Artifact — Equipment
Equipped creature gets +1/+0 for each artifact you control.
: Attach this to target creature you control.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Latest Decks as Commander
Cranial Plating Discussion
1 week ago
I would change Mind Stone with Etherium Sculptor, maybe add some Myr Retriever to scavange losses and Thoughtcast for more draw as you'll empty your hand quickly. This way, 20 lands is more than enough. Cranial Plating might be good to help kill the enemy
3 weeks ago
for an equipment/artifact deck, red and green are kind of irregular colors. i had a hard time, using this, posing a threat for quite some time until there was a nemesis mask ready to go. swords are good, hence their value, but not reliable in small amounts. given that you have 3 magnetic theft's in for the main deck, have you considered using Cranial Plating? there's a lot of artifacts being brought out, which is good, but i don't see the need to have indestructible creatures to also have protection when the likelihood of someone using exile-effects is very minimal. with the lack of trample, as well, maybe put in some "combat trick" instants to accommodate that (such as Predator's Strike)
1 month ago
This is a cool concept deck.
I feel like the easist method would be to get to 18 and boost twice - the simplest would be +3/+0 from the ability and then double power, costing 13 mana total, or 6 1 turn and 7 the next. Alternatively, ifninite red mana instant wins with the dragon or a way to search for it.
Shuko points to Golem-Skin Gauntlets/Cranial Plating/Nettlecyst. By pairing it with p/t boosts you could have a more reliable threat that happens to combo off if you get it perfect, but it doesn't feel as efficient even if its more reliable. The artifacts theme might be sweet if its paired with treasure tokens or Pentad Prism type effects to power the combo, but it would need some sacrifice effects to make sure you could get back under 20 power in a pinch.
Speaking personally, I'd go for a casual G/R list, with Xenagos, God of Revels/Exponential Growth/Soul's Might and a +1/+1 counters theme with Death's Presence and 'sac for red' creatures like Satyr Hedonist. Its a cool idea for a casual table. Drumhunter is neat.
A second creature that has a cool 'hit big power' ability would be nice - Mossbridge Troll is neat - I might theme around Bloodshot Trainee and Greenhilt Trainee. Minion of the Mighty is a cute intended synergy.
1 month ago
Have you considered Cranial Plating? I don't know if it fits with your theme, but mechanically its a perfect fit for this.
1 month ago
PoisonLexy I had a look on MtgGoldfish to see what the other tron decks are running for lands. Green-Tron is running 17 lands, but they make up for it with over 1/3rd of their deck dedicated to digging for lands ( Ancient Stirrings , Sylvan Scrying , Chromatic Sphere , Chromatic Star , Expedition Map ). Eldrazi-Tron, on the other hand, runs 24 lands - and that archtype much more closely resembles your gameplan (they just run Expedition Map ).
The problem with the “Etched people” is that most of them do almost nothing unless you can generate 5 colors of mana, which your deck is going to really struggle to do. You can’t rely on Steel Overseer because the opponent will often kill it well before it gets a chance to tap. Also the only creature that needs the counters is Etched Oracle , so feels like its synergy is low.
It just really feels like the Etched creatures require a massive amount of setup for very little gain…
I think a strong potential avenue for you to go down would be a mono-blue tron-artifact build. That would let you still run Etched Champion , and actually make it threatening using Cranial Plating or Ghostfire Blade . You’d be able to grab whatever you needed with Whir of Invention which’d mean you could run a single copies of Blightsteel Colossus and Platinum Emperion . You’d keep the planeswalkers, but be better suited for providing a consistent creature-threat, with blue providing value cards like Sai, Master Thopterist , and Master of Etherium , while the tron lands can create large Hangarback Walker and Walking Ballista . You wouldn’t need to be messing around for 5 colors, and the deck can additionally function alright if you missed assembling tron
1 month ago
seshiro_of_the_orochi thanks for taking the time to look at this and comment! I really dig your first three suggestions. I’m not totally sold on Feasting Troll King if only because it’s 4 green in the cmc, I typically try to stay away from those kind of hard casts even if the “food” part works well with the deck. That’s about the same reason I have against Infernal Tribute for now as well even though it’s only 3 black.
I LOVE the Cranial Plating suggestion. That’s going in ASAP. I have a few I’m not using. I need to pick up an Underworld Cookbook.
I’m going to see how this plays before adding in Inspiring Statuary . I really like the suggestion but have another deck it can go in as well. Need to weigh out where it is more valuable.
Thanks again! Cheers!
1 month ago
This looks pretty good so far. Did I see it correctly that you included about 35 lands spread among all sections? Seems fine, but I wouldn't go lower. Would you consider The Underworld Cookbook ? I realize you're playing the other one of Magic's chefs, but it's a pretty great card for Gyome as well, and even better as you're already playing Cauldron Familiar . If you're looking for a finisher, Cranial Plating is powerful here. Inspiring Statuary is awesome ramp, but hard to defend with your theme in mind. A very easy include is Feasting Troll King . Oh, and Infernal Tribute basically turns your food into clues.
Btw, there should be a Gyome list somewhere on my profile (I'm pretty sure I didn't delete it). If you're interested, feel free to have a look.
Finally: I just started building some AFR commanders. After building pools, I'm not sure if I'll actually finish Kalain, Reclusive Painter , but an early version Asmodeus the Archfiend is already sleeved, and once I get the chance to go over the 200-card-pile for Drizzt Do'Urden , I'll also hopefully get a version of him. I'll try to upload them in the coming weeks.
1 month ago
Hey, with so much equipment consider Puresteel Paladin and Sigarda's Aid to free equip? Grand Architect lets you tap himself and other blue creatures to pay for equip costs or to cast artifacts. Alela and the Faeries she creates are blue. Shimmer Myr lets you cast artifacts at instant speed. Cranial Plating can make Alela because she has flying an attacking threat to do lethal Commander damage.
Grand Architect is good ramp for the Thopter Assembly + Time Sieve extra turn combo. With Alela this combo is lots of Faeries equal to the amount of extra turns you want to take. The win condition is attacking with Faeries at each opponent at each extra turn.
Tap Architect + Alela + 1 Faerie for 6 colorless mana to cast Assembly. Each extra turn Assembly is bounced back to your hand to create 5 artifact Thopters, you then have to cast Assembly again and next you sac those 5 Thopters with Sieve to take an extra turn to repeat. Casting Assembly at each extra turn is what creates the Faeries.
If attacking with Alela and Faerie tokens is something you want to do then because of flying consider Bident of Thassa and Reconnaissance Mission ? These are for repeatable draw which lets you draw for each creature who does combat damage to a player.
Some land upgrades to consider:
- Exotic Orchard --> Archway Commons
- Spire of Industry --> Transguild Promenade
- Arcane Sanctum --> Boreal Shelf
- Vault of Champions --> Frost Marsh
- Caves of Koilos --> Orzhov Guildgate
- Prairie Stream --> Azorius Guildgate
- Sunken Hollow --> Dimir Guildgate
- Shineshadow Snarl --> Scoured Barrens
- Port Town --> Tranquil Cove
- Seat of the Synod --> Dismal Backwater
Good luck with your deck.