Destroy target creature or planeswalker.
|Have (3)||Bluboltar , Thunderbeard , metalmagic|
Combos Browse all
|Commander / EDH||Legal|
Hero's Downfall occurrence in decks from the last year
Latest Decks as Commander
Hero's Downfall Discussion
5 days ago
Ox of Agonas is a cool card but due to the fact that is doesn't trigger your commander's ability, or synergize with all your tribal buffs, I would consider dropping it (but that's just me).
5 days ago
Hero's Downfall can't interact with anything on the stack. When a spell or ability refers to a game object by only a type it is talking about a permanent of that type. On the stack cards are "TYPE spell", in all zones besides the battlefield and stack they are "TYPE card". Since Hero's Downfall only says "creature or planeswalker" and doesn't say "spell" or "card" it can only target a creature or planeswalker that is on the battlefield. Since Carnage Tyrant will have hexproof on the battlefield, it can not be targeted by Hero's Downfall .
If a card can target a creature spell hexproof doesn't do anything on the stack. Gladecover Scout could be countered by Bone to Ash . Venser, Shaper Savant could return a spell Carnage Tyrant to hand, but not a permanent one.
5 days ago
1 week ago
1 week ago
Your sideboard is typically meta-dependant, as you can't have answers to everything.
You should probably have multiple cards you can swap in and out for your sideboard and sometimes your main since sideboards are meta dependant.
Damping Sphere is a really good counter against Storm decks and big-mana decks like Tron and Amulet Titan which place down lands that can sometimes generate 2 or even 3 mana.
You should have some forms of mass graveyard hate. Withered Wretch might be decent or slightly better than Surgical Extraction , but there are other cards that at a tap of a card can make a graveyard vanish. Or maybe just move a die around. Ashiok, Dream Render is an example.
Feed the Swarm might be a decent suggestion if you want to go after enchantments, or if there are too many problematic enchantments in your meta. Blood Moon is not something you should be too careful about since you're in mono-colors with 2 non-basics. You should be fine without enchantment removal, but this is something that's meta-dependant.
Murderous Rider is a pretty decent removal card, granting you both a chump-blocker/attacker and getting you removal as long as you have enough mana. However, modern is a turn-4 format, and it values having 3 or fewer CMC/MV cards. A 4 mana card had better win the game, and anything that's at 5 or above will either be placed into a commander/standard deck or a control deck. I recommend Fatal Push as a better piece of removal, but you can keep Murderous Rider in it since it's basically a Hero's Downfall .
1 month ago
Cheaper additions, most of the EDH staples:
1 month ago
Must Add Arcane Denial
I'm not totally sold on Fact or Fiction anymore btw, nobody 5/0s anymore and you don't exactly have buckets of yard synergy (outside of Kess, Vizier, and Crackling Counterpart). I think your curiosity subtheme is a strong enough source of card draw, without paying 4 mana for 2-3 cards which every opponent sees. Also, just please put one of the Niv Mizzet's in here for combos.
Also not sure you need Frantic Search? It provides pretty good digging, but I Guess why dig for removal when you could just run more removal? If you want the dig I might run Impulse instead. It's not free but it isn't a lot and sees more cards.
Removal wise I think you're missing some staples. In my mind running Doom Blade, Go for the Throat, Hero's Downfall, Rapid Hybridization, and Pongify would really tie this together. Additionally I do not really like the Hagra Mauling or Malakir Rebirth. You should not count them as lands, the Malakir Rebirth isn't exactly inside this decks theme Hagra Mauling is just bad removal compared to your other options (See Murder).
Feed the Swarm would be a good include as well. Enchantment Removal is something you will absolutely need in our group and struggle to get in these colors.
Mirror Gallery. I question if this is necessary at all, given every copy of Sakishima would have this effect. However, a mirror gallery would likely tighten up consistency with that effect. You won't necessarily need to cast Sakishima, especially if its commander tax gets really up there.
Oh, I'm not entirely sure you've recognized how good Vial Smasher + x Spells are. X spells on the stack have CMC equal to what you spent on them, so like a Blue sun's Zenith or Pull from tomorrow could just absolutely destroy people.
Mogg Salvage is wack, but I like it. I'd put it towards the top of the cut list though.
Overall I think this deck works pretty well as it is. To improve this deck I think you need to streamline your control elements in the form of cheaper and more effective removal/counterspells. You have missed a lot of our table's current meta as well, but i should warn you that Dean has a Breya deck that has been very controlling recently. You cannot expect to maintain a Sakishima/Vial Smasher board state for very long, and it would probably not get very large before it is dealt with.
1 month ago
Mastermind's Acquisition Is a great card to combo with Xiahou Dun, the One-Eyed. You can make a 15 card board and put some cards in to help against certain decks that gives chainer some issues (blue white control--Nevi's Disc, Hero's Downfall and the like, Sword of Sinew and Steel, etc.) it allows you to run 15 extra cards without having them eat up space in your deck.
Thought-Knot Seer is great for some recurring hand hate
Flesh-Eater Imp is also a fun sac outlet and an alternative win con.
Volrath's Stronghold is good for saving some of your cards from graveyard removal and I have been debating Phyrexian Reclamation and or Tortured Existence. Fortunately I have not seen too many EDH decks with a lot of dedicated grave hate.
Disciple of Bolas is also an all star card, he keeps chainer going like you wouldn't believe