Murderous Rider


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Penny Dreadful Legal
Standard Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Throne of Eldraine (ELD) Rare

Combos Browse all

Murderous Rider

Creature — Zombie Knight


When Murderous Rider is put into the graveyard from the battlefield, put it on the bottom of its owner's library.

(You may cast Murderous Rider from exile if you sent it on an adventure.)

Swift End

Instant — Adventure

Destroy target creature or planeswalker. You lose 2 life.

(You may cast Swift End for from anywhere that you have the permission to cast this, then exile it on an adventure instead of putting it into your graveyard. When you have not chosen to cast Swift End, this card is treated only as Murderous Rider in whatever zone it is in.)

(Example scenarios for Swift End: You may cast this off of Melek, Izzet Paragon . You may not target this with Snapcaster Mage . Thalia, Guardian of Thraben increases the cost of this. Electrodominance requires X=3. If your opponent owns this and you cast it, only you may cast Murderous Rider when it goes on an adventure. You may cast this from a cascade spell if the spell has a cost greater than Murderous Rider's cost.)

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Murderous Rider Discussion

Silverdrake on Esper Control Standard - Help Wanted

1 day ago

Good looking start!

I'd cut the leyline of anticipation, both because one-of leylines aren't great and because Planeswalkers don't play super well with flash - flashing in a planeswalker at the end of your opponent's turn means you're missing out on a loyalty ability activation that you could've done if you had just played it on your turn. You're also very light on lands for a deck with multiple 5 drops, a 6 drop, and countermagic that you might want to hold up after playing those cards.

I'd also try to condense some of your many, many one-ofs and two-ofs down to a bunch of three and four-ofs. Having multiple options available in the deck is nice, but being able to count on your deck to perform the same way with consistency is more important. What exactly those changes look like is up to you, but if I were you I would do the following:

Cut: 2x Ashiok, dream render, 2x drawn from dreams, 3x duress, 1x time wipe, 1x dovin, hand of control, 1x jace, wielder of mysteries, 2x ignite the beacon, 2x sinister sabotage, 1x leyline of anticipation, 1x rule of law, 2x deputy of detention

Add: 1x Thought Erasure , 4x Kaya's Wrath , 1x Liliana, Dreadhorde General , 2x Teferi, Time Raveler , 1x Absorb , 1x Tyrant's Scorn , 4x Chemister's Insight , 1x Murderous Rider , 3x land of some sort

Whatever you decide to do, be sure to have fun with it!

Ahcujkak on Mardu Merriment

2 days ago

Hello hydrothermia, I've been testing your build-up and made some changes:

1) Replaced the 2 Experimental Frenzy for 2 Cavalcade of Calamity , since you have so many 1 power creatures

2) Replaced 3 Mortify for 3 Murderous Rider to deal with PWs or Questing Beast

3) On the sideboard I added 3 Noxious Grasp and 2 The Elderspell for some more removal in Bo3

Maybe you can modify based on this also?

HookCitySlamJam on Grixis Midrange Pioneer

6 days ago

What I would do to add a little bit of consistency is add a single Urborg, Tomb of Yawgmoth . Also I would try turning your Abrade and Bedevil into Kolaghan's Command they are easier to cast and have 4 modes. I would turn Dreadbore and Kalitas into Murderous Rider so you have three copies. Maybe turn the Ritual of Soot into Languish and through them in the sideboard and fill them with another Thoughtseize and Murderous Rider . I would also turn the Search for Azcanta  Flip into Jace, Vryn's Prodigy  Flip.

Best of luck to you sir and I hope you dominate your OGS.

Sorin_Markov_1947 on 5 Knights at Eldraine's

6 days ago

Why not Murderous Rider instead of Murder ? It targets planeswalkers and gives you a 2/3 lifelink knight you can cast later.

There are a lot of under-powered cards in this deck. I understand if you're trying to keep it budget, and if you really are then just ignore me, but if you want to make it competitive, I'd recommend removing the following cards: Ardenvale Paladin , Barrow Witches , Knight of New Benalia (which isn't standard legal), Knight of the Keep , Lonesome Unicorn , Serra's Guardian (doesn't seem to fit the deck), All That Glitters , Ordeal of Heliod (also not standard-legal), Silverflame Ritual . That's frankly most of your deck, and I didn't include some cards that are kind of iffy. Check out some other orzhov knights lists, and try to get high power cards. My baseline for what card is worth the mana to cast it is that one mana gets you one power and one toughness (so a 1/1 is one mana, a 2/2 is two, etc.) really that's a low-level of power, so anything below that should never be used unless it has an ability that makes it worth it.

Like I said, if you're just playing casually and don't want to spend much money, ignore this comment completely because it's more for a competitive deck.

abbatromebone on abzan buying an obliterator...

1 week ago

lords2001 on Mardu Knights

1 week ago

I would find time for 2 changes

Boros Charm - double strike can just flat out win you the game, or completely ruin someone's combat maths. And is handy vs boardwipes late game with indestructible, and the 4 damage can be removal.

I would also find time for Murderous Rider as it is such a solid card in your deck. Removal when you need it, lifelink etc.

Titus7007 on Grixis Fires

1 week ago

I would love to throw 3 x Murderous Rider in here, but I know I'm gonna pull him with Narset and have to but him on the bottom of my library.

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