Desecrated Tomb

Desecrated Tomb

Artifact

Whenever one or more creatures cards leave your graveyard, create a 1/1 black Bat creature token with flying.

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Desecrated Tomb Discussion

seshiro_of_the_orochi on What are some ways to …

1 month ago

Love what Ramble said. Also, I knew there to be a combo somewhere:

You'd need Adun Oakenshield, Tormod, the Desecrator/Desecrated Tomb, any free sac-outlet and Thornbite Staff.

Have Adun equipped with Staff. Tap him to recurr sth. Tormod/Tomb triggers, giving you a zombie. Sac it to e.g. Altar of Dementia, mill a card. Staff untaps Adun, rinse and repeat.

Your sac outlet could be Wild Cantor. Infinite zombies or bats seems pretty ok. Without Tormod/Tomb, you'd still get infinite ETBs and LTBs.

jacobpmesser on The Forbidden Forest

3 months ago

You know what's better than exiling your own stuff? Bringing it back. Not budget but add a few fetches, Renegade Rallier and Lurrus of the Dream-Den. Maybe some Unearth. Then, Archfiend's Vessel because a 5/5 flier on t2 is awesome. You could Persist Vessel and still get the 5/5. I play blue w/ Satyr Wayfinder (prob your best self-mill after Stitcher w/o going into blue for Hedron Crab) There's also Shriekhorn. No Fiend Artisan? And then, if you self-mill, Laboratory Maniac and (I play blue) Lazav, the Multifarious in case it gets milled. Sidisi, Brood Tyrant, Splinterfright, Nighthowler. Collector Ouphe for art gy hate. I think Desecrated Tomb is kind of useless without a good recur-engine.

Corrosive_Cat on The Forbidden Forest

3 months ago

Neat! Desecrated Tomb is an interesting card, albeit a little expensive mana-wise - still, is a nice payoff for this kind of deck.

BrassLord on Necromancy

4 months ago

As for suggestions... Malakir Rebirth  Flip, Undying Evil, Supernatural Stamina, Abnormal Endurance, and Feign Death are all ways to double down on ETB triggers or responding to opponents removal, allowing you even more venture!

Giving your commander evasion can also come in handy! Things like Hot Soup, Trailblazer's Boots and the like will help give you consistent adventuring!

Some weird low cmc cards that I think you'd like are Kami of False Hope and Gift of Immortality. Alone, Kami is like a spore frog, and has saved my butt more times than I can count. Gift of Immortality is just that, it makes it so your opponents effectively need to kill your creature twice. When paired together or with your commander, the Kami puts a soft lock on combat damage, allowing you to continue to grind out the game for advantage!

Gravebreaker Lamia and Silversmote Ghoul also form a neat little engine when paired together, also helps set up your graveyard! Speaking of grind Desecrated Tomb can easily turn into a win condition if your commander goes online early!

Daxos, Blessed by the Sun is a decent life gaining trigger that fits with your theme! Bounty Agent is a repeatable commander destruction card! Alseid of Life's Bounty and Selfless Savior are both cheap cmc guys that can give your commander protection and you can still fetch them from the grave!

The deck does look a bit light on removal or interaction, so I'd recommend adding any plethora of options for creature removal in black and white!

All in all though, play with the cards you have! Have fun refining the deck, and don't be afraid to lose! It helps you see what your decks strengths and shortcomings are, and you're able to make changes! Hope these recommendations give you some ideas to work with! May your she dwarf beard grow ever long!

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