When this enters the battlefield, you gain 2 life.
: Gain .
|Have (4)||Kotakiva , orzhov_is_relatively_okay819 , BlueEyedBeast43 , danaran117|
|Want (2)||dchaffee02 , Elythys|
Combos Browse all
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Latest Decks as Commander
Radiant Fountain Discussion
1 month ago
Utility Lands I would add: Temple of the False God, Radiant Fountain, Castle Ardenvale, Castle Locthwain, Command Tower, Caves of Koilos, Orzhov Basilica,Rogue's Passage, Seraph Sanctuary, Temple of Silence and Labyrinth of Skophos
3 months ago
Welcome to MTG! I'd start by getting down to a 60-card deck as you mention. Just increases the chances you draw your best cards. To get there you need to remove 9 cards, which should be non-lands IMO.
- 4x Feed the Clan (this is a good sideboard card but gaining life at the expense of a card is not where you want to be in most aggro decks)
- 4x Harmonize (this is just not a great rate for 3 cards, there are better things to do)
- 1x Llanowar Tribe
So that gets you down to 60 cards. I'd also make at least one further swap: to get more card draw back in there, I'd swap the remaining Llanowar Tribe for either 1x more Lifecrafter's Bestiary or Return of the Wildspeaker, which is a really neat modal spell that should net you a lot of cards with your big hydras, or it can close out the game.
There are also some upgrades you could make to the lands, if you'd like. I'd start by removing all the Radiant Fountains - again, gaining life isn't that important, and it's really bad to have a hand of 2x Radiant Fountain and a hand full of Llanowar Elves!
I'd swap them out for as many Lair of the Hydra you can afford. You could put in a few Treetop Village instead, but Hydra is better because it comes in untapped, eats up your extra mana, and is on theme!
Otherwise, looks like a fun and solid core for a deck. You've got a good manabase and ramp package, and you can just fill in the "top end" with cards that you like, as you've done. Have fun!
5 months ago
Okay, while trying to change as little as possible and keeping budget low, here are some suggestions by section:
Land: You can lower the number down to a reasonable 24 to avoid flooding. I would suggest removing the Radiant Fountains, since your deck is more reliant on tokens rather than lifegain. It'll also help you lower the number of cards in your deck to 62, which will help with consistency.
Tokens: You can do without Sworn Companions and Captain's Call because you have far better token production in your deck already. I'd replace it with some cheap ramp artifacts such as Mind Stone and Heraldic Banner to get to your better token generators.
Hope this helps.
6 months ago
8 months ago
Also Ivory Tower popped up my mind, but I don't know, if it fits this deck.
9 months ago
A lot of your cards need more lifegain to “turn on”
Radiant Fountain is another land to consider if you can spare room for more colorless.