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Ajani Goldmane
Planeswalker — Ajani
+1: You gain 2 life.
-1: Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.
-6: Create a white Avatar creature token. It has "This creature's power and toughness are each equal to your life total."






KongMing on
"White Krauts" - Mono White Soldier Deck
4 months ago
Ajani Steadfast is good for what you want, but how about Ajani Goldmane instead? He also gives your board Vigilance, and his ability is only -1 instead of -2, so you can use him more times before he goes down, and have blockers to keep him safe still.
MagicMarc on
Totes My Goats
3 years ago
@McToters; Thank you for the suggestion! I can try dropping Ajani Goldmane and giving this a spin. I like that it can get tutored up with the Kithkin Harbinger. I also like it can be a mana sink for Springjack Pasture. And if I have mana and even 1 goat gets through I can pump the heck out of it. I like Ajani's vigilance add but this might win me more games. Might be worth more copies of it in the deck. Definitely will try it out!
benbeldner on
Black and White - please help!
4 years ago
libraryjoy i got a lot of the suggestions that you made and I am already enjoying the new deck! I was wondering if you could also take a look at my sideboard. These are other cards that I own. Some of them are a little extreme, like Armageddon for a mana - ramp deck, but should I put any of these in my main deck? Or leave them in my sideboard depending on the opponent? Another card I am considering is Sunblast Angel . Its ability to destroy all tapped creatures could be used with Blinding Light , but I feel like that would not happen enough to make it worth it.
What are your thoughts on Planeswalkers? Some that I am considering that are on the more affordable side but still good cards are Sorin, Solemn Visitor , Liliana, Waker of the Dead , Ajani Goldmane , and Ajani, Caller of the Pride . I would consider getting two of these because they are only about $4 each. Or should would it be worth it to buy only one PlanesWalker and get Sorin Markov ?
Again, I really appreciate all the help! MTG is a lot more fun when your deck works well!
GeneralGarfunkel on
Karlov, life GANG
4 years ago
You could definitely add some pay offs for your life gain triggers like Dawn of Hope, Well of Lost Dreams, Cliffhaven Vampire, and Boon Reflection.
There are also tons of other cards that get counters when you gain life such as, Sunbond, Light of Promise, Ajani's Pridemate, Wall of Limbs, and Bloodthirsty Aerialist which can all become problems very quickly since its per trigger of life gain.
You could also look into more spells that trigger at the end of turn if you gained a certain amount of life. Resplendent Angel, Regna, the Redeemer, Regal Bloodlord, Angelic Accord, the new Witch of the Moors, and Griffin Aerie.
And then adding more consistent forms of life gain will let you get more triggers therefore making you a bigger threat. Drana's Emissary, Shattered Angel, Soulmender, Nyx-Fleece Ram, Ajani's Mantra, Ajani Goldmane, and Palace Siege.
Finally, I've seen enough people win with Felidar Sovereign not to recommend it to any life gain deck.
king0fclubs on
Steal From the Rich, Give to the Poor
4 years ago
Things I like:
I think it is a good idea that you have a good number of things to dissuade being attacked. Propaganda effects will be big for keeping people off your back.
The Sabotage section seems solid and you should be able to put the pressure on the problem player as needed.
Treasure Nabber is a great ramp card for this deck and with the bonus of being able redistribute afterward, should be solid.
Starke of Rath-I've always been curious to see him at work and he will be interesting here. Might need to be careful how you use him, but as far as removal goes, the guy is going to kill a fair bit of stuff, should be fun.
Smothering Tithe-great way to get tokens to give away and perfectly on theme! Only shame is they go away once used so it won't help your permanent count too much, but people are probably only going to use them when they really need them so who knows.
Humble Defector-Great card draw especially if you can work out a deal with whoever you give it to. Overall, I think you are going to be able dig pretty deep into your deck which is always nice.
Things I'd replace:
Pride Guardian-likely only going to get you 3 health and die, not particularly worth a slot
Viridian Longbow-a good card in a combo deck but i don't think you will get much from it here, a lot of man to equip makes it tough to use well
Goldmeadow Dodger-not likely going to impact things much
Longbow Archer-not likely going to impact things much
Reckless Cohort-this guy is gonna get himself killed or get someone mad at you
Somberwald Vigilante-not likely going to impact things much
Felidar Sovereign-Sovereign is interesting, I haven't seen it ever win someone the game, but I have seen it turn everyone at the table against the player. The other side (and this is probaby personal preference) is it might feel a little anticlimactic winning this way, but again I've never seen it. I'd say try it out and see how you feel though, it is 100% a legitimate way to win especially in a Zedruu deck
Sword of Vengeance-Not sure on this one. The stats it gives are good, but I don't think there are ton of creatures in your deck that will use it super effectively. The highest power you have right now is 3 I think, so at most they are going to be 5 power, which isn't bad but compared to some of the things they will be up against. However it is hard to know what things you are going to be taking, so maybe it will come in handy. Might need to playtest.
Suggestions:
Sol Ring-it is too good to ignore. Between Zedruu eating 3 mana with that ability and some of your cards hitting 7 CMC you are going to want this extra 2 mana.
Illusionist's Bracers-when equipped to Zedruu you can give away double the stuff. Also works with Bazaar Trader, Humble Defector (you get 2 cards when your opponent uses it too!), Starke of Rath
Chromatic Lantern-having the right colors will be important to using zedruu's abilities and this will free you up from having to worry about that too much
Cultural Exchange-a pretty quick way to re-balance the board, pricey manawise but pretty worth it, especially if you use it give your opponent a ton of things you own (for the same amount of mana Zedruu can only give away two things. If you do this for even 3 creatures are being more effecient and it is a decent jump up for your next Zedruu draw/lifegain)
Well of Lost Dreams-Double the number of cards you get on your Zedruu upkeep effect.
Cradle of Vitality-Put the lifegain to work to make your creatures increasingly large each turn.
Debt of Loyalty-not the best way to take control of things but not a terrible one either especially for only 3 mana.
Blatant Thievery-expensive but you get the best stuff the table has
Chamber of Manipulation-I like this on because for the cost of one mana you can take a creature and then have Zedruu give it away permanently (it won't be given back because Zedruu's ability overwrites that part of the Chamber's ability). At 4 mana total and the ability to continually do this each turn I think this is the most consistent and cheap way to steal stuff and give it away
Ajani, Caller of the Pride/Ajani Goldmane/Ajani, Adversary of Tyrants-Potential Little John? Quarterstaff weilding A-John-i is in line with your lifegain strategy and suitably strong for being your right hand man(cat)
Generally, I'd also say take a look at more tokening effects:
Elspeth Tirel/Elspeth, Knight-Errant-Another potential Maid Marian? I like Elspeth since she gives you tokens which you can give away, and she is can potentially win you the game if she sticks around. Livinia is comparatively not as useful in this deck (it shuts down Rakdos, Lord of Riots, but that is about it in our meta I think?)
Crested Sunmare-Gotta give Robin and Co. mounts and it doesn't get much better than a 5/5 indestructible horse
Griffin Aerie-Similar to Sunmare but maybe a little to fantasy for the theme, not sure how you feel
Last notes, I'd say some things to consider would be some of the fancier lands (shock/check lands) to make your colors easier to get, a little more enchant/artifact removal, and a board wipe or two because sometimes it all must go.
All in all, looking good!
Gprinziv on
In-work Voltron
5 years ago
Return to Dust
Revoke Existence
Forsake the Worldly
^ The above 3 are all pretty much better than disenchant because they exile. Choose one or maybe all 3.
For removal, there are a lot of good Oblivion Ring style effects. You might want Gideon's Intervention to stop problematic commanders and the like as well.
Inventors' Fair is anothe good land you could use. Also grab an Ancient Den and Darksteel Citadel as well to maximize artifact synergies. Refurbish , Emeria, The Sky Ruin , and Open the Vaults can also let you get things out of your graveyard.
Don't forget key tutors like Enlightened Tutor and Open the Armory
Reya is probably too expensive.
Sun Titan
is better.
Cut Heavenly Blademaster, you don't have enough creatures to take advantage of her.
Kemba, Kha Regent
would be a more appropriate one because she generates tokens as blockers and swarmers if neede.
I'm not huge on
Nahiri, the Lithomancer
. 5 mana to not really get a lot done but make a 1/1 and equip it once. Similarly,
Ajani Goldmane
doesn't seem to do a lot in your deck. I think walkers like
Ugin, the Ineffable
and
Elspeth, Sun's Champion
might just straight up be better fits. You want to capitalize on that artifact synergy.
If you absolutely need something expensive and threatening,
Zetalpa, Primal Dawn
or
Heliod, God of the Sun
are good options with baked-in indestructible.
as for artifacts and equipment, I don't think you're gonna get a lot out of Voltaic Servant or Voltaic Key . It might be better to put in other cards here. Etched Champion comes to mind.
Land Tax and Smothering Tithe may also be very big includes. The second generates artifacts for anything that needs them as well as makes lots of mana or slows your opponents down considerably. Both are good for you.
Finally, you have some fun infinite mana generation in there but... what does it do? You've got no real payoff for abusing Basalt Monolith. There's no way to chain or bounce things, no aetherflux resrvoir, etc. Maybe instead of Doubling Cube , you run more linear ramp like Sword of the Animist , Explorer's Scope , or Land Tax
Tiphus on
5 years ago
Elesh Norn, Grand Cenobite ; Pearl Medallion ; Archangel of Thune ; Ranger-Captain of Eos ; Rune-Tail, Kitsune Ascendant ; Ajani Goldmane ; Elspeth Tirel Just useful cards for the token deck.
Poseidon31 on
Kemba, Cat Regent
6 years ago
What about Ajani Goldmane or Ajani, Adversary of Tyrants ?
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