(0): Remove target attacking creature you control from combat and untap it. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
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|Commander / EDH||Legal|
Reconnaissance occurrence in decks from the last year
Latest Decks as Commander
6 days ago
Nice deck! I have a few suggestions for you but I'm going to limit myself to only 1 suggested cut though.
I'll start with my cut suggestion and why. Door of Destinies does nothing for your current board, requires gas after it comes down, and @ 4 mana it's pretty expensive in aggro.
My suggestion to replace it is Reconnaissance. It allows you to attack with EVERY creature safely, deal combat damage in most situations, and have every one of those creatures untapped by the end of combat. It also has good interactions with Drana, Captivating Vamp, and most importantly Stromkirk Captain/Stensia Masquerade.
Purphoros, God of the Forge is a great way to add reach to the deck so you aren't 100% reliant on combat. Each vamp you cast hits each opponent for 4 each thanks to eminence.
Scapegoat can pull double duty but it depends on 2 things. A: if you add Purphoros, it doubles as a finisher and B: If you see a lot of wraths that don't destroy in your meta (exile, tuck, -X-X, sac, etc.) it allows you to redeploy quickly and get eminence triggers again.
Feel free to check out my list for ideas. They're honestly pretty similar. Upvotes on any of my decks are appreciated. Edgar's Dega Vampires
6 days ago
Reconnaissance will allow you to attack with EVERY creature safely, still deal combat damage in most situations, and you'll have EVERY one of those creatures untapped by the end of combat. (Check my decks description for more details of how to abuse this card Edgar's Dega Vampires)
1 week ago
Any reason you don't run Reconnaissance? That card is gross in a go-wide strat (especially if you get first strike) and it helps you swing all out to push max damage every turn without leaving yourself open to the inevitable crackback.
2 weeks ago
Coat helps everyone's creatures and can backfire against other tribal or token decks. Door does nothing for your current board, costs a lot of mana for an aggro deck, and requires you to have creatures in hand to 'fuel' it after you play it.
Shared Animosity and Mirror Entity are pretty self explanatory.
Reconnaissance allows you to attack with EVERY creature safely, you'll have every one of those creatures untapped by the end of combat, and you still deal combat damage in most situations. You can untap to avoid bad blockers (only situation you don't deal combat damage), you can untap after first strike (handy for getting counters from Drana, Liberator of Malakir to your whole team and busted with Stromkirk Captain/Stensia Masquerade), and you can even untap after regular combat damage (the creature isconsidered attacking until the end of combat step ends).
Feel free to check out my list for ideas. It's one of the top rated Edgar lists on this site with lots of comments to sift through for more ideas. Upvotes on any of my decks are appreciated. Edgar's Dega Vampires
1 month ago
Long story short or tldr for the kiddos: Attack with EVERY creature safely, deal combat damage in most situations, and have every one of those creatures untapped by the end of combat.
1 month ago
For everyone coming here looking for help or an up-to-date decklist and getting no responses or updates: Please check out...
Commander / EDH
SCORE: 151 | 172 COMMENTS | 23201 VIEWS | IN 54 FOLDERS
Upvotes are appreciated, I'm trying to get it ranked as high as possible for people to find and reference easier!
The Original Reconnaissance Edgar Build. It's a very optimized Edgar list and I keep it up to date and actually respond to questions and other comments.
1 month ago
I don't know about the monarch mechanic but I have a suggestion for you. Copied/Pasted from my own Edgar list:
How to break combat:
The intended use of Reconnaissance is pretty straightforward, allowing you to dodge most combat tricks, unfavorable blocks, etc. In itself a nice ability, but this card has a few tricks hidden up it's sleeves.
1) After damage is dealt players recieve priority (the chance to use spells and abilities such as Reconnaissance) while creatures are still considered 'attacking'. This means that you can use Reconnaissance to untap your creatures even after damage has been dealt, effectively granting them pseudo-vigilance. No, the "neither deals, nor recieves damage" part is not applied retroactively and technically doesn't even exist on the oracle text anymore since the rule it's referring to no longer exists. Not bad for a 1-drop enchantment.
2) Since you can attack with all your creatures every turn with no fear of losing any, you'll have more attackers than your opponent has blockers, resulting in more unblocked creatures and therefore more damage.
3) Here's where it really gets fun. Players recieve priority after EVERY combat damage step. This means that you have a chance to use Reconnaissance AFTER first strike damage, but BEFORE regular damage. This is especially broken with Stromkirk Captain/Stensia Masquerade as it makes combat entirely one-sided.
Edgar's Dega Vampires for reference.
1 month ago
This card allows you to attack with literally everyone, have every one of those creatures untapped by the end of combat, and you still deal combat damage in most situations. Edgar's Dega Vampires here's a link to my list, it has more details on how to abuse this card.