Whenever one or more creatures cards leave your graveyard, create a 1/1 black Bat creature token with flying.
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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
- Does a card moving from your graveyard to the stack count as having left your graveyard, and how does that interact with assist?
- Does Desecrated Tomb trigger when I shuffle my grave?
- descrated tomb and scrapheap scrounger
- Is they a limit to how many token can spawn from a cards triggered ability?
- Do spells with Escape cast from the graveyard leave the graveyard at the same time as their Escape cost?
Latest Decks as Commander
Desecrated Tomb Discussion
2 days ago
Neat! Desecrated Tomb is an interesting card, albeit a little expensive mana-wise - still, is a nice payoff for this kind of deck.
1 week ago
You might like these: Syr Konrad, the Grim, Desecrated Tomb, Enduring Renewal, Mimic Vat, Angel of the Ruins, Eternal Dragon, Timeless Dragon, Noble Templar, Mistveil Plains, Radiant Solar, Street Wraith, Netherborn Phalanx
1 month ago
As for suggestions... Malakir Rebirth Flip, Undying Evil, Supernatural Stamina, Abnormal Endurance, and Feign Death are all ways to double down on ETB triggers or responding to opponents removal, allowing you even more venture!
Some weird low cmc cards that I think you'd like are Kami of False Hope and Gift of Immortality. Alone, Kami is like a spore frog, and has saved my butt more times than I can count. Gift of Immortality is just that, it makes it so your opponents effectively need to kill your creature twice. When paired together or with your commander, the Kami puts a soft lock on combat damage, allowing you to continue to grind out the game for advantage!
Gravebreaker Lamia and Silversmote Ghoul also form a neat little engine when paired together, also helps set up your graveyard! Speaking of grind Desecrated Tomb can easily turn into a win condition if your commander goes online early!
Daxos, Blessed by the Sun is a decent life gaining trigger that fits with your theme! Bounty Agent is a repeatable commander destruction card! Alseid of Life's Bounty and Selfless Savior are both cheap cmc guys that can give your commander protection and you can still fetch them from the grave!
The deck does look a bit light on removal or interaction, so I'd recommend adding any plethora of options for creature removal in black and white!
All in all though, play with the cards you have! Have fun refining the deck, and don't be afraid to lose! It helps you see what your decks strengths and shortcomings are, and you're able to make changes! Hope these recommendations give you some ideas to work with! May your she dwarf beard grow ever long!
2 months ago
3 months ago
Hey, well done on a budget so far for a first tribal deck. You have a nice tribal concept going and your card sense is good especially if you're a beginner.
You have 19 cards too many, some cards to consider cutting to make 100 cards:
- 3x Snow-Covered Swamp
- 2x Snow-Covered Island
- Bloodsoaked Altar
- Sanitarium Skeleton
- Marang River Skeleton
- Caged Zombie
- Severed Legion
- Circular Logic
- Gisa's Bidding
- Desecrated Tomb
- Grave Scrabbler
- Liliana's Reaver
- Eternal Skylord
- Narfi, Betrayer King
- Liliana's Steward
- Necromancer's Covenant
42 lands is a lot and there's also six ramp sources. You could cut 5-6 lands and be fine. I don't think adding Snow-Covered basic lands is worth it just for Narfi, Betrayer King . There's much better five drops and three drops here than Narfi to have to worry about having three Snow lands to cast him from your graveyard. The Snow duals that are an Island are good to keep because they help to activate Wonder . The other cards to consider cutting are simply not as good as other cards or Zombies at the same mana cost or have similar effects.
I offer more advice. Would you like more advice? Good luck with your deck.
3 months ago
Hey, thanks for the speedy reply!
I played a The Gitrog Monster land dredge-type deck and "the big 3" dredge creatures Golgari Grave-Troll , Stinkweed Imp and Golgari Thug had put in amazing work in the deck. Usually we only ever dredged with them. I figured i'd ask as we have many draw effects here within the hogaak list and figured it would put in some good work! I am building this and making some slight modifications, notably I feel like Worm Harvest would put in MASSIVE work in the list. For recursion sake and synergy I feel like Desecrated Tomb is worthy of a main deck slot.
I digress, Thank you for sharing your thoughts and list! Much appreciated! I look forward to terrorizing the playgroup with this list ;)
3 months ago
This deck looks like a lot of fun, and I don't play mono-black at all. I do have two decks that run Tormod, the Desecrator though, and he's really amazing. The value he generates I believe makes him worthy of a spot in the 99 instead of the sideboard.
Another fun little piece I love that can synergize well with Syr Konrad is Desecrated Tomb . But I'm not sure if you'd want to replace any of your more potent artifacts with it, since it just makes 1/1s.
4 months ago
I'm very happy to see Tormod, the Desecrator in here! He is one of my favourite cards from that set. I have him in two different zombie decks (one of which he is a partner commander) because I love his effect so much.
There are a few other things that will give you bonuses for removing things from your graveyard. I'm not sure how much they fit your theme, but Syr Konrad, the Grim is fun for the ping damage, and Desecrated Tomb gives you bats!
If you do end up including these, I would definitely recommend Zombie Apocalypse too for the combos you could get off.
This looks like a fun deck, either way. Good job!