Elvish Visionary

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Tiny Leaders Legal
Vintage Legal

Elvish Visionary

Creature — Elf Shaman

When Elvish Visionary enters the battlefield, draw a card.

Bellairs on Emiel The Blessed One [Primer]

1 month ago

Looks fun!

Workhorse goes infinite with Emiel. Infinite ETB triggers. Infinite mana with Heartstone out.

Charming Prince is a neat card. You don't go infinite with it, but if you're against decks that permanently steals cards (Etali, Primal Storm, Xanathar, Guild Kingpin, etc) this can get them back. And if you have enough mana, you can bounce it repeatedly to save creatures from boardwipes.

Be careful with Yisharn, its ability prevents you from going infinite with Brood Monitor, since you have to sacrifice the eldrazi for mana.

You may want to consider adding some low mana ETB creatures for tempo. Right now Emiel is cheaper than most of your pay off creatures, so you're going Ramp -> Turn 3 Emiel -> Turn 4 Creature (4/5/6 drop) -> Turn 5 actually getting to activate Emiel for extra value. Wall of Blossoms, Elvish Visionary, Wall of Omens, etc are good chump blockers, replace themselves, and can accelerate you earlier than the big creatures that are targets for removal.

One thing I don't get is why Polyraptor is there, it's a good card but I don't see much synergy with Emiel?

BossUltinuc on Golgari Elves (Commander/EDH)

2 months ago

Okay so I'm new to deckbuilding, especially for EDH so I'm just wondering if anyone has any useful/practical suggestions for this deck. I thought Abomination of Llanowar was a cool card, so I wanted to build around that concept of getting a lot of elves onto the field and my graveyard to really boost its power and toughness.

One thing I'll mention is that, with the exception of cards that are already present in the deck, I don't want to spend more then $3-5 on a single card. So keeping all of this in mind, any suggestions?

Commander: - Abomination of Llanowar

Planeswalkers: - Freyalise, Llanowar's Fury - Tyvar Kell

Creatures: - Elvish Eulogist - Elvish Archdruid - Imperious Perfect - Lys Alana Huntmaster - Immaculate Magistrate - Marwyn, the Nurturer - Elvish Visionary - Shaman of the Pack - Lathril, Blade of the Elves - Dwynen, Gilt-Leaf Daen - Beast Whisperer - Timberwatch Elf - Elvish Mystic - Canopy Tactician - Poison-Tip Archer - Skemfar Avenger - Skemfar Shadowsage - Wolverine Riders - Ruthless Winnower - Wellwisher - Golgari Findbroker - Jarad, Golgari Lich Lord - Rhys the Exiled - Nightshade Harvester - Gilt-Leaf Winnower - Elvish Doomsayer - Storrev, Devkarin Lich - Nadier's Nightblade - Fyndhorn Elves - Llanowar Elves

Instants: - Putrefy - Golgari Charm - Murder - Village Rites - Grisly Salvage - Wrap in Vigor - Cast Down - Malakir Rebirth  Flip - Ghastly Demise - Infuse with Vitality

Sorcery: - Cultivate - Rampant Growth - Eyeblight Massacre - Shamanic Revelation - Casualties of War - Dig Up - Victimize - Sign in Blood - Spark Harvest - Diabolic Tutor - Deadly Brew - Bone Shards - Elvish Promenade

Artifacts: - Sol Ring - Arcane Signet - Commander's Sphere

Enchantments: - Elderfang Venom - Moldervine Reclamation - Prowess of the Fair

Lands: - Evolving Wilds - Command Tower - Path of Ancestry - Llanowar Wastes - Jungle Hollow - Skemfar Elderhall - Golgari Guildgate - Tainted Wood - Necroblossom Snarl - Myriad Landscape - Foul Orchard - Darkmoss Bridge - Forest x13 - Swamp x13

xstaticx on Lover of Shiny Things [A Primer]

3 months ago

drinkthewave I'm digging your combo plan! My meta is casual and definitely into longer, grindy games, but I've started a section for combo alternatives to be able to include some of these cards/tech for the more combo-oriented players. I actually like Suture Priest since the lifegain from a mass blink can be significant and it punishes go-wide strategies. I think lifegain is pretty effective in casual pods where you can buffer your life total as a way to deal with a lot of threats.

You have a good point that she doesn't have built-in card advantage. I didn't think of this during my analysis because I was so focused on what she had that I missed what she didn't have! Will add a section about that. I think a suite of creatures with card advantage would be ideal. The current list might even have way too many of those. Notably, I've excluded Elvish Visionary and it's functional reprints. I'm not certain if it's worth playing those, but may have to test them out in practice to confirm.

Guerric on Help Building my First Competitive …

5 months ago

ionlyplayelves

Happy to answer some of those! Dorks are one mana creatures that tap for mana. Llanowar Elves is the iconic one, but there are lots of others. Most of them are elves, but there are dorks that are not as well. They are generally powerful in almost any commander deck because they help you ramp your mana so early, whereas in most colors they only have Sol Ring if they aren't playing uber-expensive legacy cards.

Aristocrats are an archetype where creatures dying gives you life while draining your opponents' life totals. An iconic example would be Blood Artist, though there is an enchantment version in Bastion of Remembrance.

Llanowar Elves you definitely want and Doom Blade is great removal. Elvish Visionary and Dwynen's Elite have been all stars in modern, but they don't make a huge impact in commander. So I do play them, jut not in my commander deck!

ionlyplayelves on Help Building my First Competitive …

5 months ago

Guerric thanks again for all the insight. I really appreciate it. Yeah I'm looking for a powerful/fun elf deck that's "top end" or the best it can be.

Some questions as I go through all the comments:

  • What are dorks?
  • What are aristo-elves?

Was looking through some old cards and found Llanowar Elves, Elvish Visionary, Dwynen's Elite, and Doom Blade.

What are your thoughts on adding some of these? I know you spoke about Llanowar so that's going in but how about the rest? Thanks!

solterranean on Lathril (94%) let’s get 95!

7 months ago

If you're looking to speed the deck up, I'd consider adding: Elves of Deep Shadow, Birds of Paradise, Wild Growth, Utopia Sprawl, Boreal Druid, Elvish Pioneer and the all-mighty Deathrite Shaman. For those, I'd look at cutting: Kodama's Reach, Rampant Growth, Elfhame Druid, Farhaven Elf, Jaspera Sentinel, Llanowar Visionary, and Springbloom Druid. Selvala, Heart of the Wilds is an amazing card, just not sure if it belongs here, maybe replace it with Elvish Guidance. There's also always Heritage Druid,

And hey, if you've got a Gaea's Cradle, Crop Rotation is a must (and its slower cousin, Sylvan Scrying, which also makes Nykthos, Shrine to Nyx a good add. More ($$$$) lands to consider would be: Cavern of Souls and Yavimaya Hollow. Other utility lands you might want to check out would be: Emergence Zone, Nurturing Peatland, Castle Garenbrig, and Wirewood Lodge.

If you've got the funds and are looking to get those last few % points in your ramp package, take a look at: Carpet of Flowers and Jeweled Lotus.

For card advantage, yeah I agree that Glimpse of Nature and Oakhame Adversary are good options, along with Sylvan Library, Necropotence, and Dark Confidant if you've got the $$ and looking to get as close to 100% as possible. Regal Force is a non-elf that's essential in elf decks. Some other options would be: Pact of the Serpent and Elvish Visionary. In terms of tutors, definitely consider: Chord of Calling, Eldritch Evolution, and maybe even Woodland Bellower and Fauna Shaman. Decks closer to CEDH would probably include: Vampiric Tutor, Diabolic Intent, and Survival of the Fittest. Also, Eternal Witness might be too good to not include, along with Noxious Revival. Patriarch's Bidding is a cheaper Haunting Voyage.

Card advantage cards you could consider cutting would be: Twinblade Assassins and Silhana Wayfinder.

In terms of removal, I think you'd want: Assassin's Trophy, Abrupt Decay, Nature's Claim and/or Force of Vigor, and Deadly Rollick. I also like Golgari Charm in more casual metas.

For elf synergy, along with Elvish Champion, I'd take a look at: Ezuri, Renegade Leader, Immaculate Magistrate

For utility, consider: Autumn's Veil, Veil of Summer, Vitalize, and the non-elves Scryb Ranger and Temur Sabertooth. Concordant Crossroads seems really good with Lathril too.

Hope this helps! Happy brewing

Niob_Mordodrukow on Fast Animar

8 months ago

Made some changes. - Coiling Oracle since it costs 2 color mana, and we dont have much lands to abuse his landdrop ability.

  • Destiny Spinner since Rhythm of the wild included now, and also we have Veil of Summer and Cavern.

  • Elvish Visionary for Llanowar Visionary.

  • Lotus Cobra for Tireless Provisioner, because elf and treasures are better in most cases.

  • Slithermuse, because depends on opponents hand a lot.

  • Soul of the Harvest, since we have a lot of those effects anyway (i concider Vizier and Augur as those effects also).

  • Stratus Dancer, because it is a 2 mana counterspell just for sorcery or instant. It is good, but free counters are better.

  • Wall of Roots, because 2 mana dork, giving only 1 mana per turn, and it is not even an elf.

  • Hardened Scales, because we dont have much creatures requiring tons of counters (In fact, it is two eldrazi and ballista. Everything else works well without this card), and it is better to have some card which does something useful instead.

  • Exotic Orchard, because sometimes will not give us correct color.

  • Flooded Grove, because filters can be bad sometimes.

  • 2x Island, cause we needed 2 more slots.

Now i wanna check how good is Rhythm of the Wild and return Destiny Spinner if it is not. And also find a slot for Ramunap Excavator, since we have 9 fetchlands and Lotus Field

enpc on Eilistraee

10 months ago

This has a bit of a WhyMTGCardSmith feel to it (for those of you who remember that blog). While this is a lot better in that these are at least conditional, it still feels like it's encroaching on the "Indestructible, hexproof, doublestrike" territory.

Additionally, the cast from exile ability basically makes this one of the best Food Chain commanders on the market as all you need is an Elvish Visionary and you win the game. But becuase you're an elf deck, you don't have to go all in on that.

I think the idea of a WBG elf would be really good, but I think that you might want ot rethink the abilities to make it feel more like an elf commander and less like a "nobody can ever remove my stuff" commander.

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