Telepathy

Telepathy

Enchantment

Your opponents play with their hands revealed.

Latest Decks as Commander

Telepathy Discussion

JANKYARD_DOG on Eye In The Sky

1 month ago

Ah another Isperia fan, welcome to the fold XD. I see this kinda looks like a collection mishmash which is a good start, but where do you want to go with it?. I will post my list below for an idea, though it is one of many ways you could go with it.

Flying synergies are obvious as is the need for hand information. Let's start with hand info. Telepathy is great, don't get me wrong... However, protip # I no, your opponents will appreciate 'look' effects over 'reveal' effects because they can retain some mystery vs the other players. Peek is an example of a look effect. Also, instant bounce effects give you hand knowledge as well. And there's always watching for any cards pulled from libraries.

Onto fliers, there are several tribes you could build around if you wish; birds, sphinx(es?), angels, spirits, etc. Good Stuffs, stax, blink, hell even Voltron is a possibility (probably... not a tested theory). Either way it promises to be fun. I personally went with a toolbox theme, I'll post the link below so you can get an idea rather than going through it all.

Lastly I want to say, if you are relying on Isperia's search effect then doublestrike is your friend. Not uncommon to win via commander damage this way either. Anyway, hope this help out in some way. If you have any ?'s you wanna fire off lemme know. Here's the list mentioned before, maybe it'll help too.

Isperia's Flying Circus of Tools

Simerix on ContrOloro

2 months ago

The deck is more of a life gain deck than it is a control deck. You have a lot of removal, but that's all that makes it controlling.

Highest recommended card: Vile Consumption. This card is brutal in this deck if you don't have too many creatures.

Hallowed Burial is a highly underrated board wipe.

Card suggestions: Sphere of Safety, Approach of the Second Sun, Aura of Silence, Austere Command, Cleansing Nova, Damn, Darksteel Mutation, Doomskar, Epicure of Blood, Erebos's Intervention, Ghostly Prison, Infernal Grasp, Liesa, Shroud of Dusk, Narset, Parter of Veils, Propaganda, Rest in Peace, Righteous Cause, Rule of Law, Telepathy, Time Wipe, Trespasser's Curse, Utter End, Venser's Journal, Witch of the Moors

Mean/weird cards that I would probably play: AEther Barrier, Archmage Ascension, Death Match, Lightmine Field, Meishin, the Mind Cage, Overburden, Porphyry Nodes, Spreading Plague, Tainted AEther, Portcullis, Magus of the Moat, Magus of the Tabernacle, Silent Arbiter, Serene Master

*Obviously play what you want

Flesh-God on Faeries

3 months ago

ElijahCallahan64

Yeah I thought of,Oona, Queen of the Fae, but dosen't it have a too high CMC? I'm thinking of adding 3 Spellskite as a creature, both cuz I love the card and it would work nice vs removals. Telepathy is fkn sweet tho, definitely gona put that one in, thanks!

Heartless Act seems nice, imma put that in also. Removal is something I indeed need more of. Relic of Progenitus is most likely a must for me aswell, at my LGS the meta is dominated by heavy graveyard usages. I really wana get in Cunning Evasion someway also.

Maaloufler on whittling down Stax

3 months ago

Hey cool list here I see lots of fun cards. I've noticed you're running cards that limit how many spells players may cast per turn but also running Aetherflux Reservoir. This seems a bit meh in my opinion as you would limit yourself to gain only 1 life from the Reservoir a turn and 2 from your general.

Given the enchantment heavy nature of the deck you might want to bring in Zur the Enchanter and try to cheat out as many options as possible.

I also noticed you're running Telepathy but can't see the benefit to it other than knowing what's coming up.

I'd consider putting Tainted Remedy in the board. You can't guarentee someone is going to be gaining life other than yourself.

Finally, your spells with x in the cost can probably be cut as there isn't much mana excelleration in the deck. Yes, you have amazing spells, yes they are game winners, but the mana cost there is high.

Overall, your deck is amazing to me.

ElijahCallahan64 on Faeries

3 months ago

I would recommend Oona, Queen of the Fae for a creature. Also, I would run at least 4 copies of Telepathy. an excellent one drop to know what you are up against.

Some other sideboard cards I would run: Heartless Act or Infernal Grasp whichever you prefer, but you need some removal for sure.

Also, Relic of Progenitus is a great card for graveyard hate, never hurts to run on the sideboard. as well as, Shadowspear. it is a great way to get around hexproof and indestructible. Also, I would run Cunning Evasion, especially if you are relying on etb triggers.

koylucumert on Can I skip my combat …

5 months ago

so lets say we are playing commander. opponent B has a Telepathy and I know that opponent A has a Smite the Monstrous in their hand, along with the mana to play it. my commander is Arahbo, Roar of the World and my only creature on the battlefield is Fleecemane Lion which I dont have the mana to give it monstrous. to protect my cat, can I skip my combat phase to not give it the buff, or since arahbo doesnt say may, even if Im not gonna attack I have to enter the combat phase, arahbo triggers giving my cat +3 +3 and making it a removal target?

legendofa on MTG Style DnD campaign?

6 months ago

I had another thought for the skill checks. If a revealed card name thematically matches the skill or challenge, that gives an extra +1 to your check.

For example, if you try an Insight check and reveal Telepathy , you get +1 to your check.

I don't know if this should stack--if you reveal both Ram Through and Brute Force on a Strength check to smash a door, do you get +2?

This flavor bonus would also be pretty ad hoc, since Ram Through might not help you lift something heavy.

0rc on Cheapskate Talrand (Competitive, Budget $100!!)

9 months ago

JJ108x, thank you for your interest in Cheapskate Talrand, in the early stages of building and playtesting, I included Telepathy in the deck to evade threats to the Thoracle combo such as Force of Will .

I found that with multiple counterspells in hand, even a well-timed Force Spike was sufficient to protect the combo.

That said, the combo is still vulnerable to split-second spells such Angel's Grace and Trickbind . It is very nice to know when an opponent has these in hand.

In fact, it is always very nice to know what an opponent has in hand. The issue with Gitaxian Probe is cost—- it dials in at a whopping $1.10!!! Given the cost, to be included, it must be a bomb in the deck. Peek and Clairvoyance are both also good—-but Peek is better. If I included these effects I would choose Probe and Peek, or maybe just Probe.

I would cut cantrips to make room (there are many to choose from, depending on your play style), however I would not cut any cantrips that require/allow me to shuffle a card from my hand back in to my library as THOSE ARE CRUCIALLY IMPORTANT TO THE OPERATION OF THE DECK!!!

Does that make sense?

Do you plan on building this deck?

If so, please tag me in it so I can take a look. I’d be very interested to see what changes you make (especially if you keep the same $75 budget).

I’d also be interested to read about how the deck as is, or with your changes, performs in your meta.

Thanks again!

dritchie, thank you so much! I’m glad you enjoy the deck, I hope you build it, and keep me up to date as to how it performs!

<3 0rc

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