Whenever one or more creatures cards leave your graveyard, create a 1/1 black Bat creature token with flying.
|Have (2)||metalmagic , Tyrana5|
Combos Browse all
|Commander / EDH||Legal|
Desecrated Tomb occurrence in decks from the last year
- Does a card moving from your graveyard to the stack count as having left your graveyard, and how does that interact with assist?
- Does Desecrated Tomb trigger when I shuffle my grave?
- descrated tomb and scrapheap scrounger
- Is they a limit to how many token can spawn from a cards triggered ability?
- Do spells with Escape cast from the graveyard leave the graveyard at the same time as their Escape cost?
Latest Decks as Commander
Desecrated Tomb Discussion
1 day ago
You might like these: Whisper, Blood Liturgist , Priest of Gix , Pitiless Plunderer , Soldevi Adnate , Teysa Karlov , Tormod, the Desecrator , Desecrated Tomb , Grim Haruspex , Aetherworks Marvel , Syr Konrad, the Grim , Ayli, Eternal Pilgrim , Benevolent Bodyguard , Selfless Spirit , Blind Zealot , Yawgmoth, Thran Physician , Phyrexian Reclamation
4 days ago
I love the interaction between your commander and Yidaro, Wandering Monster . This is a beautiful case of thinking out of the box, veeery cool.
2 weeks ago
I control a Desecrated Tomb .
I have five creature cards in my graveyard, including Chainweb Aracnir . I cast the Chainweb for its escape cost by exiling the other four creature cards.
Do I get 1 or 2 bats?
3 weeks ago
Thoughts on these? Desecrated Tomb , Wild Cantor , Burning-Tree Emissary , Brion Stoutarm , Elvish Hexhunter , Goblin Legionnaire , Qasali Pridemage , Knight of New Alara , Wort, the Raidmother , Bronzebeak Moa , Juniper Order Ranger , Hans Eriksson , Harmonic Sliver , Karametra, God of Harvests , Ravager Wurm , Vithian Renegades
1 month ago
oh also Desecrated Tomb worth considering with any graveyard strat and especially since you have to exile cards so at least you get a 1/1 body if it has to be a creature
2 months ago
I also have a phoenix deck but that one focuses more on the phoenix death and reanimation ability such as Spiteful Prankster Desecrated Tomb Underworld Breach and Flayer of the Hatebound as just some of the examples and i also run Homura who also defends my other creatures against earthquakes
3 months ago
I am confused by this deck, for I do not understand its purpose. To start with, you have some some demons - big, expensive demons - and a small amount of ramp to help get them out eventually but I don't see any real synergy or payoff beyond Liliana's Contract. Many of these, as well as cards like Severed Strands, have abilities that require sacrificing other creatures but you have almost no token producers to make fodder and your other creatures seem to have been chosen to be useful when they're still alive. I would think about adding in more cheap things, preferably with a death trigger (low CMC is good for Citadel too) and maybe even Grave Pact effects if you take this further. These could replace things like Gifted Aetherborn (you have no vampire synergy and if you just want Deathtouch Foulmire Knight does that and more). Might be worth checking out some of the Rakdos Sacrifice staples such as Demon's Disciple, Village Rites and Archfiend's Vessel. Not having Rune-Scarred Demon is pretty strange too. Finally I think some of your other spells can just be upgraded: for the same price as Murder you could have Hero's Downfall/Murderous Rider or one more gives you the excellent Eat to Extinction; In Garruk's Wake is so expensive you'll usually wish you had a straight Damnation or Kindred Dominance while Beacon of Unrest gives you some more options and is reusable when compared to other spells. I wouldn't bother with Desecrated Tomb at all - design is great but at the end of the day it costs three and the return on it is a singular 1/1 when you resurrect something. This will not win you a game of commander. On the subject of reanimation, if that's one of your main lines then graveyard stockers such as Buried Alive are vital. While I quite like the look of the deck I would think about which aspects you like about it most (controlling opponents, value sacrifice, reanimation, casting big demons etc) and focus on just two or three of these. This will make your deck increasingly consistent and harder to disrupt as you'll have more redundancy. Hope that helps!
Oh and don't play Karn. You need him in the 99 to access that sideboard (which doesn't exist in EDH, so check with playgroup before you play that btw) and even then you'll probably only ever get one activation. If those cards are strong enough to be in your deck, and I see none which combo with with the rest of it beyond being good like the swords, then make room for them there. Do you honestly think that any opponent will allow you to untap with a Karn after they see you fetch Mycosynth Lattice? No, they'll kill him and leave you with a card that does absolutely nothing for you as you have no "artifacts matters" strategies and in fact might benefit them by being able to tap lands for other colours, something of no use to you in mono-black. I run him in a Karn, Silver Golem deck that is specifically focussed on artifacts but even there it's all about the static and I only play him when I think he'll survive. The "sideboard" he can fetch is the set of Kaldra pieces and Argentum Armor for flavour which I mainly keep on hand to swap out for the harsher stax cards.