Desecrated Tomb

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Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Tiny Leaders Legal
Vintage Legal

Desecrated Tomb


Whenever one or more creatures cards leave your graveyard, create a 1/1 black Bat creature token with flying.

FormOverFunction on Help me crack a combo!

1 month ago

Tortured Existence and Desecrated Tomb seem like good candidates... but I don’t know if they meet the border requirement...

TheOfficialCreator on And they don't stop coming and they don't stop com

2 months ago

No, what we're saying is that the creatures in your deck are incredibly weak with no support.

There's simply not enough power to end the game in most cases. Excluding Desecrated Tomb, you have a total power of 12.

If you want to take a peek, here's my zombie tribal deck to give you some ideas, though mine is more combo oriented than tribal oriented. Pitiless Gravecrawler

wallisface on And they don't stop coming and they don't stop com

2 months ago

I’m worried that Desecrated Tomb is the only card here that lets you do anything towards threatening your opponents life total, and even then only barely. I think you need some cards in here that let you actually apply pressure to win the game - at the moment it feels like you’ll be constantly on the defence until you’re eventually overwhelmed.

Domthev on Le coq est mort... (Syrix, Carrier of the Flame)

4 months ago

Interesting card. Nice that you can use it on opponents' turns, but 4 CMC and 2 mana + one less mana for following turns seems too expensive in my opinion. I feel like mana is a bit of a bottleneck in general, so I think it's quite the downside.
Since you play Syr Konrad, the Grim and Desecrated Tomb, maybe you wanna try The Cauldron of Eternity? I've only used it in my Sidisi deck but I'll experiment with it in the next weeks. Downside is it's only sorcery speed and long-term can be a bit annoying with shuffling cards into your deck. But playing it for 4 Mana seems realistic and the Death = Un-Death trigger conversion seems really cool in this deck.

killer_eye on Hogaak: My Favorite (Infinite) Combo Deck

5 months ago

It does go infinite just like the Desecrated Tomb method, just need to have an initial creature.

  • Sac Hogaak + 1/1 (any creature) to Greater Good > Create 2 Citizens (From Caldaia Guardian, Draw a total of 9 cards then discarding 6. Re-cast Hogaak (Convoke 2 Citizens + Delve 5).

killer_eye on Hogaak: My Favorite (Infinite) Combo Deck

5 months ago

It’s me again :) with another suggestion:

Caldaia Guardian: another Greater Good combo piece, this being a creature makes it a better Desecrated Tomb gives immediate value as convoke for Hogaak and synergizes with the deck’s recursion/ reanimation effects.

killer_eye on Combo Gak

6 months ago

Thanks! I didn't knew about that Desecrated Tomb + Altar of Dementia line until now.

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