Fall of the Thran

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Fall of the Thran

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

— Destroy all lands.

, — Each player returns two land cards from their graveyard to the battlefield.

seshiro_of_the_orochi on Gates And Sagas

1 year ago

Regarding Sagas: I used to have a Satsuki, the Living Lore deck looking to untap her multiple times. The value is real, and having Fall of the Thran and The Mending of Dominaria go off multiple times is pretty damn busted.

Coward_Token on Mono White Ramp/Draw

1 year ago

I'd like to see more white mana sinks which doesn't require it to actually draw anything.

Classes are basically three cards in one, with reference to their levels; leveling them up is a form of virtual card advantage (if they were designed for Alchemy you'd probably have stuff like Ranger Class straight up being a bear with "When ~ ETB, conjure Ranger Class Level Two into your hand."). Could make the new ones flavored as "course" classes rather than RPG classes.

More efficient Mobilization-style token makers in mono-white so that you can spend mana on getting a bunch of tokens, have them inevetibly get wrath'd, then just rebuild with the same kind of tokens whithout actually having to cast something, unlike your opponents; that's card advantage. Might be too pushed by how about this? Rallying Grafstone

Also unrelated but maybe more Fall of the Thran-style MLD that only returns basics? Enchroaches on red's Blood Moon territory, but I think multicolor decks have it too easy in EDH.

zapyourtumor on modern resurgent belief

2 years ago

With some testing I found that discarding omniscience is kind of inconsistent. Idyllic Tutor also felt bad since even if you tutor up omniscience you need to have a discard outlet for it too. If you run Idyllic I'd probably go up to 4, and then include some additional 1 of enchantments like one thats a discard outlet and one that lets you tutor up a sorcery (i.e. when you have omniscience on the field and idyllic in hand and you want enter the infinite).

Ok back from scryfall hunting. Finding a good discard outlet thats 3+ cmc was hard, but I think Oath of Jace is the best one.

There is no enchantment that lets us tutor up enter the infinite if we have idyllic tutor in hand and omniscience on the field. The best alternative would be to tutor up a fat enchantment to cost for free (or you can use Oath of Jace to dig for Enter the Infinite). The best one I could find are Cast Through Time which generates a ton of value and generally would let you dig for an Enter within a turn. Maybe Kiora Bests the Sea God. Another funny option is Fall of the Thran since we literally don't care about lands at all with Omniscience but thats probably too cute.

abby315 on An old elephant learns new tricks

2 years ago

Ooh 1empyrean thanks for the suggestions! Fall of the Thran is spicy for sure. Thanks!

1empyrean on An old elephant learns new tricks

2 years ago

I think your list looks fun, but if you want to sling spells, Shenanigans , Waves of Aggression , Icefall , and Volcanic Vision all seem like they could fit.

I've got a boros deck that uses Fall of the Thran and Emeria Shepherd to fuel some other ridiculous stuff. More Quintorius decks could definitely use this combo.

theskunkcatcher on Brago, King of Lost Friendship

2 years ago

davidsays1 Oh yeah, Fall of the Thran is definitely gross with Brago

davidsays1 on Brago, King of Lost Friendship

2 years ago

If you really want to lose friends, you can do what my deck does run even more mana rocks, less lands, and Fall of the Thran keep on bouncing it with Brago to keep blowing up all lands since you have tons of mana rocks you are safe.

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