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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Prophet of Kruphix
Creature — Human Wizard
Untap all creatures and lands you control during each other player's untap step.
You may cast creature cards as though they had flash.
4 weeks ago
I hope this is the correct place to post this... I just noticed that Prophet of Kruphix is listed as legal to play in commander. From everything I've looked up that card is actually banned in commander.
2 months ago
Glad to be of help! It was late and I realized after I suggested still a few things you had already included but by a later point couldn't go back to edit them. I admit I never got into asking some questions perhaps on the exact power level or anything like that but I get why you might not wish to add some of these. I use all the ones named regarding that self-mill strategy (Laboratory Maniac etc) in a Kruphix, God of Horizons deck I have which is capable of some explosive plays when I start generating ridiculous amounts of mana and or cast something like Omniscience with ways to draw a crazy amount of cards. But it also plays a bunch of big creatures like the Eldrazi if I want to win in a more straightforward, combat-focused way. I get the appeal of wanting to build up a big boardstate, and Simic colours are great for that.
I'll also just say that I started Magic back in approx 2013 and was the colour pair I fell in love with for deckbuilding and during my first little while with the game me and some friends played at a pretty casual level too. In fact, before I even knew much of anything about all the various formats, I played a Simic deck which was like 80 cards filled with stuff like an Arcanis the Omnipotent with multiple ways to untap it and some other things with useful activated abilities, a playset of Roil Elementals which I protected with counterspells and Archetype of Endurance (they were fun to use alongside Explosive Vegetation and similar effects), Lifeblood Hydra, Horizon Chimera were others, and finally some goodies like Prophet of Kruphix (rip its commander banning) and later additions like Vorinclex, Voice of Hunger.
Some of this became a Vorel of the Hull Clade commander deck for a while, but I still really always liked the theme of lands early on which is why I made a Lord Windgrace deck and now most recently an Omnath, Locus of Creation deck.
And having a lot of lands can be made to work, it's for one thing unfortunate that many of the cards in this theme which allow you to play extra lands from hand or graveyard are so costly even despite some reprints so there were a lot of ideas I skipped suggesting. I still think you should keep an eye out for Ramunap Excavator if you have a good chance to acquire one because you do have a significant number of lands which either can be sacrificed, cycled, or in some way become a creature and at some point die, so having another way to earn a few more back could be useful outside of World Shaper, Splendid Reclamation, and The Mending of Dominaria which I see is nonetheless your general gameplan.
Some of my decks which can be seen on my profile are complete / nearly fully owned, but yet others I build them how I want them to be eventually a little later and I definitely get wanting to make choices that are budget friendly with myself still as a student. I have for one thing been smart or simply gotten lucky and picked up a lot of cards from buying/trades when they were either cheap / reprinted over the years which has made a few of my decks creep up in price now (my best example of this was acquiring a Sliver Queen for $100 CAD worth of trades (approx $76 US) like five years ago. Anyway, if I do think of more stuff which could be of use here I'll let you know btw!
4 months ago
FURTHER NOTES: Some bank busting upgrades.
The deck LOVES brainstorm effects, and Jace (while being one of the most powerful cards in the game) is infinitely better at brainstorming.
Snapcaster mage does everything Mnemonic wall does but better, cheaper and enters at instant speed.
I don't know what to say, Urza's saga is offers redundancy in being able to fetch up Amulet of Vigor or other utility artifacts, while also being fetchable itself with the myriad of land tutors in the deck. The deck would be great with it, but who could afford it?
This is self explanatory.
Closet is actually quite slow due to its mana cost, and sylvan library is a once a turn brainstorm. A must include.
despite llanowar scout being a good target for Retreat to Coralhelm, that's about the only utility you'll be able to get from it. Burgeoning does everything else better and cheaper while also being less vulnerable to removal. Else you could add Prophet of Kruphix and go absolutely hog wild with maze's end triggers, then the scout can stay and I'd cut something else for burgeoning.
You can also add some other commander staples too like smothering tithe and rhystic study, don't know what you'd cut, probably some of the blinks and the wall. Realistically the deck could stand to have all the basics replaced with fetches, fast dual lands and triomes, given it's extremely color hungry even with all the gates, but that's not 100% necessary. Your wallet will be absolutely crying by the time you're finished.
5 months ago
I would unban Prophet of Kruphix, since even the commander rules committee admitted that it was not that problematic of a card.
5 months ago
I was going to add Prophet of Kruphix but.... its banned
5 months ago
@sean360 - Trust me, you don't want Prophet of Kruphix unbanned lol. That card in Animar, Soul of Elements was disgusting and equated to me playing longer turns than my opponents were... on everyone's turn. It also made it a nightmare to interact with because I had all my mana open every turn.
I can't say with certainty, but I'm pretty sure Animar taking 10+ minute turns on EVERYONE'S turn was 80% of the overall reason this got banned.
5 months ago
Prophet of Kruphix because I love the card and enjoy chaos.
8 months ago
Welcome to the RC doesn’t know how to make a ban list. There’s a number of videos on YouTube and podcasts that support that conclusion. There’s no reason Coalition Victory victory should be banned. There’s no reason Biorhythm should be banned when Shaman of Forgotten Ways exists. Prophet of Kruphix shouldn’t be banned for “warping the entire gameplay around it” when Dockside Extortionist does that now and has eluded bans.
The RC picks hills they are willing to die on to “prevent problematic play patterns”. They ban certain cards so that players see the type of card that leads to problematic play hoping players won’t play similar cards instead of banning the cards outright. Showcase bannings and rule 0 allow you and your play group to create the rules to the format you like.