Elvish Visionary

Elvish Visionary

Creature — Elf Shaman

When Elvish Visionary enters the battlefield, draw a card.

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Have (3) orzhov_is_relatively_okay819 , abritt , GuNDanU
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Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper EDH Legal
Pioneer Legal
Tiny Leaders Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Elvish Visionary Discussion

solterranean on Lathril (94%) let’s get 95!

1 week ago

If you're looking to speed the deck up, I'd consider adding: Elves of Deep Shadow, Birds of Paradise, Wild Growth, Utopia Sprawl, Boreal Druid, Elvish Pioneer and the all-mighty Deathrite Shaman. For those, I'd look at cutting: Kodama's Reach, Rampant Growth, Elfhame Druid, Farhaven Elf, Jaspera Sentinel, Llanowar Visionary, and Springbloom Druid. Selvala, Heart of the Wilds is an amazing card, just not sure if it belongs here, maybe replace it with Elvish Guidance. There's also always Heritage Druid,

And hey, if you've got a Gaea's Cradle, Crop Rotation is a must (and its slower cousin, Sylvan Scrying, which also makes Nykthos, Shrine to Nyx a good add. More ($$$$) lands to consider would be: Cavern of Souls and Yavimaya Hollow. Other utility lands you might want to check out would be: Emergence Zone, Nurturing Peatland, Castle Garenbrig, and Wirewood Lodge.

If you've got the funds and are looking to get those last few % points in your ramp package, take a look at: Carpet of Flowers and Jeweled Lotus.

For card advantage, yeah I agree that Glimpse of Nature and Oakhame Adversary are good options, along with Sylvan Library, Necropotence, and Dark Confidant if you've got the $$ and looking to get as close to 100% as possible. Regal Force is a non-elf that's essential in elf decks. Some other options would be: Pact of the Serpent and Elvish Visionary. In terms of tutors, definitely consider: Chord of Calling, Eldritch Evolution, and maybe even Woodland Bellower and Fauna Shaman. Decks closer to CEDH would probably include: Vampiric Tutor, Diabolic Intent, and Survival of the Fittest. Also, Eternal Witness might be too good to not include, along with Noxious Revival. Patriarch's Bidding is a cheaper Haunting Voyage.

Card advantage cards you could consider cutting would be: Twinblade Assassins and Silhana Wayfinder.

In terms of removal, I think you'd want: Assassin's Trophy, Abrupt Decay, Nature's Claim and/or Force of Vigor, and Deadly Rollick. I also like Golgari Charm in more casual metas.

For elf synergy, along with Elvish Champion, I'd take a look at: Ezuri, Renegade Leader, Immaculate Magistrate

For utility, consider: Autumn's Veil, Veil of Summer, Vitalize, and the non-elves Scryb Ranger and Temur Sabertooth. Concordant Crossroads seems really good with Lathril too.

Hope this helps! Happy brewing

Niob_Mordodrukow on Fast Animar

1 month ago

Made some changes. - Coiling Oracle since it costs 2 color mana, and we dont have much lands to abuse his landdrop ability.

  • Destiny Spinner since Rhythm of the wild included now, and also we have Veil of Summer and Cavern.

  • Elvish Visionary for Llanowar Visionary.

  • Lotus Cobra for Tireless Provisioner, because elf and treasures are better in most cases.

  • Slithermuse, because depends on opponents hand a lot.

  • Soul of the Harvest, since we have a lot of those effects anyway (i concider Vizier and Augur as those effects also).

  • Stratus Dancer, because it is a 2 mana counterspell just for sorcery or instant. It is good, but free counters are better.

  • Wall of Roots, because 2 mana dork, giving only 1 mana per turn, and it is not even an elf.

  • Hardened Scales, because we dont have much creatures requiring tons of counters (In fact, it is two eldrazi and ballista. Everything else works well without this card), and it is better to have some card which does something useful instead.

  • Exotic Orchard, because sometimes will not give us correct color.

  • Flooded Grove, because filters can be bad sometimes.

  • 2x Island, cause we needed 2 more slots.

Now i wanna check how good is Rhythm of the Wild and return Destiny Spinner if it is not. And also find a slot for Ramunap Excavator, since we have 9 fetchlands and Lotus Field

enpc on Eilistraee

3 months ago

This has a bit of a WhyMTGCardSmith feel to it (for those of you who remember that blog). While this is a lot better in that these are at least conditional, it still feels like it's encroaching on the "Indestructible, hexproof, doublestrike" territory.

Additionally, the cast from exile ability basically makes this one of the best Food Chain commanders on the market as all you need is an Elvish Visionary and you win the game. But becuase you're an elf deck, you don't have to go all in on that.

I think the idea of a WBG elf would be really good, but I think that you might want ot rethink the abilities to make it feel more like an elf commander and less like a "nobody can ever remove my stuff" commander.

Balaam__ on Killing Lands to go smack

4 months ago

Profet93 makes some solid suggestions. Card draw would absolutely be something to include here; if you’re not going to go the Elvish Visionary route, may I suggest Yavimaya Elder? He costs 3, so you’d be playing him about the time you’d be looking to refill your hand anyway. He’s a solid card since you benefit no matter if he’s killed by your opponent or you sacrifice him yourself.

In addition to the above, Utopia Sprawl is some of the best ramp in Pauper (in any format, period) although it’s quite an expensive card. It’ll make fielding Murasa Behemoth much faster and easier though.

Also, welcome to Pauper!

Profet93 on Killing Lands to go smack

4 months ago

Idk much about pauper but have you considered adding some removal in the form of Lightning Bolt? Swapping some of your looting effects for bolts seems ideal.

I understand you want to fill your GY but faithless looting is virtual card disadvantage. You get your choice of cards but it doesn't replace itself like thrill of possibility. Flashback is nice, but without any actual card advantage, it's likely that you will run out of gas fairly quickly. Idk any actual card advantage in green thats a common.

Sideboard Card?: Ancient Grudge

Invasive Species - Seems like its only good with springbloom. I dont feel invasive species is a right fit for your build given your lack of ETB creatures. Have you considered swapping it with any of the following....

Rancor - Repeatable pump is nice

Basking Rootwalla - Madness is synergy and it can be pumped

Elvish Visionary - Only draw I know in green pauper. I think running 2-4 of these could be helpful. You really do need draw, badly.

Garruk's Companion - 3/2 trample for seems pretty good. Paired with Rancor or the muscle bursts, it can put in some serious work. Casting cost is slightly hard, but could be worth it IMO.

Mire Boa - Aside from sac, exile and -X/-X effects, it will be hard to get rip of this snake. Hiss at your opponents when you attack with it for extra fun

Overall its a solid build. +1. Be sure to lmk what you think of each suggestion.

morbidmovies on GB Pack Elves

5 months ago

Katzmania I feel like Whisperer only fits Mono G. I've tried Elvish Visionary but find myself going back to Dwynen's Elite in that spot. I won't go back to Lead the Stampede main but I've considered adding Winding Way in the side to refill post-wipe. With the increased amount of 3CMC creatures, GB should be at 17 lands minimum but I totally agree it could use Nurturing Peatland. The lands are tuned for Quirion having 12 forests so I'd have to cut some Gilt-Leaf Palace. Thanks!

DemonDragonJ on Don't Blink, or You'll Miss It!

6 months ago

I have replaced Drogskol Reaver , Horizon Chimera , and Laboratory Maniac with Elvish Visionary , Mulldrifter , and Yasharn, Implacable Earth , which reduced this deck's average converted mana cost from 3.62 to 3.57, which is great. While those three cards did provide an alternate win condition, that combo was too mana-intensive to execute reliably. I actually am contemplating replacing Yasharn with teleportation circle from the upcoming Adventures in the Forgotten Realms set, but I shall need to wait and see how well the deck performs after this most recent modification.

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