Estrid's Invocation

Estrid's Invocation

Enchantment

You may have Estrid's Invocation enter the battlefield as a copy of any enchantment you control, except it gains "At the beginning of your upkeep, you may exile this enchantment. If you do, return it to the battlefield under its owner's control."

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Trade

Have (1) metalmagic
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Printings View all

Set Rarity
Commander 2018 (C18) Rare

Combos Browse all

Legality

Format Legality
Leviathan Legal
Limited Legal
2019-10-04 Legal
Commander / EDH Legal
Duel Commander Legal
1v1 Commander Legal
Oathbreaker Legal
Casual Legal
Vintage Legal
Highlander Legal
Tiny Leaders Legal
Canadian Highlander Legal
Legacy Legal

Latest Decks as Commander

Estrid's Invocation Discussion

discipleofgary73 on Somebody Stop Me! v. 2.0

2 days ago

With the tutor and counterspell levels in this deck, I doubt it comes up often, but I worry about what happens against someone else running significant control that's able to lock out or exile omniscience. I wonder if insurance in the form of enchantment copies would be worthwhile. With as many power house cards in this deck, I think a Clever Impersonator would be a worthwhile addition. Copying omniscience, another mana rock to help cast omniscience, ashen raider to screw something else up. There's also Estrid's Invocation and Copy Enchantment, which aren't as powerful unless you feel like running Enchanted Evening. Also, if anyone fires off a Blood Moon, I could see that causing problems. I was thinking of recommending the combo of Thawing Glaciers + Retreat to Coralhelm + Vizier of Tumbling Sands for an effective ramp source with your tutor base, but obviously not worthwhile running 3 basics. Love the deck and use of Oloro! Also Snap is one of my all-time favorite cards, so it's awesome to see it getting some love

channelfireball12345 on Tuvasa’s Enchanted Whore House

3 days ago

Oh sorry, I didn't see that you already have Estrid's Invocation in here.

channelfireball12345 on Tuvasa’s Enchanted Whore House

3 days ago

Speaking of card draw, if you're looking for more on-theme/strategy-relevant options, you could try Snake Umbra, Ophidian Eye, Keen Sense, Curiosity, and Curious Obsession, to name a few. Felidar Umbra also provides great protection; you can slide it over to protect any of your more vulnerable enchantresses if need be, for example, when they're being answered with targeted removal, before putting it back on Tuvasa to protect her and gain a ton of life off a huge swing. Arcanum Wings also enables some sweet shenanigans with your bigger auras, and plays off Tuvasa's card draw trigger nicely. Lastly, Estrid's Invocation, Mirrormade and Copy Enchantment all provide some neat versatility/mana efficient utility to this enchantment-heavy build.

KayneMarco on Tuvasa’s Enchanted Whore House

4 days ago

Peoni: I actually do have a version of greater auramancy in here. Sterling Grove. Reason I went with that rather than the auramancy is because once I pull or tutor into Estrid's Invocation I can copy the grove then sac one of them to tutor for another enchantment. As for solemnity and unlife, I use that combo in my Zur deck and getting it online is much easier than it would be in this deck which is why I went for Ghostly Prison effects. Don’t need to combo with anything else, they work on their own. Utopia sprawl may work better in here than one of the other ones. I will be considering that one. Glad you liked and thanx for checking it out.

majorappliance on Tribal Tribes

1 month ago

The Ur-Dragon would be house. i would say Conjurer's Closet makes sense so you can reset morophon every now and again, plus risen reef is a bonus. Estrid's Invocation similarly so you can copy and reset arcane adaptation/conspiracy etc.

Hi_diddly_ho_neighbor on Sanctify Thy Deck

2 months ago

Hi there!

So I might cut cards like Arcane Laboratory, Rule of Law, and Estrid's Invocation for the missing enchantress pieces (Argothian Enchantress and Setessan Champion) and Mystic Remora. The two stax pieces will only draw ire from your opponents and you aren't really set up to be a stax deck. Invocation is an insanely powerful enchantment, but most of your enchantments are legendary so I am not sure how great it is here.

Also, I'd consider running a few more boardwipes to buy yourself more time to set up. Citywide Bust is alright, but it still misses a lot of problem creatures. Slaughter the Strong or Dusk might be more effective, but that is a matter of choice.

WanderingSpirit on Click here if I can have your name.

2 months ago

Daedalus19876: I definitely plan on making a better mana base for the deck, including replacing the Temple, Bauble, and Geode for the reasons you listed.

All That Glitters is definitely more at home in voltron, so cutting it makes sense.

Lawmage's Binding is easy enough to deal with, so I see why that would go.

Faerie Seer was honestly still there because I was concerned about the CMC, so no problem about cutting it out.

I could see Latchkey Faerie not holding it's own if I was going for stax/taxes into alpha strike.

I am wondering about the rationale for removing Estrid's Invocation, though.

You've helped out quite a bit! Looks like I should do some brewing.

Daedalus19876 on Click here if I can have your name.

2 months ago

WanderingSpirit: My initial cuts would be Temple of the False God (card is bad), decreasing the number of tapped lands, All That Glitters, Estrid's Invocation, Dire Undercurrents (I'd rather run Reconnaissance Mission, for example), Lawmage's Binding, Mana Geode (3-mana rocks with no upside are not my favorites), Wayfarer's Bauble (slow ramp), Faerie Seer (disappointing here, compared to your other creatures), and Latchkey Faerie (only worth it if you can pay prowl cost, which you rarely can here).

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