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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Torbran, Thane of Red Fell
Legendary Creature — Dwarf Noble
If a red source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead.
Coward_Token on March of the Machine
1 day ago
Oh and maybe it was obvious but turns out Heliod, the Radiant Dawn Flip is part of a cycle of ally-colored transformers, joined by at least Etali () and Ayara (). Any takers for blue and green? Probably safe to say that it'll be still-living characters who have had a mono-colored legendary creature card and are from a plane that's been in Standard-legal set. (I'm hoping for Fblthp, and that he'll be the new main villin in ten years.)
New Elspeth is... not all that exciting, despite afaik being the only in-story preview? And yes, turns out she does have (a fake) Godsend, somehow. Oh and Serra is kind of still around?
Ranke feels like he was written as more red than black ("You can't tell me what to do!"). And Torbran, Thane of Red Fell, by contrast, seemed more white than red in how serious and responsible he was acting.
Lhunthane on
Birgi
1 week ago
Hey here is some thoughts I have on the deck. The comments are through the lens of trying to be very competitive.
With Birgi, the strongest win condition is storming out and clapping all of your opponent's cheeks in one fell swoop. The best way to achieve this is comboing out as opposed to going for a lot of chip damage. Chip damage by its very nature takes time and is hard to make work in a competitive meta (maybe in some form of stax it could work). Your deck list appears to have its foot in both doors which is fun and cool, but ultimately reduces the overall lethality of the deck.
The problem with mono-red as a top-tier EDH colour is that it is very limited in tutors, which makes it difficult to find your win conditions consistently. To overcome this, a player needs to put in a few win conditions and the ability to dig for them in the deck. You really are on the right track I think with all the cantrip and impulse draw spells. Dragon's Rage Channeler filters like a champ in this deck, and synergizes very well with Past in Flames and Underworld Breach
You have Grapeshot which is great, but if you were to also throw in an Aetherflux Reservoir and Manaform Hellkite you would be set up. Grinning Ignus with Birgi, God of Storytelling Flip gives you infinite storm. Add a Ruby Medallion to turn this into infinite mana, and a Impact Tremors or Altar of the Brood for an additional win con. Also quite funny with Sunbird's Invocation. You can tutor for the Ingus pretty reliably with Imperial Recruiter and Flamekin Harbinger.
So I realize this is turning into a small essay so I'll try to keep it a little briefer.
If you take the path of trying to combo, some cuts I'd make because they either are clunky, work towards a different win con, or just don't generate a ton of value are: Insurrection Captain Lannery Storm Quakebringer Toralf, God of Fury Flip Blindblast Traitorous Blood Experimental Frenzy
If you are going to all-in commit to just combing off with ingus (which I think you should) also consider cutting: Sulfuric Vortex Stigma Lasher Solphim, Mayhem Dominus Torbran, Thane of Red Fell Mechanized Warfare
I can talk on and on and on about theory for this deck so just hit me up if you want more insight. You know what you're doing, so obviously ignore me if this "deck primer" doesn't suit you at all!
SufferFromEDHD on
A Solid 4/10
2 weeks ago
Blazing Shoal and Shining Shoal would be cool tech for this strategy.
As for cuts:
Volcanic Salvo big CMC is useful but the card is lackluster. Greater Gargadon and Heroes Remembered are at least neat exile tech (especially with the Shoals I just suggested)
Emeria's Call Flip the tokens are useless to this strategy and there are cheaper ways to grant indestructible.
Loxodon Warhammer and Maul of the Skyclaves for the 2 Swords I suggested. All your other equipment serve a clear purpose.
Steel Seraph is this just swiss army knife value? Angelfire Ignition at least exiles for a trigger. I'd swap Semblance Anvil for the Seraph unless I'm missing something.
Torbran, Thane of Red Fell great card but I don't see it as being degenerate in this strategy. Jester's Cap can ruin the combo opponent or at the very least use other people's high CMC to feed Bell Borca.
DreadKhan on
Budget Burn
3 months ago
If you can give Hidetsugu lifelink he works pretty well in my experience, I use Vito, Thorn of the Dusk Rose as a win con in EDH, but any lifelink source would work as Hidetsugu deals damage to each player, meaning you not only don't lose life to Hidetsugu, you gain life equal to the damage he dealt. Basilisk Collar is a cheap source, there are many that are Black or White, it's off-colour in Red unfortunately. It also works well with Guttersnipe or any creatures that can ping a creature obviously. Just took a glance, and I couldn't find anything better than Collar, especially on a budget. Loxodon Warhammer would be handy I suppose. With as many Legendary Red creatures as you have, you might look at Tenza, Godo's Maul even, it's a big repeatable buff. Speaking of legendary Red creatures, have you thought about Torbran, Thane of Red Fell? Each separate damage source gets the buff as long as it's Red.
In Legacy, if you want to cast a 5 or 6 drop, you probably want some kind of ramp, those are pretty clunky cards there.
AstroAA on Lands vs Enchantments
4 months ago
I play a enchantment deck based around Sythis, Harvest's Hand, and my least favorite general to play against is Ruric Thar, the Unbowed. He punishes players for playing literally anything. Plus you can play stuff like Zo-Zu the Punisher and Torbran, Thane of Red Fell to really screw people over. Burn the world.
Edit: Saw you wanted land-related stuff. If that's the case, Zo-Zu the Punisher is your best bet. I used to run him as a general and had some hilarious games. It wasn't my best deck and I really only played him when trying to troll people. However, if you want to hate enchantments and deal with lands, then I personally don't think there is a clear answer. As I said, I think if you want to hate enchantments Ruric Thar, the Unbowed is your answer.
seshiro_of_the_orochi on
The Red Terror
4 months ago
That's a neat idea! As your plan basically is creating lots of red tokens and having them deal damage. To make this more effective, you should consider including damage-increasers. Torbran, Thane of Red Fell and cards such as Dictate of the Twin Gods would allow you to maximize your damage, resulting in making your commander more impactful earlier in its growth.
For situations where the board is crowded, ways to transform your token creation into damage. Cards such as Impact Tremors, Electropotence, Raid Bombardment, Cavalcade of Calamity, Goblin Bombardment, Makeshift Munitions, Barrage of Expendables, Weaponize the Monsters and other similar cards seem very useful for that.
Street Urchin seems especially funny, btw.
Also, Kumano Faces Kakkazan Flip and Kumano, Master Yamabushi could be worth a shot here.
Alan-the-Akita on
U/R Ghyrson Attacks EDH
5 months ago
Embermaw and similar effects (Torbran, Thane of Red Fell and Akki Lavarunner Flip) are for powering up Ghyrson Starn, Kelermorph's triggered ability. You'll notice most of the 1/X's in the deck are non-red unblockable creatures so they don't get the damage increase and will still trigger Ghyrson and then Ghyrson's ability gets pumped. They do nombo with my Cavalcade effects though (like Raid Bombardment and Hellrider) since Ghyrson won't trigger off of them if they're pinging for 2 instead of 1.
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