Artifact — Equipment
Equipped creature gets +1/+0 for each artifact you control.
: Attach Cranial Plating to target creature you control.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Combos Browse all
|Commander / EDH||Legal|
Cranial Plating occurrence in decks from the last year
Latest Decks as Commander
Cranial Plating Discussion
1 day ago
while Toolcraft Exemplar is really powerful for one mana, it doesn't feed off of Steel Overseer or Tempered Steel and it doesn't feed Cranial Plating or help Etched Champion or Dispatch achieve their metalcraft. so i would suggest replacing them with Court Homunculus .
2 weeks ago
I really like Bomat Courier for the card draw potential and it works with the mono-red you have.
I stumbled into Affinity back when Mirrodin was standard and have loved it ever since.
2 months ago
Transmute really has one of the strongest synergies with Ramirez; however, I didn't end up adding it for each CMC, because the deck is still in construction and I don't have key cards to tutor for yet. Also, I want to make sure that the card with transmute has a relevant ability. Otherwise, it'll only be a tutor and a waste of a card slot, imo.
- There are some obvious cards I will have to buy/trade for such as: Cranial Plating, Buried Ruin, Unearth, Reconnaissance Mission
- Maybe: Shadow of the Grave, Drake Haven (CMC3 slot is competitive & the 1 mana tax might be hindering my game plan; would like to hear your opinion on that card)
I haven't thought of Dredge cards. Thanks for that suggestion! I think cards with that ability might work best when I have both commanders in play. (probably cutting some cycling cards for Dredge) These are the ones I'm currently considering: Golgari Thug, Necroplasm and Dakmor Salvage. I think I need more cards that recur stuff from my graveyard besides Ramirez. (just in case he gets removed before combat dmg etc.)
What's your opinion on redundant cards? I already have 2 creatures that reduce costs of artifacts and 2 creatures that return artifacts to my hand when they die. How many is enough do you think?
Also looking for cards that synergize well with my commanders and help me recur non-artifact, non-creature cards.
2 months ago
2 months ago
Hey, good start, but without an infinite combo you should forget about trying to get to power level 8 because 8+ level decks win with infinite combos. Without an infinite combo then power level 6-7 is the highest level you should go for. Not having black's powerful tutors or Fetch lands are other reasons the power level isn't higher. With DFC you only count the front side of the card in the decklist, the backside is not added. For example Shatterskull Smashing Flip goes in the decklist, but Shatterskull, the Hammer Pass doesn't.
My advice is if you want to make a good Rakdos Toggo deck than build around Rocks. Take more advantage of Rocks to get more value out of them. Cranial Plating fueled by Rocks combos with Chandra's Ignition and Fling effects to kill your opponents with burn. Inspiring Statuary and Rocks can make a lot of ramp for Comet Storm or Exsanguinate.
- Reckless Fireweaver
- Ghirapur AEther Grid
- Quicksmith Genius
- Valduk, Keeper of the Flame
- Hammer of Nazahn
- Fabled Passage
- Jund Panorama
- Grixis Panorama
- Guildless Commons
- Great Furnace
- Vault of Whispers
Some other cards to consider adding:
- Red Elemental Blast
- Chandra, Torch of Defiance
- Valakut Exploration
- Heartless Hidetsugu
- Torbran, Thane of Red Fell
- Price of Progress
Good luck with you deck.
2 months ago
This is a thing of beauty, great job. How about Cranial Plating?
3 months ago
3 months ago
Feed the Swarm is pretty cheap and versatile removal to consider. Fact or Fiction or Read the Bones or even Altar's Reap might also be nice as it seems card draw might be a bit weak Thoughtcast is even better I bet with the Treasure synergies. Murder or Doom Blade or Tragic Slip or Price of Fame or Defile or Cast Down or Drag to the Underworld might also be nice to deal with enemy threats or blockers. Force of Despair is another good cheap effect that can help push through for attacks. Costly Plunder turns a treasure into cards which is nice and on theme. Profane Command is also surprisingly cheap for the versatility. Damnable Pact is neat as you can target an opponent to deal lethal or yourself to draw. Cranial Plating is a pretty awesome equipment with treasure too. Armix, Filigree Thrasher although not a pirate, has a cool synergy with treasures. AEtherize is a neat wrath effect that is cheap. Memory Lapse and Unsubstantiate is a counterspell that feels less controlling since they keep the card. Tolarian Winds is a one sided Windfall which is interesting. Thassa's Intervention is another potential counterspell that doesn't feel so controlling. Distant Melody is also probably a great card given all the Pirates. Merchant's Dockhand interacts nicely with Treasures.