This enters the battlefield tapped.
When this enters the battlefield, you may put target creature card from your graveyard on top of your library.
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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Latest Decks as Commander
Mortuary Mire Discussion
5 days ago
I would recommend removing Divinity of Pride. While you can spend all black mana on it, the white in the mana costs gives it a white-black color identity. Unless you can rule 0 it in with your play circle, the card is illegal for your deck.
Have you considered Blood Tithe? Not as flexible as Exsanguinate in terms of casting, but will cost you less when dealing damage to an opponent if your Commander is on the battlefield in a four player game.
Also, May I recommend finding a spot for Font of Agonies? Not only will this bring your average mana cost down a tad, but with all the opportunities to pay life in your deck it may prove useful to have a reusable way to kill creatures.
Thank you for reading me out. I hope this helps. Happy Hunting!
3 weeks ago
Cheap permenants that you can lay down with Vaevectis or other similar cards that then also give you mana: Wood Elves, Farhaven Elf, and Solemn Simulacrum and Yavimaya Elder also lets you draw so you can sac him with Asmadi for a profit. For similar "when permanent enters the battlefield" effect maybe Reclamation Sage and Acidic Slime.
Chaos Warp is a staple of jund and you could use it if someone tries to get rid of Asmadi. Deathsprout and Decimate are really good jund removal cards as well. Primal Surge is a lot of mana but a good alternative win condition.
Also assuming that Asmaldi gets to stay on the field then here are some good cards that let you make sure whatever you get with him is good: Augur of Autumn, Haunted Crossroads, Hua Tuo, Honored Physician, Varragoth, Bloodsky Sire, Brutalizer Exarch, Courser of Kruphix, Vizier of the Menagerie, Crystal Ball, and Call of the Wild. On the other hand, here are some cards to make sure whatever your opponents get from Asmaldi isn't good: Painful Memories, Agonizing Memories.
Then here are some big creatures you could get for free with Asmaldi: Woodfall Primus, Borborygmos Enraged, Kodama of the East Tree, and Artisan of Kozilek. Lurking Predators is also useful for this feature as well as setting up what's on top of your deck.
Mortuary Mire is probably a good addition to the deck as well.
1 month ago
I was eyeing this guy too. I have been brainstorming. Contemplating a build around him as well. Some cards that came to mind were these. Also, these are my opinions. There's nothing wrong with your deck if you enjoy it like it is. My comments are just my 2 cents. The reason I havn't really started to put this together yet is because I'm not too much of a fan of EDH decks that 100% rely on the commander being in play to net more than 50% benefit. I think this guy might be that guy that looks better that he plays out, but we'll see. The only card that can really protect this guy 90% of the time is Whispersilk Cloak. And that Cloak is 1% of your deck. Your opponent is going to put soo much pressure on your commander if they can. Which sometimes can be a good thing if you can make the creatures in the deck count as much as the commander or more in the long run.
These first two I think should be auto includes because of Monarch. They also toughness is equal or better than power, so they fit.
These others are just good ideas to ponder IMO:
Silumgar Scavenger, He just gets better when/if your crits die.
Mortuary Mire, recursion that is technically free.
Bojuka Bog, Another black auto include. People play A LOT out of their graveyards.
Bonder's Ornament, this has become my favorite pauper card draw rock. Even if others end up playing it, it will add speed to both decks. Makes for more spells being played per turn for both players, or will just net you advantage if they don't play it. Creates more interaction. Pauper decks can tend to be slow from beginning to end without a card draw engine.
Removal spells. I'd try to fit a few in. You are relying too much on Pestilence. I think i would actually consider running a Crypt Rats along with the Pestilence. You can get the rats back with TORTEX. It can get mean. Keep recycling the rats when you need to.
Ash Barrens, deck thinning.
Lightning-Core Excavator, This guy is soo good with TORTEX. It's a repeatable bolt effect and in this deck technically he's a 3/3 for .
Aquastrand Spider, could be pretty fun in this deck. He can come back with TORTEX and make more graft counters to move around. Gives himself and other creatures reach if need be. He holds equipment well. So you can move both 1/1 counters without him dying. Whilst making other crits bigger. You don't have much for flying in here.
Ulamog's Crusher, to be honest I'd run him. The value is there. He doesn't need to be a 1/8 and cost 5 to play to be good for this deck. He's just pressure mid to late game and comes back with TORTEX. You run some ramp. So he shouldn't be overlooked.
Dimir House Guard, 10% of your deck are 4 costed spells. So he's a repeatable tutor for those other 10% of spells. It goes and gets Pestilence. for a 2/3 with fear and tutor isn't terrible at all.
For now this is all I have time for. We'll chit chat here and there when you reply. Maybe we can work out a good build together and I'll start building this in paper and add it to my stack of PEDH decks. =]
Have a good one!!
1 month ago
whono-scribble The other two cards are very cheap, if someone is selling them where you live, or you can buy them in an LGS one day, I think they'd worth it, but if you don't want to spend, that's also understandable.
I think that of the Equipment you mention, the best would be Vanguard's Shield,since you have a deathtouch theme, if you equip a deathtouch creature with that, you can kill two creatures, while your creature has more chance to stay alive with the toughness boost. You can even trap your opponents by blocking and then giving deachtouch to a creature that doesn't have it.
Why do you need other artifacts in the deck? The only thing I see is that you need mana fixing to flashback Strangling Soot, but there are other ways to do that. One is to replace that card with something better, like Doom Blade, Murder, Last Gasp, Tragic Fall or the black removal everyone's using these days, Cast Down.
2 months ago
2 months ago
EJ!! Let's do this! This build is already tight, but here are my thoughts\suggestions...
Cards I'd consider cutting: Seize the Spoils, Reckless Endeavor, Daretti, Ingenious Iconoclast, Poison the Cup, Vengeful Reaper, Dream Devourer, Replicating Ring, Ward of Bones, Darksteel Forge, the flip tibalt guy, Ash Barrens, Cryptic Caves, Darksteel Citadel, Foreboding Ruins, Mortuary Mire, Zhalfirin Void
Cards I'd consider adding: Light Up the Stage, Chaos Wand, You Find Some Prisoners, Reckless Fireweaver, Valakut Exploration, Rakdos Charm, Murderous Rider, Praetor's Grasp, Rakdos Signet, Bojuka Bog, Luxury Suite, Blood Crypt, Haunted Ridge, Smoldering Marsh, Dragonskull Summit, Bloodstained Mire, Temple of Malice
I would also suggest swapping Red Elemental Blast for Pyroclasm... seems silly, but pyroclasm can be cast even if there are no blue targets. So may not be relevant, but could be randomly at some point.
3 months ago
Looks great. Might be worth replacing 1 or 2 swamps with Mortuary Mire in case of boardwipes or targeted removal of your rats.
6 months ago
Grubbernaut thanks for the upvote! Generally what you said is true, but for this deck I beg to differ. Think Twice is always card advantage while Frantic Inventory , which draws more cards if you can cast all four, has to be drawn at multiple times to get the advantage. Plus if you have to discard Think Twice to Forbidden Alchemy you can still flashback it, plus having one in the gy you can do cool stuff like play Mortuary Mire a Mulldrifter and get it back by flashbacking Think Twice it if you have the mana, or get back a Gurmag Angler . This deck is mostly a "draw, land, go" kind of deck so the flashback cost isn't an issue. Curse of the Bloody Tome is a bad card generally, but it works in this deck because, as I said, many turns are just waiting for stuff to counter and having a passive wincon is cool. Plus you can discard it to Forbidden Alchemy . On MTGO it also has the advantage that if you play it on the first round by turn three, people will scoop because they aren't ready for a mill deck, side out removal for enchantment hate, and get stomped by Gurmag Angler . Cast Down I agree, but until they ban Chatterstorm you need ways to sweep by turn two. Plus against boros you can sweep First Day of Class buffed birds which is nice, and two Suffocating Fumes is necessary to survive against elves.