Torbran, Thane of Red Fell
Legendary Creature — Dwarf Noble
If a red source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead.
|Have (2)||, jecder|
Combos Browse all
|Commander / EDH||Legal|
Torbran, Thane of Red Fell occurrence in decks from the last year
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Torbran, Thane of Red Fell Discussion
2 days ago
So I understand that if I attack with Torbran, Thane of Red Fell, with Gratuitous Violence on the battlefield, my opponent gets to choose the order in which the +2 and doubling occur. But what about when I have those two out and cast Sizzle with three opponents? Does each opponent choose the order, or do I pick one order for all? Obviously they should likely all choose the same order if up to them (double first), but since it's affecting multiple players, I don't know if the order of effects can be different for two players or not, as it would make sense that they all receive the same damage by default, not choice. Anyway, appreciate the help! :)
4 days ago
The trick here is to stack on mass damage enchantments, then use doubling enchantments.
Then you want damage stacks.
You'll want explosive ramp together everything out on curve, so this puts you in Gruul.
Don't make it complicated by adding extra colors. Just Gruul. Plenty of card draw in these two colors. Look toward impulse draw (exile and play).
Now you're dealing with tons of noncreature spells, so Ruric Thar, the Unbowed is off the table.
I think Klothys, God of Destiny is your best bet. She gets out early, is hard to remove and lands 6 total damage per turn with her graveyard hate trigger.
5 days ago
I'm a fan of multiplayer burn, so here's a few suggestions: Kumano, Master Yamabushi is a great commander for that. I have this deck in paper. Play some mana doublers (Gauntlet of Power, Extraplanar Lens), some damage enhancers (Torbran, Thane of Red Fell which is also a great pick for this charity event, Gratuitous Violence, Fiery Emancipation) and go to town. Don't forget some deathtouch equipment, to be able to control the board, as well as the life totals.
Or Neheb, the Eternal is also great for burn, just do a gatherer search for "damage" "each opponent" or "each player" and play a few red X burn spells like Jaya's Immolating Inferno and watch the dollars pile up.
5 days ago
Passing thought: Torbran, Thane of Red Fell and Sulfuric Vortex combine to make "At the beginning of each player's upkeep, that player donates $40." Add in Furnace of Rath or Dictate of the Twin Gods and watch the money roll in. I would say if you want to maximize donations, group slug/burn is the way to go.
This is a good cause, and keep up the good work!
1 week ago
In the first scenario, Torbran, Thane of Red Fell will deal 4 combat damage to one opponent, and 6 noncombat damage to the other opponents. If you also have Fiery Emancipation out, Torbran will deal 8 or 12 combat damage. The defending player chooses the order to apply replacement effects, as they are the one being affected by them. Presumably, they'll choose to take 8 damage, so your other opponents will decide whether to take 26 or 30 damage. If they did choose to take 12 instead, your other opponents would choose between taking 38 or 52.
10/4/2019 If another effect modifies how much damage your red source would deal, including preventing some of it, the player being dealt damage or the controller of the permanent being dealt damage chooses an order in which to apply those effects. If all of the damage is prevented, Torbran's effect no longer applies
1 week ago
2 weeks ago
I haven't played my mono-red into a control matchup, but I use Torbran, Thane of Red Fell as my commander. The power of this guy on the field plus Purphoros, God of the Forge can end games very quickly.
But yeah control matchups suck. FYI Squee, the Immortal might be a work around for you, if you can find a way to abuse that.
3 weeks ago
Hey, good start, but without an infinite combo you should forget about trying to get to power level 8 because 8+ level decks win with infinite combos. Without an infinite combo then power level 6-7 is the highest level you should go for. Not having black's powerful tutors or Fetch lands are other reasons the power level isn't higher. With DFC you only count the front side of the card in the decklist, the backside is not added. For example Shatterskull Smashing Flip goes in the decklist, but Shatterskull, the Hammer Pass doesn't.
My advice is if you want to make a good Rakdos Toggo deck than build around Rocks. Take more advantage of Rocks to get more value out of them. Cranial Plating fueled by Rocks combos with Chandra's Ignition and Fling effects to kill your opponents with burn. Inspiring Statuary and Rocks can make a lot of ramp for Comet Storm or Exsanguinate.
- Reckless Fireweaver
- Ghirapur AEther Grid
- Quicksmith Genius
- Valduk, Keeper of the Flame
- Hammer of Nazahn
- Fabled Passage
- Jund Panorama
- Grixis Panorama
- Guildless Commons
- Great Furnace
- Vault of Whispers
Some other cards to consider adding:
- Red Elemental Blast
- Chandra, Torch of Defiance
- Valakut Exploration
- Heartless Hidetsugu
- Torbran, Thane of Red Fell
- Price of Progress
Good luck with you deck.