Torbran, Thane of Red Fell

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Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Vintage Legal

Torbran, Thane of Red Fell

Legendary Creature — Dwarf Noble

If a red source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead.

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AstroAA on Lands vs Enchantments

1 week ago

I play a enchantment deck based around Sythis, Harvest's Hand, and my least favorite general to play against is Ruric Thar, the Unbowed. He punishes players for playing literally anything. Plus you can play stuff like Zo-Zu the Punisher and Torbran, Thane of Red Fell to really screw people over. Burn the world.

Edit: Saw you wanted land-related stuff. If that's the case, Zo-Zu the Punisher is your best bet. I used to run him as a general and had some hilarious games. It wasn't my best deck and I really only played him when trying to troll people. However, if you want to hate enchantments and deal with lands, then I personally don't think there is a clear answer. As I said, I think if you want to hate enchantments Ruric Thar, the Unbowed is your answer.

seshiro_of_the_orochi on The Red Terror

4 weeks ago

That's a neat idea! As your plan basically is creating lots of red tokens and having them deal damage. To make this more effective, you should consider including damage-increasers. Torbran, Thane of Red Fell and cards such as Dictate of the Twin Gods would allow you to maximize your damage, resulting in making your commander more impactful earlier in its growth.

For situations where the board is crowded, ways to transform your token creation into damage. Cards such as Impact Tremors, Electropotence, Raid Bombardment, Cavalcade of Calamity, Goblin Bombardment, Makeshift Munitions, Barrage of Expendables, Weaponize the Monsters and other similar cards seem very useful for that.

Street Urchin seems especially funny, btw.

Also, Kumano Faces Kakkazan  Flip and Kumano, Master Yamabushi could be worth a shot here.

Alan-the-Akita on U/R Ghyrson Attacks EDH

1 month ago

Embermaw and similar effects (Torbran, Thane of Red Fell and Akki Lavarunner  Flip) are for powering up Ghyrson Starn, Kelermorph's triggered ability. You'll notice most of the 1/X's in the deck are non-red unblockable creatures so they don't get the damage increase and will still trigger Ghyrson and then Ghyrson's ability gets pumped. They do nombo with my Cavalcade effects though (like Raid Bombardment and Hellrider) since Ghyrson won't trigger off of them if they're pinging for 2 instead of 1.

JustJohn97 on Budget Burn

1 month ago

GameDragon111 Thanks for the suggestions! I especially like Volcanic Fallout and Lightning Strike as additional budget alternatives.

My only hesitation with cards such as Dictate of the Twin Gods and Torbran, Thane of Red Fell is I would expect those to come down after I went through several burn spells already due to their high(er) CMC, and I'm not sure how much gas would be left in the tank to utilize them effectively. I do think they would be interesting though and likely just require a different playstyle than the one I was initially imagining. Thanks again for the suggestions!

GameDragon111 on Budget Burn

1 month ago

This is a good theme. Some other burn cards are Shock, Volcanic Fallout, Electrickery, Lightning Strike, and Seismic Wave. All of these are less than 30 cents.

Increasing damage dealt by these is more expensive, but some of the cheaper cards are Dictate of the Twin Gods and Torbran, Thane of Red Fell.

Hope these help and I hope you enjoy making more decks.

legendofa on How does a card like …

3 months ago

Each time a target is assigned damage, Torbran, Thane of Red Fell adds 2 to that damage.

Arc Trail has two instances of damage being assigned, so Torbran will affect both of them, dealing 4 damage to one target and 3 damage to another.

When you divide damage from Magmatic Core, Torbran adds 2 damage to the damage assigned to each different target.

Fuzzy003 on How does a card like …

3 months ago

I'm aware that combat damage must be assigned to lethal before bonuses, but was looking at cards like Arc Trail or Magmatic Core. Would each permanent or player assigned damage also take the +2 from Torbran, Thane of Red Fell or does he affect the total damage to be divided?

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