even Platinum Angel to offer some value if stuff like Darksteel Colossus or Blightsteel Colossus are over the budget, and there are big old utility beaters like Tsabo Tavoc that are worth a look, you can shave 5 mana off still.
Rakdos is a pretty nifty Commander, hope you're having fun with him!
1 year ago
Creature - Soldier
When ~ enters the battlefield, you become the monarch.
When you become the monarch, draw a card.
Whenever a creature attacks you or a planeswalker you control, ~ deals damage to that creature equal to its power.
If you are the monarch, ~ can block an additional 2 creatures each combat, and creatures your opponents control can be blocked by one creature.
"Still for the Crown they stand. By the King at his command. 500 years for the Fatherland!" Livegardet Anthem
How does one word it to allow Pathrazer of Ulamog to be solo blocked? I think I got it right, but I'm not sure.
Continue, but, if you so desire, for bonus points, but not required, make it a Saga.
Yes, I just wanted a ton of commas, sorry.
1 year ago
If a Titan is too extreme, you could try tossing in a few other big Eldrazi like a Pathrazer of Ulamog or Artisan of Kozilek. Incase you get a wide board, stuff with X in the cost, like Endless One or Walking Ballista also could play well. Shalai, Voice of Plenty can put a ton of counters out. Harmonious Archon is absolutely hilarious with tokens on your team, everything is a 3/3. Maybe not Elephant themed, so probably only relevant if you want a bit of a power up.
Loving the theme!
1 year ago
Very true Good_Old_Phyrexian. Made this deck a while ago (probably didn't consider legend rule at the time). You would definitely want to use something like Bane of Bala Ged or Pathrazer of Ulamog instead of Ulamog himself in the combo then.
Won't be updating the deck though since I don't feel like editing a year old deck and bringing it to the top of my profile lol.
2 years ago
As far as what to drop for Entomb s (I don't have a playset of them, not dropping that kind of coin on paper cards anymore), I'd probably cut all 4 of the lowest-threat annihilators ( Ulamog's Crusher ) since it'll be less key having an annihilator off the draw with 4 Entombs in the deck - you really want Pathrazer of Ulamog ideally anyway.
I wouldn't remove any of the discard-ability creatures, as being able to get key cards into the GY is still important.
Also: DON'T forget to strategically Mulligan bad draws, this deck can function and win just fine even with 1 or 2 redraws to ensure you're getting what you need.
How many test games did you run? 20? 40? It could just be luck of the draw too unless you're well into the 30s at least; that's just unavoidable in Magic