Fall of the Thran

Fall of the Thran

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

— Destroy all lands.

, — Each player returns two land cards from their graveyard to the battlefield.

Latest Decks as Commander

Fall of the Thran Discussion

abby315 on An old elephant learns new tricks

3 months ago

Ooh 1empyrean thanks for the suggestions! Fall of the Thran is spicy for sure. Thanks!

1empyrean on An old elephant learns new tricks

4 months ago

I think your list looks fun, but if you want to sling spells, Shenanigans , Waves of Aggression , Icefall , and Volcanic Vision all seem like they could fit.

I've got a boros deck that uses Fall of the Thran and Emeria Shepherd to fuel some other ridiculous stuff. More Quintorius decks could definitely use this combo.

theskunkcatcher on Brago, King of Lost Friendship

4 months ago

davidsays1 Oh yeah, Fall of the Thran is definitely gross with Brago

davidsays1 on Brago, King of Lost Friendship

4 months ago

If you really want to lose friends, you can do what my deck does run even more mana rocks, less lands, and Fall of the Thran keep on bouncing it with Brago to keep blowing up all lands since you have tons of mana rocks you are safe.

Kutsu on Thran: The Untold Saga Of Modern's Destruction

5 months ago

I love how you can use your land slot ( Bojuka Bog ) as a combo piece. I might try a list with just Bojuka Bog and Fall of the Thran on my own. Thanks for the amazing idea!

Epicurus on BLRM (Bureau of Land and Resource Management)

5 months ago

Lhurgyof, thanks for the comment! I'll check out your deck later. If you're interested, look at my other land destruction deck: Klothys Hates Your Lands, though I haven't played that one in a bit.

Fall of the Thran was the last card I cut from this deck, which I removed to make room for Vedalken Orrery (because I only have one instant in the entire deck). I think it works better this way, but it wasn't having problems before I made that change, so who knows. 6 mana is a lot for this deck (yeah, just ignore that part of the 2nd commander; he's just there to add green to the color identity and be an overpaid dork).

The balance stuff is right out. I would lose way too many artifacts to those cards. God(s) willing, my meta never figures that out.

Storm Cauldron is an interesting idea, definitely. I have it in my Yarok Loam deck, and it's a powerhouse there. Not sure how effective it would be in this deck, but certainly worth playtesting. I'm concerned about opponents getting double uses out of that one land they get away with having, and then keeping it in their hands so that I can't blow it up. Again, worth playtesting.

Constant Mists is much the same. Great idea, but I often go many turns without any land in play. I have plenty of mana to cast spells because of rocks and dorks, but no land to sac for the buyback. Still, worth playtesting. It's one of my favorite underrated cards.

Thanks again!

Lhurgyof on BLRM (Bureau of Land and Resource Management)

5 months ago

Have you considered Fall of the Thran , Cataclysm , Restore Balance , Magus of the Balance , and/or Storm Cauldron ? All are fun stax/land destruction pieces.

Constant Mists and Glacial Chasm might be good stall pieces until you can get a win-con going.

+1, cool deck. Reminds me of my Jund take on land destruction:

Terra Solutus

Commander / EDH Lhurgyof


berryjon on Brought Back Lotus Land Destruction *Primer*

7 months ago

A word of advice - Cleansing Wildfire is not Land destruction as it allows the target to go get a replacement land. I'd recommend looking into Dingus Egg , Molten Rain , Fall of the Thran or even Ajani Vengeant .

I also talked about Land Destruction in Pattern Recognition a couple weeks ago, so that might help.

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