Garruk's Uprising

Garruk's Uprising

Enchantment

When this enters the battlefield, if you control a creature with power 4 or greater, draw a card.

Creatures you control have trample. (This creature can deal excess combat damage to the player or planeswalker it's attacking if lethal combat damage would be dealt to all blocking creatures.)

Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card.

Latest Decks as Commander

Garruk's Uprising Discussion

multimedia on Naomi's Primal Genesis

15 hours ago

Hey, well done with your budget upgrade of Ghired precon, nice Purphoros.

Quartzwood Crasher is a very good budget creature with Ghired since it can create huge Dino tokens who have trample and Rhinos have trample. Pair Quartzwood and creating Rhinos with Garruk's Uprising for repeatable draw and giving all creatures you control trample.

Dragonmaster Outcast can create a 5/5 Dragon at your upkeep if you control at least six lands which is not difficult to do when playing green with land ramp. Court of Grace at your upkeep can create a 4/4 Angel if you have the monarch or a 1/1 Spirit if you don't. Having the monarch is also repeatable draw at your end step and only one player can be the monarch at one time.


Loyal Apprentice and Loyal Unicorn are budget creatures who care about when you control Ghired. You want to attack with Ghired since then you get his populate trigger, but sometimes you can't attack because it's not safe since Ghired will not survive the attack. Unicorn lets Ghired safely attack because he will not take damage in combat. Creatures you control also gain vigilance which is helpful for defense.

When you control Ghired Apprentice creates a 1/1 flying Thopter with haste at combat before you attack. Enchant a 1/1 flying Thopter with Breath of Fury for a combo of infinite attacks or infinite damage to opponents with Purphoros. As long as the Thopter does combat damage to an opponent then you sac it and attach Breath to the newly created 1/1 Thopter and repeat. Breath can also be used with Ghired by enchanting a Rhino, but you would first need a haste enabler for creature tokens such as Fires of Yavimaya. Then as long as Ghired can safely keep attacking and the Rhino can attack/do combat damage to an opponent you get infinite attacks.

Tyrite Sanctum is a nice support land since for two mana it can repeatedly make Ghired bigger with a +1/+1 counter then sac it to give Ghired indestructible to protect him in combat and from most board wipes as well as from most other opponent removal.


Some changes to consider:

I offer more advice. Good luck with your deck.

multimedia on The old bois

1 day ago

Hey, there's not much to say yet as this is just a list of cards you want to play, nice Swordtooth. Most of what you have so far on the low budget is good, but Decree of Savagery is not playable and Sun-Crested Pterodon, Elfhame Palace, Stone Quarry are really lackluster.

Do you own Gishath? I don't see him here, but I do see Atla. If you don't own Gishath then he's really not worth getting for $20 if you're on such a low budget. Atla is a fine Commander for Dinos and you have her. For $20 you could get many budget cards that are good with Atla rather than just Gishath.

Atla and Gishath will play very differently. Gishath is more straight forward, ramp and Dinos. Atla is more complex since you want ramp, sac outlets for Eggs and Dinos. Marauding Raptor is a combo Dino with Atla to kill an Egg right when it ETB. It also triggers enrage when a Dino ETB.


Some budget Dinos to consider adding:

Some budget cards that have good interactions with Atla and/or Dinos or are ramp:

Some budget land upgrades to consider:

Good luck with your deck.

multimedia on Tiamat and Her Dragons

1 day ago

Hey, for a first Commander deck well done. You have some interesting card choices and nice Ur-Dragon, Gnawbone, Utvara and Sarkhan.

An area to consider improving on is repeatable draw. When you can get draw from simply having a Dragon ETB then this can help gameplay. Some budget repeatable draw sources to consider adding:

Most of these cards give you more than one effect: Temur Ascendancy is also haste enabler, Dragon's Hoard and Kiora, Behemoth Beckoner is also ramp, Court of Bounty can also be cheat a Dragon from your hand onto the battlefield as well as land ramp, Garruk's Uprising also gives all creatures you control trample to break through an opponent's annoying flying Spirit or Angel tokens.

You have Dragon Arch and Quicksilver Amulet which are nice effects to cheat Dragons onto the battlefield, but Court of Bounty is a step above these because it provides other effects. It can be repeatable draw with monarch or lets you play a land from your hand at your upkeep. The monarch is you draw a card at your end step, but only one player in the game can be the monarch. Any player who does combat damage to you or plays a card that makes them the monarch then becomes the monarch and you lose the monarch. You can get it back though and flying Dragons help a lot at attacking as well as blocking for an opponent not to be able to do combat damage to you.


Hellkite Charger is a combo with Old Gnawbone for infinite attacks with Dragons, but if you're playing casual then you might want to avoid a combo like this. I would include it as a win condition with Dragons. There's some budget creature/Dragon upgrades to consider:


You have the three staple budget Rainbow lands already: Tower, Orchard and Ancestry which is great, but you could improve the manabase other ways. If you have a low budget for lands then my advice is replace lands that always ETB tapped with a Tri land. A Tri land such as Jungle Shrine also always ETB tapped, but the color fixing it provides, three colors, is worth it. A land such as Swiftwater Cliffs isn't worth it instead consider Frontier Bivouac?

Archway Commons, Gateway Plaza and other lands like this are not good even though they can potentially make one of five colors. You can't play one of them unless you control an untapped land to pay 1 mana and that's a big requirement just be able to play a land.

Some budget land changes to consider:

If interested I offer more advice including cuts to consider. Good luck with your deck.

multimedia on I Have Not Yet Begun To Fight

1 week ago

Hey, nice version so far with a high budget. Cutting Garruk's Uprising was a mistake, the card is really good in creature decks.

Apex Altisaur and Thorn Mammoth are upgrades for Ravager Wurm and Foe-Razer Regent for repeatable fight. You don't really need Regent since you have Vigor which has a much better ability to put counters on creatures you control. Vrondiss, Rage of Ancients from the new Draconic Rage Commander precon is a target for fight and good with Vigor. He can also be a repeatable source of big tokens to abuse Greater Good, Terror of the Peaks and Garruk's Uprising.

Quartzwood Crasher is a five drop to pair with Garruk's Uprising, another repeatable source of big tokens and it's combat damage trigger goes well when you can double the power of a creature with trample. Garruk, Primal Hunter and Garruk, Unleashed can be repeatable sources of tokens for attacking and fighting. With fight it's easier to protect them to get to their ultimates.

Arcane Signet is a ramp upgrade for Rampant Growth. Harrow is an upgrade for Kodama's Reach. Karplusan Forest, Grove of the Burnwillows, Cragcrown Pathway  Flip are three more Gruul dual lands that always ETB untapped to consider adding. Cinder Glade is an upgrade for Temple of Abandon.


Some cards to consider cutting:

Good luck with your deck.

Housegheist on Ultra Budget Goreclaw (Less Than 35$)

2 weeks ago

Garruk's Uprising and/or Elemental Bond would be a fine and fitting addition, but i guess both (or especially the later) don't fit the budget theme. Fun Fact: In Europe you get both for 1,50 EUR total. The price-stretch between US and EU-prices are huge. Rancor would be awesome if you can grab a cheap version!

If you stretch your budget to about 40, Toski, Bearer of Secrets could replace Keeper of Fables.

Search for Tomorrow could have a home here, too :)

Anyway, I like the straightforwardness of the deck. I'll give it a try for sure :)

RambIe on Beware the Bear

3 weeks ago

nice, id swap out Colossal Majesty for Garruk's Uprising
not only is it another source of draw and trample
it will combo well with Words of Wilding + Your General

multimedia on Tiamat

1 month ago

Hey, welcome to TappedOut and Commander. Nice collection of cards for your first deck, but you've kind of just added cards to add them to make a deck not because they belong with Dragons.

Some advice is to consider getting the new Draconic Rage Commander precon? It's a preconstructed 100 card Commander deck that's focused on a Dragon theme. In the precon are several cards that would be upgrades for your deck.


More advice is consider doing some research at EDHRec Top Cards in Commander? These cards are the most played cards in Commander, called staples and most are budget. EDHRec is a great site to see examples of deck building for Commander. Several of these cards are in the Draconic Rage precon.

You can also look at the budget cards that most people playing five color Dragons use EDHRec Dragons.

The main reason that most of these cards are the most played is because they provide high synergy, effects for Dragons, Dragon tribal effects. Atarka, World Render gives itself and all other attacking Dragons you control double strike which makes each Dragon do more combat damage either to the opponent blockers or to the opponent who they attacked. Crux of Fate can destroy all nonDragon creatures leaving just you with an army of Dragons to attack your opponents unblocked and not have to worry as much about the opponents attacking you after.

Another reason most of these cards are most played is because they have more than one effect such as Dragon's Hoard. It can be ramp, making any one color, as well as repeatable draw making this one card a source of ramp and a source of draw. Temur Ascendancy is a haste enabler letting Dragons attack the same turn they ETB and it's also a repeatable draw source each time any 4 or more power creature you control ETB including creature tokens.


What EDHRec lacks is casual deck building structure advice, basic guidelines to follow to structure a casual Commander deck. Good ratios for a starting basic structure:

When you have a basic structure in place then you can of course add other cards that do other things. When playing five colors ramp is important because ramp also provides mana color fixing from getting lands that can make different colors of mana (Farseek) or from mana rocks (Arcane Signet)/mana dorks (Faeburrow Elder) that can make different colors of mana. Ramp is also just as important when your Commander, in this case Tiamat, has a high converted mana cost (CMC). Tiamat is 7 CMC which ramp can help to cast him and then that same ramp can help to cast other Dragons.

Good luck with your deck.

multimedia on Gishath: The Enrage Tour

1 month ago

Hey, nice version. I've never seen Baton of Morale in a game of Commander.

Garruk's Uprising and Quartzwood Crasher is a really good Dino interaction. Uprising can do a lot for three mana and Crasher is one of the better Dinos. Because you have Glade, Vista, Stomping then Skyshroud Claim is an upgrade for land ramp spell.

Exotic Orchard, Battlefield Forge, Spectator Seating are some land upgrades to consider.


Some upgrades to consider:

Good luck with your deck.

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