Bident of Thassa
Legendary Enchantment Artifact
Whenever a creature you control deals combat damage to a player, you may draw a card.
, : Creatures your opponents control attack this turn if able.
|Have (3)||metalmagic , DudeMan1031 , gildan_bladeborn|
|Want (5)||Icekirby , fexill1892 , Lyzen , lowemal , Cactusman|
Printings View all
|Masters 25 (A25)||Rare|
|Commander 2015 (C15)||Rare|
|Promo Set (000)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Bident of Thassa occurrence in decks from the last year
Commander / EDH:
All decks: 0.08%
Bident of Thassa Discussion
1 week ago
I'm mad that Notion Thief is black, he'd be fun.
2 weeks ago
2 weeks ago
Thank you for upvoting my kykar deck, thought I'd pop in and do the sane for you. I love the spellslinger version of kykar, that's how mine started out. You might want to think of some top of the curve cards to get you to the end of the game. Firstly not a top of the curve card but Impact Tremors is just flat out amazing in this deck. Aetherflux Reservoir Mind's Desire are decent explosive cards that can end games quick. Whirlwind of Thought Bident of Thassa Teferi's Ageless Insight and maybe even The Magic Mirror would all go in this deck pretty well, and if you like drawing cards you should consider Approach of the Second Sun, Drawn from Dreams also you could think about running Talisman of Creativity and Talisman of Conviction because they're both decent. I've got a million other ideas but you've seen my deck list so feel free to snag any card that I'm using lol, especially teferi's ageless insight, use brainstorm after playing that one time and you'll be hooked.
3 weeks ago
Some suggestions from me:
- Thalakos Seer is strong with ninjutsu
- Will-o'-the-Wisp has evasion but is also a good blocker
- Whispersilk Cloak gives evasion and shroud
- Shadowmage Infiltrator is also a good card
- As additional carddraw you could run Coastal Piracy,Bident of Thassa and/or Reconnaissance Mission
- Command Tower is a must play
- Sword of Vengeance and every equipment that gives first strike are good with ninjutsu because you can use ninjutsu after first strike damage.
1 month ago
vitamintuna, you are absolutely correct that the deck is not optimum and runs some seriously jank cards. You’ve made some very good recommendations for cantrips and counters. Also, I have already been playtesting outside of this list with Bident of Thassa (and Reconnaissance Mission) and they will provide excellent card draw. I really appreciate your recommendations on mana rocks, some of which are already in the mail :) I also appreciate your sample list. It is helpful. I only really disagree regarding Mystical Tutor—-the card improves playability and efficiently winning substantially. To be honest, the deck ran even better with both it and Personal Tutor but was then over the $75 limit :( I am, however looking at some transmute cards as an option. Your decklist looks solid for the long-game even, whereas my goal is getting the combo out on turn four with enough counter magic to protect it. I will be rebuilding substantially with mana acceleration per your suggestions and I will revisit the cantrips as well. I appreciate your thoughtful response and the time it took you to rebuild an example deck. Thank you.
1 month ago
Looks good so far. These might interest you: Distant Melody, Ribbons of the Reikai, Bident of Thassa, Reconnaissance Mission, Coastal Piracy, Kindred Discovery, Breath of Fury, Tears of Rage, Coat of Arms, Shared Animosity, Cathars' Crusade, Disrupt, Narset's Reversal, Spark Double, Decoy Gambit, Shieldmage Advocate (helps your opps reuse their removal against each other)
1 month ago
I mean, legendary enchantment artifact, but my god.
Toss in all the cheap evasive creatures, cheap interaction, card draw, etc. It would be so much fun!
1 month ago
Nice deck. I play a very similar and very mean Kumena deck. I also went back and forth on +1/+1 counters and ultimately did settle on it as I felt that combat damage was the most appropriate win con for merfolk (in part because I also play Legacy Fish). I don’t think assembling and executing your infinite mana combo is more efficient than winning with unblockable +100/+100 merfolk or generating so much card draw that you win with Thassa's Oracle. Both of my options also synergize directly with your commander. +1/+1 counters are accelerated by Doubling Season and Hardened Scales. You can flash in Simic Ascendancy on the end step just before your turn, and with a little finesse, win. With Doubling Season, either Kiora Planeswalker is a nasty surprise as well. Massive card draw comes not only from Seafloor Oracle, but from Bident of Thassa, Coastal Piracy, and now Reconnaissance Mission. My version of this deck replaces your standard countermagic and removal suite with Force of Will, Force of Negation, Mana Drain, and Cyclonic Rift but you probably don’t need to be told that these cards are very good. Gaea's Cradle and Growing Rites of Itlimoc Flip are insanely good in merfolk aggro. The only non-merfolk creatures I include (aside from Seahunter) Are Deadeye Navigator, Deepglow Skate, Collector Ouphe, and Vigor. I should say, my merfolk deck is known to beat the seaweed out of many competitive decks. I hope this helps.