Enchantment — Aura
Enchanted creature can't be blocked.
Whenever enchanted creature attacks, scry 1.
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|Commander / EDH||Legal|
Aqueous Form occurrence in decks from the last year
Commander / EDH:
All decks: 0.02%
Aqueous Form Discussion
1 week ago
This deck is already pretty solid. The only draw back for 1v1 would be Nulltread Gargantuan. It is a strong drop for 3, but leaves you down an extra creature. That creature then will take 2 more turns until it is back and can attack (unless it has haste). Also, if you get stuck not having anything out on turn 3, then it is useless.
I would add cards like Steel of the Godhead, Distortion Strike, and Aqueous Form. Something to give the exalted creatures a free shot at a player since they are attacking alone. That would be better than Bant Charm or Unsummon.
A solid land would be Cathedral of War. Make a big difference in this deck, but may limit your playability due to the colorless aspect of it.
2 creatures that would be really good would be Sublime Archangel and Rafiq of the Many. The second not as cheap, but 4 would not put you over $30. That double strike would be killer. Even Giant Growth would be a good instant for an unblockable exalted creature.
I would look into getting up to 4 Qasali Pridemage if you can. It has a lot going on for just a 2 drop and with exalted, it is going to be a good attacker on turn 2 right away.
3 weeks ago
I like your deck and plan to make one that's similar. Do you plan to update it with the Impetus set of cards like Shiny Impetus? I'm considering going with a set of unblockable cards like Aqueous Form or Spirit Mantle that grant both unblocks let and protection from creatures so they are great blockers as well. My current setup has a large number of pillow fort cards like Teysa, Envoy of Ghosts, Michiko Konda, Truth Seeker, Windborn Muse, No Mercy, Crawlspace, and others that you still have in your deck. Have you found it better to go with just the ones you show as the rest are overkill? I also am running a suite of cards to promote my opponent attacking someone else like Crown of Doom, Gahiji, Honored One, Gisela, Blade of Goldnight, Marisi, Breaker of the Coil, and Duelist's Heritage. It sounds like you have playtested several versions and I'm just starting out. I appreciate all advice you have.
1 month ago
A few quick changes by looking at this at a glance:
2 months ago
2 months ago
You can do a lot better with the auras you have for Narset.
Battle Mastery is a cheap one that gives double strike to her.
Steel of the Godhead gives her a +2/+2 boost as well as making her unblockable with lifelink.
Eldrazi Conscription will just decimate people if you free cast it with Narset.
Aqueous Form gives her unblockable and lets you scry.
On Serra's Wings can give her a bunch of keyword abilities and a boost.
Corrupted Conscience you can put on Narset for infect wins or use it to steal a good creature.
Scourge of the Nobilis gives +2/+2 , lifelink , and a way to drain extra mana during combat to go for a kill.
Response / Resurgence is another extra combat spell you could use in the deck.
3 months ago
Nevinyrral_Mayor_of_Urborg Teferi's Veil and Vanishing are extremely underappreciated cards you can throw on commanders or valuable creatures and keep them alive; Aether Tunnel and Aqueous Form are cheap and reliable ways to ensure combat damage while things like Distortion Strike Artful Dodge and Slip Through Space all allow someone to sneak in for a huge hit of damage and provides a small boost to a couple of your creatures by being in the yard. And Trailblazer's Boots pretty much read unblockable in most EDH games.
3 months ago
All That Glitters and Ethereal Armor? Aqueous Form is really good too. There are also a lot of creatures that trigger for draws when you play enchantments which helps address the card disadvantage you get when they kill your creature with the pants. Stuff like Sram, Senior Edificer, Kor Spiritdancer, Eidolon of Blossoms, Satyr Enchanter, Mesa Enchantress and Argothian Enchantress. There’s more too.
Also I love me some Rafiq of the Many. So powerful for one punching people it’s ridiculous.
3 months ago
LunoStarlyght Long game? I plan on casting Inverter of Truth on turn 3 if I can draw Urborg, Tomb of Yawgmoth and Pillar of Origins, which happens quite often. Fathom Feeder will be very useful in defense, as no one wants to waste a card on a deathtouch 2 mana card. Reality Smasher on turn 4, if I can get a Pillar of Origins will also give hand control while also dealing damage. If I have a bunch of Thought-Knot Seer on the battlefield, I can use Aqueous Form to deal damage to the player, and I can play it instead of Inverter of Truth if I can't get Yawgmoth on the battlefield. The entire point of Unclaimed Territory is that it will give me any color mana for my Eldrazi, and the same for Pillar of Origins.