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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
|Pauper Duel Commander||Legal|
Counter target spell, then untap up to four lands.
12 hours ago
You do have some wincons already in - Ral, Storm Conduit is the simplest.
Rewind is awesome for Kalimax, untapping bonus lands is great.
2 weeks ago
You mentioned running dry on mana, as well as not having defenses. With your concerns in mind, I have a couple more cards to suggest. For start, a few more reimbursable defensive spells that give you back land taps after you cast them. Additionally, more dual-mana lands. Dual mana lands, once out, can be untapped for 2 mana, making them greatly beneficial for the reimburse spells.
- Rewind (Counterspell)
- Snap (Creature Control)
- Geistlight Snare (Cheaper counterspell with Spirits, Enchantments)
- Coral Atoll
- Guildless Commons is colorless but having numerous 3 CMC cards means you don't need all colored mana.
- Path of Ancestry is very useful to Scry in your deck, as most of your creatures are Human/Soldier/Spirit.
- Cloud of Faeries is a reimburse flying creature that also has cycling. Many options for you there.
Excited to see how this deck works for you, and where you take it!
1 month ago
Cool deck! You can consider Fatal Push over Murder, it's a lot cheaper and also hits almost everything in the Modern format. Other than that, you can consider Heartless Act, Power Word Kill of Infernal Grasp because they are all cheaper and faster than Murder and this is what you want in Modern.
3 months ago
5 months ago
Tidespout Tyrant so good.
5 months ago
Hey! You've given a suggestion on one of my decks, so I've thought I could return the favor. :)
I'm not sure how casual/competitive this deck is aimed to be, so I will give suggestions for both.
For a more competitive deck, I'd suggest:
Forks (Increasing Vengeance, Bonus Round, Galvanic Iteration, Refuse / Cooperate) - From my experience the forks which can be cast from the graveyard are really good as you they can wait for you there until you're casting something big.
The first three help you create disgusting solitaire turns while the last one may be the easiest win with Mizzix there is.
For a more casual deck, I'd suggest:
not playing infinite combos :D
limit the number of the "mana spells" and extra turns (Mizzix is ridiculously powerful for a casual meta and solitaire turns are annoying)
some flavorful permanents (my suggestions: Metallurgic Summonings (and other token-making permanents), Thousand-Year Storm, Primal Amulet Flip, Sorcerer Class, Sentinel Tower, Erratic Cyclops, Melek, Izzet Paragon <- not that great but fun imo)
General card suggestions:
Mizzix's Mastery, Epic Experiment, Chaos Warp, Commit / Memory, Volcanic Vision, Invert / Invent, Prophetic Bolt, Frantic Search, Pore Over the Pages, Rewind, Solve the Equation and once again Bonus Round (this card is seriously good)
I'm sorry for the long comment in case you didn't wish for suggestions. Just wanted to help. :^)