Combos Browse all Suggest
- Curiosity + Niv-Mizzet, the Firemind
- Curiosity + Hellrider
- Curiosity + Psychosis Crawler
- Curiosity + Laboratory Maniac + Psychosis Crawler
- Curiosity + Invisible Stalker
- Curiosity + Impact Tremors + The Locust God
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Enchantment — Aura
Whenever enchanted creature deals damage to an opponent, you may draw a card.
TheoryCrafter on Jesus take the Wheel
1 week ago
Damn has white in it so its not legal for your color identity.
Have you considered Liliana's Caress or Peer into the Abyss? Each works as a double punch with Jace's Archivist. Other cards for 2 card combos to consider are Curiosity to go with Niv-Mizzet, Parun and Symmetry Matrix to go with The Locust God.
Another alternate win card to Consider would be Triskaidekaphile. Not only will you have another no maximum hand size card, but the activated ability can work as a late game mana sink.
Considering all the discard, may I also recommend artifacts that shuffle your graveyard back into your library? This includes, but is not limited to, Campfire, Cranial Archive and Elixir of Immortality.
I hope these help. Thank you for reading me out. Happy Hunting!
Serinsar on In Soviet Russia, Snake Hug You!
1 month ago
It's an interesting deck for sure! I've only playtested it a few times, and 1v1 at that, so I don't have a good idea of how the deck functions in real life. I can see the politicking from forcing people to draw extra cards be useful - punch somebody when they're down, and that helps bring them back up! And maybe buys you an ally for a few turns too. Seems fun.
The card draw is certainly insane once you get it going, and it's fun generating a massive horde of snakes. I think you need more ways to benefit from it though. Also, if there's anything in Temur colors that slows down how fast your opponents can play, that might be good too. After all you don't want your opponents to be able to do too much with the cards you help them draw.
If you wanted more consistent Niv-Mizzet combo wins you could throw in Keen Sense and/or Curiosity. But I'm guessing that's merely in there as a tertiary wincon.
I'm guessing Thriving Moor is supposed to be Thriving Isle?
Niko9 on New Saheeli Brew Ideas
4 months ago
Ha, yep I agree on Chandra. There may be more powerful walkers, but she does 3 really useful and unique things, and I definitely have decks that can use each mode depending on the board, so she's almost always the card you want to draw.
Honestly, I've never found a home for Flux Channeler but I keep trying : ) Just being a creature in your noncreature deck makes it tough. I just feel like there has to be a way to break it with walkers and cherrios, but I haven't wrapped my head around how to do it yet.
I also wonder if Saheeli could work with a Emry, Lurker of the Loch build. I used to have a Emry deck that used recurring Aether Spellbomb to great effect, and you could use that spellbomb as a Saheeli target too.
Or, there is also Curiosity effects. Thopter Spy Network might be really nice with Saheeli's minus ability.
Ha, I feel like there are a lot of options, and they all seem pretty decent : )
legendofa on Card Analysis #1 - Dreadhorde …
5 months ago
Since nobody's suggested an Article #10 card yet, I'm going to nominate Vedalken Heretic. It's not a card that gets a lot of use, but it has a distinct flavor tied to its home plane, and it has an effect similar to more well-known cards like Curiosity, but with one important distinction. I think it could be a good subject for analysis.
GregariousG on You Wouldn't Download A Spell | *Primer*
6 months ago
Parallel Lives wasn't intended to double the tokens Ivy produced. Parallel Lives was there to make more copies of Ivy herself. However, I'm curious. How does that interaction work? If I have two sets of Curiosity on another creature and Ivy then Second Harvest, do the additional copies get attached to a creature or do they just enter without a target? Thanks!
TheOfficialCreator on U/G Bogles
6 months ago
Ophidian Eye and Helm of the Ghastlord appear to be the only Pauper-legal Curiosity enchantment effects, but they're a little high mana value.
I might recommend Tandem Lookout maybe, or Entourage of Trest if you think the game will last long enough for you to play it.
Deliberate, Opt, and Consider are some standard card draw spells you could use.
7 months ago
Niv-Mizzet, Parun seems like a nice inclusion. For me Blistercoil Weird and Delver of Secrets Flip feels underwhelming in edh you can swap them for some more draw or since you like cipher even Triton Shorestalker and Mist-Cloaked Herald.
Since you asked for card draw suggestions the main staples are X spells like Blue Sun's Zenith,Pull from Tomorrow, 4 CMC type Fact or Fiction / Steam Augury or Behold the Multiverse stuff and cantrips like Brainstorm, Ponder etc. There are also wheels like Windfall. Have you checked Scryfall? Their search engine is rather easy to use.
I still haven't build my Niv deck but I plan to put in the transmute package to find me the three combo pieces
Dizzy Spell for Curiosity
Drift of Phantasms for Tandem Lookout or Ophidian Eye
Hope this helps. Cheers!
multimedia on My Highest Powered Deck
7 months ago
Hey, you have an interesting/fun deck, but sorry it's casual power level (PL) 5 at most.
Lands in the manabase and ramp sources are a big sign of what PL. A low budget manabase that has Highland Lake and Temple of the False God isn't PL 7-8. Very little ramp with a 4.0 avg. CMC is not PL 7-8. Please get rid of Temple of the False God.
It's difficult to get to PL 8 or higher on a low budget because the best lands and mana rocks are some of the most expensive cards in Commander. At best on a low budget unless playing mono-colored you're looking at PL 6. Your deck doesn't have any instants or sorceries? Izzet has many good low budget instants and sorceries especially for draw.
You have an infinite combo Niv-Mizzet, Parun + Curiosity, that helps to have a higher PL. Although, Niv-Mizzet, Parun is better as a win condition when it's the Commander not inside the 99. You have many potential other win conditions: Purphoros, God of the Forge, Reckless Fireweaver, Impact Tremors, Nettle Drone, etc., but lack enablers to combo with these win conditions.
To increase PL your deck needs to be more tuned to get to the final goal which is to win the game. PL 8 uses just about all cards in the deck to help to assemble a combo win, ramp, tutor, draw, protect the combo or stop an opponent's combo. If a card doesn't help to do one of these then it's not needed in the deck. Don't try to get to PL 8 unless you can spend for expensive price cards instead shoot for PL 6.
Here's some low budget cards to increase the PL of your deck:
- Arcane Signet
- Talisman of Creativity
- Izzet Signet
- Mind Stone
- Shivan Reef
- Cascade Bluffs
- Glint-Horn Buccaneer
- Tandem Lookout
- Ophidian Eye
- Frantic Search
- Arcane Denial
- Pull from Tomorrow
- Fact or Fiction
- Sigil of Sleep
- Basilisk Collar
- Banishing Knack
- Everflowing Chalice
- Retraction Helix
- Expansion / Explosion
- Dualcaster Mage
- Solve the Equation
- Ral, Storm Conduit
- Memory Deluge
- Chaos Warp
- Grixis Panorama
- Temple of Epiphany
- Izzet Boilerworks
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