Dawn of Hope


Format Legality
Pre-release Legal
Tiny Leaders Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Penny Dreadful Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Guilds of Ravnica (GRN) Rare

Combos Browse all


Dawn of Hope


Whenever you gain life, you may pay . If you do, draw a card.

: Create a 1/1 white Soldier token with lifelink.

Dawn of Hope Discussion

dsdude3021 on No Pain , no Lifegain

3 days ago

FlintSR Soulfire Grand Master doesn't pass the lightning Bolt test and doesn't work with this deck's mana-base, enchantments, or Planeswalkers. I know they might feel similar in effect, but they really aren't.

A Soulfire Grand Master deck looks completely different as its synergy is with instant or sorcery damage and the lifegain it provides. Since a good jank deck is more than just one card, you would also have to make the deck function independently, so it would likely look close to a burn deck with aggro life-gain elements--rather than what you see here.

If you are wondering why I didn't make that deck instead...I like this deck more. Tamanoa is so much more interesting than Soulfire because instant and sorceries are much more limited in their scope than every non-creature spell or land in Modern.

Here are the following things you can't do in this deck if you have Soulfire Grand Master as apposed to Tamanoa :

-Draw with Dawn of Hope with Pain-lands

-Create an instance of life-gain with every Pain-land

-Generate life with Chandra, Torch of Defiance

-Generate life from every non-creature spell my opponent casts with Cindervines

-Generate life back from a Talisman


matt1991 on Monowhite lifegain

5 days ago

Thanks for the tips.

I updated the deck following it, altho i'm not really sure if it's what you meant, replacing Awe Strike with Path to Exile , added 4 more lands, and replaced the Authority of the Consuls with Dawn of Hope . Also included two Seraph Sanctuary as another lifegain source just to trigger it like it was before since i removed Authority of the Consuls . The 1 life may not seems much but helps boosting the team using Archangel of Thune and Ajani's Pridemate , and with one or two Angel of Vitality will bring a lot of +1/+1 counters to the battlefield. Let me know if i could improve it even more. Thanks again.

enpc on Angelhorde Invasion

1 week ago

Hexaflexagon: I'm a little confused, you cut Dawn of Hope which can at least generate tokens but kept in the souls sisters package whick now does even less in the deck? In commander especially, lifegain is only good when it's a means to an end. Lifegain for the sake of life gain is generally pretty bad, unless it's attached to a card that already does something else as well.

Also, just remember that while Land Tax is a good card, it's not actually ramp. Sure it helps you get your land drops, but won't accelerate you past one land per turn.

Hexaflexagon on Angelhorde Invasion

1 week ago

Hey BS-T,

Thanks for your help. I've already added in, Hall of Heliod's Generosity . I'll probably keep in Homeward Path for now, as I haven't really played much at my LGS and have only seen a few decks.

Thanks again,


Hey CasualCucumber,

Thanks for your comment. I don't like Mind's Eye because I feel it's too expensive for what it does, and I might be able to find better ways to draw cards consistently.

Thanks again,


Hey K1ngMars,

Thanks for your comment. I agree with you, I'll be definitely be adding some more card draw. I already have Endless Atlas in the deck, and I'll consider Alhammarret's Archive . I like Alms Collector and Slate of Ancestry , so I'll be adding those if I can find space.

I see your point on Bontu's Monument , I'll take that out.

Thanks again,


Hey enpc,

Thanks for your comment. My lifegain package is mainly for card draw, but I'll probably take most of it out for other cards. The only thing I would leave in would be Auriok Champion , The Soul Sisters, and Suture Priest . I'll probably also take out Dawn of Hope and Well of Lost Dreams , because they don't do much anymore.

Thanks again,


Hey Nemesis,

Thanks for your comment. I agree with you and enpc, so I'll be taking out my lifegain package.

Thanks again,


austintayshus on King Darien

2 weeks ago

Looks like a fun deck! I love mono-white and I love gaining life! +1

I'm only counting 4 cards that can draw you more cards. I think you're going to want a few more, so I would recommend Dawn of Hope and Well of Lost Dreams and Mind's Eye and Alms Collector and maybe Mesa Enchantress .

austintayshus on Lyra's Lethal Lifegain

2 weeks ago

I love life gain strategies, but being in mono white, you're going to have a tough time ramping into your angels and drawing cards.

For ramp I would recommend Kor Cartographer and Pristine Talisman and Coldsteel Heart and Gilded Lotus and Smothering Tithe .

For card draw, I'd recommend Well of Lost Dreams and Dawn of Hope .

Looks like a fun idea, hope this helps!

austintayshus on March of the Greathearted WIP

2 weeks ago

Looks like a fun deck!

You could also make good use of Anointed Procession , pm the same as Parallel Lives

Dawn of Hope could be a good card-draw outlet with your commander. Can also help you generate tokens in the late game.

Additionally, Melira, Sylvok Outcast could be better for your deck than Vizier of Remedies

Martial Coup could be a good board-wipe/token factory.

You could also look into the cards with the 'Populate' Mechanic like Sundering Growth and Growing Ranks

Hope this helps!

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Dawn of Hope occurrence in decks from the last year


All decks: 0.19%

Commander / EDH:

All decks: 0.03%

White: 0.33%