Aqueous Form

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Aqueous Form

Enchantment — Aura

Enchant creature

Enchanted creature can't be blocked.

Whenever enchanted creature attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Icbrgr on Syr Elenora + infinite draw …

3 weeks ago

Well if you draw your hole deck you can pretty much pick whatever wincon you want... draw all the cards with Archangel of Thune + Fathom Mage + Horizon Chimera and Slip Through Space/Aqueous Form on your waifu or Fling her?

Craeter on EDH Jorn, God of Winter

4 months ago

Your list looks very well optimized, nice work! Do you own it in paper? I'd love to play against it with my Isu deck via Spelltable. That would be a Snowy battle for the ages.

Isu works best with as many Snow permanents as possible for his top deck dig ability, but I also built mine for Control and Landfall. I'm going to see if I can tweak it a bit though to get a few more Snow permanents in it.

Jorn seems more flexible since he's not as locked to the number of Snow permanents in the deck. He doesn't have the built in Draw that Isu has, so I see you're getting that elsewhere.

Since you're concerned about Jorn getting his attacks through, I could recommend Curious Obsession / Curiosity / Aqueous Form. Not Snow cards, since TBH the Snow card pool is pretty limited. But those are highly useful Dimir style Unblockable / Draw Auras. And I'd imagine you're keen for as much Draw as possible since Jorn lacks that.

The Great Henge is also a possibility, it's not hard to get a Snow creature with 7+ power. Then it provides mana, life, buff, draw, seems like it could be great for both our lists. My deck is based off Icewind Dale so it could represent the great tree of Kuldahar. I know you've got Tribute to the World Tree which is also a great card, but perhaps this one is even better?

Goldberserkerdragon on Brew my deck for me

5 months ago

It's not gonna work. Voltron or even voltron-esque commander decks dont really fare well these days in a 4 player format. You have 3 enemies (opponents) and they will come after you once you start chomping at them. Now take my initial stayement with a grain of salt as this is just my expierience over the years. I understand you are in blue, and as a blue player myself you still cant counter or stop everything. I took a look at your deck and wondering why there are so many bounce spells? And so many sub-par ones at that. Not trying to come off rude but you can find better even in the bulk at your LGS. No Snap, Unsummon? You have decent voltron things in there, namely the Blackblade, but have you considered any of the unblockable spells in Artful Dodge, Distortion Strike, Aqueous Form, etc? Some technical and mechanical perspective as well is even a 100 card deck doesnt need more that about a third lands, that being about 29-33 lands to function properly. Have you ever heard of clumping? More lands (and a single type of card at that high of a volume) will begin to "clump" or literally have differently spaced chunks where there are lands and there are no lands. So really here, less is more. Thin it out. You're in blue as well you can have more of everything with simply more draw. More draw is more ramp, is more removal, is more lands, is more draw...

Be that as it may, you do you boo--if you feel more comfortable with certain ratios then by all means. As far as a Nezahal voltron goes in my opinion, I like it from a flavor and power standpoint. Very resilient and 7/7 is what you want :)

I would ask, do you really want a deck archetype that's heavily against the odds of going against 3 other players with one beatstick as you last and only deck?

Lord_Olga on Sneaky Sewer-Rat Spies

6 months ago

Love the flavor, how does it do with the mana though? i see you have some things in here that help make ninjutsu cheaper, but setting a lot of this stuff up looks like it costs a lot of mana, and you've only got 20 lands. Your only turn one play is to put a candlestick out. You'll be playing unblockable creatures (which both cost 2cmc), then sending in ninjas by paying the ninjutsu cost, then resummoning your unblockables. Your early game draw combo with candlestick takes 4 turns to set up if you open the game with it (most LGS decks in modern are gearing up to play their wincon by then) and it also involves equipping your looter with it, which means you wont want to use it for ninjutsu or you'll have to re-equip candlestick which will slow you down.. you plan on using rogues passage to get ninjas out, but it also costs 4 mana to use and then you'd have to pay the ninjutsu cost for something still.

I do see you have some wincons set up that could go off at around turn 4-5, but they arent really related to the ninja stuff at all and setting them up is gonna slow down the ninja strategy as well as the other combos you're wanting to get going. Other way around too, if you do ninja stuff or draw you're gonna slow down preparing your wincons.

I sense a lot of conflict in this deck, focusing on one strat slows down another and on top of that you're rocking 20 lands (most of which enter tapped which will also slow you down) which means you'll probably not be playing a land each turn a good portion of the time. Usually 20 lands is for decks that either have a very low mana curve (average cmc of like 1.8, hardly any cards costing 3 or more cmc to play), or decks that have lots of ramp/draw to fall back on.

Let me know if im missing something but from what i see this thing is either gonna run super slow when you play its totality, or you're gonna have to essentially ignore the ninjutsu/unblockable aspect to setup your rat based wincons in time.

If that is true, i would suggest upping your land count to 24, getting rid of the lands that enter tapped in favor of something like Drowned Catacomb, or Polluted Delta, trimming some of the more expensive cards like Patriarch's Bidding that don't really fit what you're doing, and then look for some cheaper mana cost alternatives for what you're trying to do. For example, Aqueous Form makes a creature unblockable for 1 mana instead of 4 like Rogue's Passage, and it does it indefinitely. Curious Obsession is great for that +1/+1 and draw on an unblockable creature that takes 1 mana instead of setting up Candlestick and Shoreline Looter for 5 mana total and several turns to get cards in your graveyard. And if you want to break flavor a little bit, lots of good 1 drop unblockable creatures, technically Changeling Outcast is still a rat lol and then theres stuff like Slither Blade that is certainly not a rat, but good. And aside from that I guess just try to bring things together a bit more.

Anyway thats all I got, sorry for being so long winded but dimir stealthiness is my jam hahaha

Nixcron on the very world of mill-ton jones

1 year ago

Traumatize + Elite Arcanist Mill big, mill half their library. Try Hidden Strings on a Wake Thrasher to take advantage of all the tap/untap's going on. Ensure a hit by enchanting with Aqueous Form. Also Trinket Mage would be a good fit.

Dana_in_Love845 on Mono Blue* Prowess

1 year ago

Wow, an actually cool mono-blue deck. Prowess never really rang to me, but this deck is quite cool. and the little bit of unblockable helps too. I think Aqueous Form would be perfect! One thing that's bugging me is that I've never seen Preordain before, and it's just a better Opt, what on Saturn?

RavenousTyrant on Geist of saint traft should be BANT!

1 year ago

jdogz32 Thank you! I am thrilled to see this recommendation for Gift of Immortality - what a fantastic card to couple with Geist (Now I don't have to care about whether he has any other enchantments on him or whether he dies, and can focus on throwing those on the stalker). I am also a sucker for Rancor, but with Aqueous Form - its all going through anyways (added to my sideboard regardless). Thanks for the look and advice!

Housegheist on That Fishy Flashy Situation

2 years ago

sean360 Thank you for commenting.

As described, the deck funktions pretty darn well without Prophet of Kruphix, since it’s only value is to untap and activate the abilities (Kenessos or the cheat-effects). I don’t remember hardcasting any of the fattiest yet with her ability yet. Would be an easy swap :D

Elvish Piper and Quicksilver Amulet are just for redundancy. Since it cannot be avoided to draw one of these, i must have an opportunity to cheat them in. Piper is not that mana-intense, but slow… Amulett can be activated, when it hits, which is only good, when i have said untappes (Prophet/Seedborn).

As it turned out, Season of Growth, Aqueous Form and Monster Manual have turned out to be MVPs in the deck. The provide so much value, it’s absurd.

Training Grounds is on my extended want list, but not in my budget currently :D

I would appreciate an up, if you like it. I will check yours, maybe get some inspiration.

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