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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Creature — Rhino Monk
If you would gain life, you gain twice that much life instead.
4 months ago
Sunbond, Nykthos Paragon, Twinblade Paladin, Resplendent Angel, Aetherflux Reservoir, Sigarda's Summons, Gideon's Company, Nykthos Paragon, Ageless Entity, Soul Warden, Soul's Attendant, Suture Priest, and Rhox Faithmender are all decent additions. Heliod, Sun-Crowned is good also.
Oh and Archangel of Thune.
5 months ago
Some Ideas for you
5 months ago
Your mana curve is extremely high, it's going to lead to most your games being very slow/clumsy. Most decks can only normally justify running 4 cards costing 4-or-more mana. Assuming you're wanting to center the deck around Thragtusk, i'd suggest playing a playset of those, and nothing else that costs 4-or-more mana.
a lot of your cards here don't really add any synergy. For example, Crocanura isn't really doing anything to help your gameplan here. Similarly, you have a bunch of cards that only gain life... i'd be very weary about such cards, as lifegain is one of the very weakest mechanics in Magic, and unless you're getting a LOT more value than just lifegain, these cards aren't worth it (i'm referring to the likes of Rhox Faithmender, and weak payoffs like Trelasarra, Moon Dancer specifically)
6 months ago
thefiresoflurve you're right. I should give in. Do you have any fun stax pieces off the dome? I went ahead and switched out Teleportation Circle, it was a card i want to use but forced it on the list. As for Ajani's Mantra, I didn't even think about how my commander already does that haha thanks for taking off the blinders! Rhox Faithmender would help with Sanguine Bond and Vito, Thorn of the Dusk Rose damage, but i was on the fence on the include cause is it worth it if it only synergizes with two cards? I'll probably make the swap for Vizkopa Guildmage.
6 months ago
"I don't want to go to heavy into a stax strategy because I think it could be a fun killer."
Mate, you are playing Esper. We are meant to be the villain; embrace it. : )
Also, I would recommend dropping Ajani's Mantra. It takes a card and 2 mana to do what your commander does better for free.
Rhox Faithmender is also a little bit win-more, I think - if you're already gaining life, gaining twice that much life doesn't do that much more for you (unless of course you're playing against heavy creature-based aggro, then disregard this).
Teleportation Circle has exactly 5 cards in your deck it interacts with at all. I'd recommend probably replacing it.
7 months ago
Wave of Reckoning, Loxodon Wayfarer, Rhox Faithmender, Rhox Meditant, Rune-Tail, Kitsune Ascendant Flip, Serene Master, Commander Eesha, God-Eternal Oketra, Karametra, God of Harvests, Oketra the True, Spirit Loop, Holy Armor, Consulate Dreadnought, Zetalpa, Primal Dawn, Grizzled Leotau, Sigarda, Heron's Grace, Trostani, Selesnya's Voice, Dragonlord Dromoka, Hand of Justice, Myojin of Blooming Dawn, Radiant Solar, Kami of Old Stone,
9 months ago
Rhox Faithmender is a creature version of Boon Reflection, Archfiend of Despair is a creature version of Wound Reflection, and Nyxbloom Ancient is (almost) a creature version of Mana Reflection, so I am now wondering when there shall be creature versions of the two remaining cards in the "reflection" cycle: Rage Reflection and Thought Reflection.
Avatar of Slaughter is similar to rage reflection, but is not a perfect creature version of it, since it affects all creatures and also forces them to attack, and I wish to see a creature that has exactly the same rules text as the enchantment. There is no creature version of Thought Reflection, as far as I am aware.
10 months ago
Thanks multimedia it took me a bit to get around to ironing out this deck and try. I love all the suggestions, I did have a land drop issue for sure, but funny enough I ended up winning the game mostly because I managed to get Mirari's Wake on the field that helped me keep up. Funny enough Rhox Faithmender ended up being my VIP as my token generators kept being targeted and the Sword of Light and Shadow kept the cleric safe as my playgroup leans REAL heavy into black cards. Drizzt Do'Urden with some boots / Sword of Hearth and Home and Ikra Shidiqi, the Usurper were close seconds.
I also could never make use of Vorpal Sword effectively so now I've finally bent and took it out of the deck. That said, I've put in some choice mana rocks, added more lands, and took out a few things that weren't serving the deck. It's funny because I didn't intend it, but when my token strategy was taken down, this served as a decent Voltron with the equipment/enchantments it has going on.
Obviously, I'm still a bit light on lands, but I hope with the new lands/rocks and some of the treasure generators like Monologue Tax and Pitiless Plunderer these will set this in the right direction, but I'll know more after this Sunday when I get to try it again.
I think I'd still like this to be more of a token centered deck, so I might keep looking up some combo/token generators to expand upon this. If you have any suggestions for that specifically I'd love it as I have the rest of your help, even if they're not entirely budget cards. Thanks again for everything!