Forge of Heroes

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Forge of Heroes

Land

: add

: Choose target commander that entered the battlefield this turn. Put a +1/+1 counter on it if it's a creature and a loyalty counter on it if it's a planeswalker.

carpecanum on Modified Mastery

1 month ago

Opal Palace, Forge of Heroes, Llanowar Reborn

Ranger Class, Aspect of Mongoose, Mark of Fury (Mark of fury especially should be useful to get creatures modified cheap and then pick up the counter, next turn enchant a different creature etc)

Orange+ on Horobi and the Wailers

2 months ago

Hi, KongMing and Profet93.

Lately, Ive started killing Horobi, Death's Wail in addition to the opponents boards on the turn that I play it. Forge of Heroes would in those cases not be very useful for killing other commanders. It does however give me another option for killing Horobi myself (alongside High Market).

Im not sure suiciding Horobi is good in every case. But often, if I can cast something like a Touch of Darkness, my creatures are the only ones left on the battlefield. If Horobi stays in play during the following turns, my board does usually empty pretty quick from all kinds of targeting effects from my opponents. This is a motivator for playing suicide Horobi.

Profet93, lol, you cant just tell me that a card 15 times the monetary value is better than something I play, and expect it to be a good suggestion. If I didnt play budget I wouldnt play 90% of the cards in this deck. But I would also not be playing an original deck. Im obviously not gonna use Cruel Tutor. And if I did want to spend the money, I would much rather just play Demonic Tutor.

So the budet noted for this deck is currently "~100$ total, max 5$ per card (with exceptions)". I would not make exceptions for generally good cards, or good staples. When I do make exceptions, it might be because I really enjoy playing a card, but more often because its a piece that is just essential to play with the theme. If you sort this deck by Card Kingdom prices, you'll see that the only two cards over 5$ are Touch of Darkness and Cauldron of Souls. These cards are exceptional fits with Horobi, and the deck would really suffer by taking them out.

Thanks for your suggestions

KongMing on Horobi and the Wailers

2 months ago

How about Forge of Heroes? Just don't lose control of it, lol.

TheoryCrafter on The Madness of Fractal Being Manifested

3 months ago

The biggest threat to your deck is Solemnity. I'd recommend some counterspells including, but not limited to, Decisive Denial, Quandrix Command and Voidslime.

If you can't prevent Solemnity from entering the battlefield, Fecundity and Soul Net will turn your 0/0 Fractals into a boon until cards such as Fade into Antiquity and Naturalize can be used. Your commander's static ability will also feed into it.

You may also wish to consider cards that affect or are affected by +1/+1 counters. These include, but not limited to, The Ozolith, Swarm Shambler, Bramblewood Paragon, Herald of Secret Streams, Vigean Graftmage, Experiment Kraj and Plaxcaster Frogling.

Scavenging Ooze can give your deck some much needed graveyard hate.

Have you considered Simic Ascendancy with all these cards creating creatures with +1/+1 counters on them? You can move growth counters from Simic Ascendancy to Paradox Zone by means of Nesting Grounds.

Other lands to consider for the deck are Cave of Temptation, Forge of Heroes, Littjara Mirrorlake, Llanowar Reborn, Novijen, Heart of Progress, Opal Palace, Oran-Rief, the Vastwood, Temple of Mystery and Tyrite Sanctum.

Other cards to consider for your deck are Altered Ego, Bioshift, Clone Legion, Hardened Scales, Jiang Yanggu, Wildcrafter, Kiora, Behemoth Beckoner, MirrorBox, Repudiate / Replicate and Slippery Bogbonder.

I hope this helps. Thank you for reading me out. Happy Hunting!

Slashdance on Land of the Lost

6 months ago

Update!

Land Removed: Bojuka Bog, Forge of Heroes, Khalni Garden, Mountain

Land Added: Forest, Vivid Crag, Vivid Grove, Vivid Marsh

Creatures Removed: Borderland Explorer, Emissary of Grudges

Creatures Added: The Gitrog Monster, Elvish Rejuvenator

Enchantment Removed: Retreat to Valakut

Sorcery Removed: Worm Harvest

Sorcery Added: Pirate's Pillage, Regrowth

Instant Removed: Fury Storm

Instant Added: Unleash the Inferno

Jhi69 on The Greendale Human-Beings

7 months ago

Hello friend!

I would like to suggest you some cards :)

Wyrm's Crossing Patrol: This card is a house on multiplayer! The Tokens are exiled at the end of combat BUT it's still +3 counter on Kyler on each attack if you play in a four player pod

Odric, Master Tactician: choose how to block and dont block its insane. just oneshot some people without resistance

Maja, Bretagard Protector: will give you for every Landdrop a human body to pushes Kyler. And if your on enough mana you can use Selesnya Sanctuary every turn to constantly generate humans. Even better with Azusa, Lost but Seeking.

Forge of Heroes: When your up to one more mana you can give Kyler instant a counter when he enters

Overwhelming Stampede: Just win the game on the spot. Your big creatures getting even bigger with evasion

Greater Good: Massiv Draw, just sacrifice one token after the combat (maybe one from Wyrm's Crossing Patrol) and refill your hand

carpecanum on Kyler’s Selesnya Chapel

1 year ago

Pir, Imaginative Rascal, Secure the Wastes and Entrapment Maneuver. Mirror Entity maybe.

Gavony Township, Forge of Heroes, Opal Palace

Its better to use the Instants that make tokens for free counters than to use the cards that just give counters BUT there are a couple spells that just double your counters. I think Invigorating Surge could be a game winner.

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