Elvish Visionary

Elvish Visionary

Creature — Elf Shaman

When Elvish Visionary enters the battlefield, draw a card.

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Trade

Have (2) orzhov_is_relatively_okay819 , abritt
Want (1) Taleskeeper

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper EDH Legal
Pioneer Legal
Tiny Leaders Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Elvish Visionary Discussion

enpc on Eilistraee

4 days ago

This has a bit of a WhyMTGCardSmith feel to it (for those of you who remember that blog). While this is a lot better in that these are at least conditional, it still feels like it's encroaching on the "Indestructible, hexproof, doublestrike" territory.

Additionally, the cast from exile ability basically makes this one of the best Food Chain commanders on the market as all you need is an Elvish Visionary and you win the game. But becuase you're an elf deck, you don't have to go all in on that.

I think the idea of a WBG elf would be really good, but I think that you might want ot rethink the abilities to make it feel more like an elf commander and less like a "nobody can ever remove my stuff" commander.

Balaam__ on Killing Lands to go smack

1 month ago

Profet93 makes some solid suggestions. Card draw would absolutely be something to include here; if you’re not going to go the Elvish Visionary route, may I suggest Yavimaya Elder? He costs 3, so you’d be playing him about the time you’d be looking to refill your hand anyway. He’s a solid card since you benefit no matter if he’s killed by your opponent or you sacrifice him yourself.

In addition to the above, Utopia Sprawl is some of the best ramp in Pauper (in any format, period) although it’s quite an expensive card. It’ll make fielding Murasa Behemoth much faster and easier though.

Also, welcome to Pauper!

Profet93 on Killing Lands to go smack

1 month ago

Idk much about pauper but have you considered adding some removal in the form of Lightning Bolt? Swapping some of your looting effects for bolts seems ideal.

I understand you want to fill your GY but faithless looting is virtual card disadvantage. You get your choice of cards but it doesn't replace itself like thrill of possibility. Flashback is nice, but without any actual card advantage, it's likely that you will run out of gas fairly quickly. Idk any actual card advantage in green thats a common.

Sideboard Card?: Ancient Grudge

Invasive Species - Seems like its only good with springbloom. I dont feel invasive species is a right fit for your build given your lack of ETB creatures. Have you considered swapping it with any of the following....

Rancor - Repeatable pump is nice

Basking Rootwalla - Madness is synergy and it can be pumped

Elvish Visionary - Only draw I know in green pauper. I think running 2-4 of these could be helpful. You really do need draw, badly.

Garruk's Companion - 3/2 trample for seems pretty good. Paired with Rancor or the muscle bursts, it can put in some serious work. Casting cost is slightly hard, but could be worth it IMO.

Mire Boa - Aside from sac, exile and -X/-X effects, it will be hard to get rip of this snake. Hiss at your opponents when you attack with it for extra fun

Overall its a solid build. +1. Be sure to lmk what you think of each suggestion.

morbidmovies on GB Pack Elves

2 months ago

Katzmania I feel like Whisperer only fits Mono G. I've tried Elvish Visionary but find myself going back to Dwynen's Elite in that spot. I won't go back to Lead the Stampede main but I've considered adding Winding Way in the side to refill post-wipe. With the increased amount of 3CMC creatures, GB should be at 17 lands minimum but I totally agree it could use Nurturing Peatland. The lands are tuned for Quirion having 12 forests so I'd have to cut some Gilt-Leaf Palace. Thanks!

DemonDragonJ on Don't Blink, or You'll Miss It!

3 months ago

I have replaced Drogskol Reaver , Horizon Chimera , and Laboratory Maniac with Elvish Visionary , Mulldrifter , and Yasharn, Implacable Earth , which reduced this deck's average converted mana cost from 3.62 to 3.57, which is great. While those three cards did provide an alternate win condition, that combo was too mana-intensive to execute reliably. I actually am contemplating replacing Yasharn with teleportation circle from the upcoming Adventures in the Forgotten Realms set, but I shall need to wait and see how well the deck performs after this most recent modification.

monkeyofficeboy on Ezuri, Claw in Progress

4 months ago

UPDATE 1

So a first pass at changing this deck just from things I had on hand. The following cards were removed:

Wistful Selkie

Thelonite Hermit

Experiment One

Patagia Viper

Elvish Visionary

Great Oak Guardian

Arbor Colossus

Loaming Shaman

Noble Quarry

Broodbirth Viper

Illusory Ambusher

Caller of the Claw

Kaseto, Orochi Archmage

All of these creatures were dropped to help reinforce the +1/+1 theme that the deck has. All of these creatures tend to lean more toward a Token theme, which might have helped with powering Ezuri up, but that's about it.

Scytheclaw Not enough effect and doesnt reinforce the Counters theme.

Orochi Hatchery Has counters, but leans into the Tokens subtheme the orginal deck had, so off it goes.

Caller of the Pack It's a big beater. Doesnt help Ezuri build Counters, and again leans into the Tokens subtheme.

Snakeform Too little effect and is token based again.

Sword of Vengeance A cool bit of kit, and will be going into something else, but doesn't help the theme here.

Vivid Grove Too little effect for its slot. Replaced with a dual land.

Vivid Creek Same as above.

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