Ramses, Assassin Lord
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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Ramses, Assassin Lord

Legendary Creature — Human Assassin

Deathtouch

Other Assassins you control get +1/+1.

Whenever a player loses the game, if they were attacked this turn by an Assassin you controlled, you win the game.

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Gidgetimer on Doubt with Ramses, Assassin Lord …

1 year ago

Ramses, Assassin Lord cares about the controller of the assassin when the attack was made. The entire sub clause of the "win the game" ability must be considered as a whole.

Aspitxon on Doubt with Ramses, Assassin Lord …

1 year ago

This question only makes sense on formats where more than 2 players play i.e. Commander. What does the "controlled" mean? Let's imagine that I control an assassin, Royal Assassin for example, and an opponent takes control of said assassin and attacks another opponent who loses the game on that turn. Would I win the game if I control Ramses, Assassin Lord?

FauxFaux on Card creation challenge

1 year ago

Kolo Meha, Demolitionist of the Kentsu

Legendary Creature - Human Wizard

"With a plane shattering boom, the keep of Ramses, Assassin Lord was annihilated. Once an imposing mansion of the Imperial Regent, following the application of seventh circle magic, was little more than cinders and ash."

3/3


An old Legend from well, Legends block. Make a card for another old legend, coincidentally someone Kolo Meha killed referenced above, Zalgadib, an efreet in service to Ramses Overdark!

DemonDragonJ on Alternate Win and Loss Conditions

1 year ago

With the release of Dominaria Untied, I have added Ramses, Assassin Lord to this list.

TheoryCrafter on Dominaria United Spoilers

1 year ago

Here's my take:

Glad to finally see an Alt win Card in a new color scheme. Ajani, Sleeper Agent should be a boon to anyone looking to a Selesnya infect deck. If built right Abzan Infect Storm with Hand of the Praetors could be a possibility.

While Karn, Living Legacy doesn't add anything new to Tron or animate noncreature artifacts, it should be a help in Karn Tribal decks. The first ability can either help cast Karn Liberated sooner or be a support for the constructs made by by Karn, Scion of Urza. Plus it's ult can get around the Karn, the Great Creator/Mycosynth Lattice combo. KLL's power may be in its subtlety, but there's more to it. And I can't figure it out.

I'm liking the enlist mechanic. It should mesh well with exalted and other abilities and mechanics that give creatures a bonus for attacking alone.

The read ahead mechanic on the new sagas is a brilliant idea. You can farm the lore counters with Power Conduit, move them onto non-saga cards like Mind Unbound or speed up other Sagas through Nesting Grounds.

No new slivers or thrulls. Disappointing, but not unexpected.

As happy as I am about Liliana making an appearance, why reprint Liliana of the Veil, but not Arvad the Cursed? I don't know, maybe I'm being ridiculous.

Shivan Devastator is the kind of card I'd like to put in a monored Dragon deck. Now if the price can only come down a lot.

Tear Asunder is a huge upgrade from Revoke Existence.

While playable in 1v1 games, Ramses, Assassin Lord's alternate win ability is meant for multi-player. Unless of course you build a deck where everyone loses and Ramses prevents that.

Overall, we got a good set.

Slurpz on Peek-a-boo Kadena v. 1.0

1 year ago

Sweet deck! Did you see Ramses, Assassin Lord yet? Your only assassins are Silumgar Assassin and the tokens from Vraska I think, but you can do a legit assassination win by morphing Silumgar which would be amazing.

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