Phyrexian Triniform

Combos Browse all Suggest

Tokens

Legality

Format Legality
1v1 Commander Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Vintage Legal

Phyrexian Triniform

Artifact Creature — Phyrexian Golem

When this dies (is put into the graveyard from the battlefield, tokens enter the graveyard before they cease to exist), create three 3/3 colourless Golem artifact creature tokens.

Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate this ability only as a sorcery.)

Housegheist on Imotekhs eternal Artifacts

2 weeks ago

multimedia

First off: thank you for your upvote and in depth analysis. It really helped to trim some cards

I agree, that the cmc has to be a lil bit lower. My thought was, if I reanimate them I do not have to pay the cost. But sure, 3.5 is a bit high.

I cuttet Phyrexian Triniform as I think, once in a million I can trigger it’s encore. Triplicate Titan on the other hand fits the whole strategy, provides enormous evasion and evasive artifact creatures if it dies. I will give it a try, Hexmark Destroyer connects hard or creates room for other creatures… and is a necron… it’s sooo hard… but doesn’t fit that well.

But I admit that Darksteel Juggernaut is just a resilient but not always big threat… like a “win more” option. Hasn’t made the cut, as well as Diamond Mare, Phyrexian Fleshgorger and Technomancer. The last one was hard, but I do not think that I can abuse it’s ETB often enough. You where also right with Szarekh and Scarecrone, they are new to the list. I like Ugin and thought 1/3 of my spells would be enough, maybe he doesn’t make it… otherwise he provides support in pseudo-card-draw, removal and cost reduction,… have to think about it. Unfortunately Tortured Existence is not in my collection, therefore I didn’t choose it. I made also room for War Room and Phyrexia's Core (and Darksteel Citadel as well… what was I thinking :D

Mind’s Eye should provide a lot of (needed) continuous card-draw. Sculpting Steel was already in the list… but I have to ask… you would cut Mirrorworks? It is an Bramble Sovereign for ANY artifact… creatures as usual artifacts as well… it’s a bomb! :O

multimedia on Imotekhs eternal Artifacts

2 weeks ago

Hey, well done so far. I agree, Szarekh is less good as Commander. Imotekh can be a combo piece for infinite Necrons, that makes it better as Commander.

Szarekh seems good in the 99 though when playing Imotekh as Commander, could put artifacts in your graveyard and if you return an artifact to your hand that you milled it triggers Imotekh. Szarekh flying in combination with Imotekh's menace pump making it 5/6 and playing so many other artifacts it can consistently trigger to create Necrons.

For some cuts to get to 100 cards consider streamline the high CMC cards? The avg. CMC is high at rounded up 3.5, reducing this average can help gameplay. The best here are Wurmcoil Engine, Marionette Master, Bolas's Citadel, Their Name is Death, Noxious Gearhulk. Honestly, you could cut the others, 6 CMC or more, to reduce the mana curve.

Wurmcoil, Marionette, Triplicate Titan and Phyrexian Triniform all combo with Altar + Deathmantle. I don't think you need four huge creatures who do this. Cutting Triniform and Triplicate will not change strategy much as they're the weaknest of the four.


Some cards to consider cutting:

Some improvements within your budget, consider more lower mana cost repeatable ways to trigger Imotekh?

Tortured Existence, if you have two artifact creatures in hand you can alternate discarding and putting into hand each time triggering Imotekh for . Scarecrone can reanimate an artifact creature at instant speed.

Others to consider.

Good luck with your deck.

4to16characters on Primer: Kozilek, The Great Distortion Of The Board

4 months ago

This list gave me inspiration for my own first deck years ago so I thought I'd add to it. There's been a lot of colorless/land cards added in the past few years but here are several that I really thought added something of value over most other cards:

Protection: Commander's Plate

Haste Enabler: Crashing Drawbridge

Ramp: Diamond Lion Forsaken Monument

Tutors: Moonsilver Key

Beaters: Phyrexian Triniform

Graveyard Hate: Nautiloid Ship Unlicensed Hearse

Utility: Wandering Archaic  Flip

Lands: Bonders' Enclave Urza's Saga War Room Yavimaya, Cradle of Growth

I have my own list on my profile for anyone curious about even more options. Also final caveat, my list is based off my own meta, which is pretty casual at best. If your meta is more cut throat definitely consider more interaction and lower cmc options over others. Tutors will do wonders for you as well.

Hi_diddly_ho_neighbor on Commander Legends: Battle for Baldur's …

6 months ago

Well, the Maze's End price spike is starting. Interesting that it had a spike just before New Capenna and then came down. Did people think gates would be in that set or something?

Gond's Gate looks good. I wonder who the new gates commander will be now that Golos is banned (such a stupid banning). Perhaps we will see one spoiled in this set?

Alaundo is reeeeeeaaaaallly interesting. Jhoira of the Ghitu was one of my first commanders, but she is too slow by today's standards. Alaundo is in a stronger color pair and you can cascade up the mana curve if you order your "suspended" creatures correctly. I like this one.

Jan Jensen is also really cool. Definitely breakable with Clock of Omens and a card like Liquimetal Torque to turn Jan into an artifact. But I just like him because he is the first commander since Feldon of the Third Path that makes me want to jam my deck full of Phyrexian Triniform-esq artifact creatures and keep bringing them back. His ability doesn't actually bring them back like Feldon's does, but something about him made me instantly think about that strat. Make a legendary Goblin Welder you cowards!

Elf0491 on it's all ore nothing

7 months ago

Some suggestions:

In my opinion, the newer cycle of spellbombs is a lot better than the old one, since they let you do both options. For these colors that would be Horizon Spellbomb and Origin Spellbomb.

Ancestral Statue- Can get you an additional bounce effect on one of your splicers.

Triplicate Titan and Phyrexian Triniform- both expensive beaters that are resilient to most removal and generate a ton of value for you. Not sure what your playgroup looks like, but it didn't seem like you had many bombs in the deck, so these might fill that slot!

deadmans_head on Are these Goblin Welder oder …

7 months ago

Gidgetimer

I would see the Dross Scorpion route as 3 card combo, in an Osgir, the Reconstructor deck youre gonna have an artifact in your yard and on the battlefield, even its only an Ancient Den

so any ETB artifact gives you infinite value, even a Skyscanner, Ichor Wellspring or similar ones draw you infinite cards, Solemn Simulacrum draws you infinite Cards and gets all your basics, Meteor Golem/Duplicant destroys/exiles every other non-land permanent/creature, Myr Battlesphere makes infinite 1/1 Myrs, Triplicate Titan/Phyrexian Triniform/Wurmcoil Engine makes infinite larger tokens

So its very hard to imagine a situation where you assemble this combo and not win on the spot or at least get such an advantage, that your not gonna loose as long as nobody can disrupt it, especially considering that this deck has several ways to give its creatures/artifacts haste

of course its not the main win condition, but its three pieces that are good for the deck anyway, that go infinite together, which is very nice

Load more