Sandsteppe Citadel

Sandsteppe Citadel

Land

Sandsteppe Citadel enters the battlefield tapped.

: Gain, , , or .

Latest Decks as Commander

Sandsteppe Citadel Discussion

legendofa on Seasons' Approach: How the seasons go by...

1 month ago

Switch the Foul Orchard for Jungle Hollow . The only acceptable reasons to use these dual lands that enter tapped with no other effects are lack of knowledge, lack of ownership, or a sufficiently large bribe. Indatha Triome should drop in price once it's out of Standard, but I don't know by how much. There's also Sandsteppe Citadel , if you find a couple lying around.

Would you prefer this to be a more reliable deck or a more memorable deck? Either answer is good, I just want to make sure I'm giving you suggestions that match what you want out of it.

Memphismaymagic5 on Pioneer Abzan Zoo

2 months ago

@philosopher, thank you for your comment!

I used Indatha Triome in the past when this deck was a Midrange deck, but it's too slow for an aggro deck like this. The same goes for Sandsteppe Citadel ofcourse.

The Pathways are something I've been considering for a while now, but I wonder if it's not better to use Sunpetal Grove etc. instead.

philosopher on Pioneer Abzan Zoo

2 months ago

Hello Memphismaymagic5,

Since you are running three color cards, such as Anafenza, the Foremost and Siege Rhino , having the correct mana at the start of the game is important and, as a result, I recommend removing your basic lands for the modal dual faced lands: 4x Darkbore Pathway  Flip and 4 Brightclimb Pathway  Flip. If you are finding getting the correct mana combinations, you should also add some Indatha Triome or, if you are on a budget, Sandsteppe Citadel

Thanks,

Spencer Martens

multimedia on Kinda Budget Sliver Overlord Toolkit Deck

6 months ago

Hey, well done building a budget version of Overload, but unless your willing to spend more to upgrade the manabase a lot then getting above power level 5 will not be possible. There's no Command Tower or Exotic Orchard which are budget staples of Commander especially with five color decks. You honestly shouldn't be worrying about power level at all with a tribal deck that's less than $200.

On a budget there's limited options for playable lands for a five color manabase. Your best options for lands in five colors are Rainbow lands (Command Tower), etc. Unfortunately most Rainbow lands are expensive price cards, but there's some exceptions:

The goal of any manabase in Commander is to have the least amount of lands that will always ETB tapped because then game play is not hindered by the lands you play since you can tap the land for mana the same turn you play it. On a budget for five colors it will difficult, almost impossible, to not play some lands that always ETB tapped, but the lands that do this better give you good color fixing to make up for it and you don't need to play a ton of them.

Tri lands (Jungle Shrine) will always ETB tapped, but when they untap they can make one color of three different color choices which makes them on a budget worth playing:

Tri lands along with Path of Ancestry should be the only lands in the manabase that always ETB tapped.

I've built a lot of budget five color manabases for $200 decks and they use basic lands with dual lands that have good interaction with basic lands. Battle lands (Cinder Glade) and Check lands (Rootbound Crag) are dual lands that have interaction with basic lands to make them ETB untapped:

Battle lands also have interaction with Check lands because they're two different land types which is what Check lands look for. Many Check lands are expensive price, but there's a few that are less than $4. All Check lands are more expensive than Battle lands therefore add more Battle and less Check. Battle lands are nice with Farseek since it can search for one of them and being able to ramp with a dual land gives you much better color fixing then just a basic land.

Example of a budget five color manabase shell to build from:

  • 8-10 Rainbow lands
  • 20 basic lands
  • 5-8 Battle lands/Check lands
  • 5-8 Tri lands

You have the right idea with playing green land ramp spells which are good with 20x basic lands for ramp and color fixing, but you can expand on this with cards that let you search for any land meaning it can get a land that's not a basic land. Crop Rotation is a powerful budget card in Commander since you can sac a basic land to search for any land and put it onto the battlefield. Sac a basic land to get a Rainbow land. Crop is an instant meaning you could cast it during an opponents end step to get a Tri land then untap on your turn and be able to tap the Tri land for mana. Sylvan Scrying is another land tutor to get any land.

Arcane Signet and Commander's Sphere are staple budget Rainbow mana rocks that can help ramp as well as color fixing.

I offer more advice about Slivers on a budget. Good luck with your deck.

eliakimras on

7 months ago

Your deck is almost all green-white, but I believe you should have more mana sources for your other colors:

5-color lands like Vivid Grove and Vivid Meadow won't hurt, neither will Jungle Shrine, Seaside Citadel, Sandsteppe Citadel and Murmuring Bosk. If you run at least 1 basic of each color, Evolving Wilds and Terramorphic Expanse can fetch any color for you.

If you prefer untapped lands, Exotic Orchard, the pain lands (e.g. Battlefield Forge) and the Odyssey filter lands (e.g. Sungrass Prairie) can be quite useful. Fellwar Stone also works as the Orchard.

You should be aware of these synergies: Krosan Verge, Farseek, Nature's Lore and Skyshroud Claim can fetch Murmuring Bosk, the triomes (e.g. Indatha Triome), the battle lands (e.g. Canopy Vista) and the bicycling lands (e.g. Scattered Groves).

If it helps, you can check my Kenrith deck. Its mana base is mostly green-blue-white, with black and red as splashes.

Daveslab2022 on Budget Abzan Midrange

8 months ago

Sandsteppe Citadel is an absolute garbage land but it’s definitely budget. I wouldn’t play the full 4, 2 max.

Indatha Triome is a less budget version, but still cheaper than fetch lands haha.

I would play 2-2 or a full 4 Triome if you can afford it.

Load more