Hardened Scales

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Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Hardened Scales


If one or more +1/+1 counters would be placed on a creature you control, that many plus one +1/+1 counters are placed on it instead.

daxton001 on kresh the best

1 day ago

Yargle and Multani Zopandrel, Drivnod, Fleshbag Marauder if you can give him trample or another creature trample ram through, Mandate of Abaddon Merciless executioner Lagomos ziatora, reyhan last of abzan, stalking vengeance, viscera seer mycoloth dragon brood mother, butcher of malakir, OG sheoldred lightning skelemental, harvester of souls, yahenni, braids arisen nightmare, meren, sprouting thrynax, sek'kuar, korvold, blood artist,

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skullclamp ashnods altar whispersilk cloak lightning greaves Urabrask's Forge Riveteers Ascendancy Dictate of Erebos Deathreap Ritual Moldervine Reclamation Hardened Scales Branching Evolution phyrexian reclamation grave pact phyrexian arena Evolutionary Leap Guardian Project black market

Delphen7 on These two weirdos

2 days ago

Signal I could see in Omnath, Locus of All, as he cares about a multitude of colors. There's not a lot else that cares specifically about colors. Maybe Jared Carthalion?

Lux Artillery I would slot in Hamza, Guardian of Arashin or some sort of Yoshimaru, Ever Faithful/Slurrk, All-Ingesting/Reyhan, Last of the Abzan/Ishai, Ojutai Dragonspeaker with Hardened Scales and The Ozolith

wallisface on Hardened elves

1 month ago

I’m still not really convinced that Hardened Scales fits in here, reasoning being:

  • you’re deck doesn’t look like its going to have any major issue with the power on-board

  • you deck wants to win the game quickly, because if the opponent can stabilise and kill your boardstate (or just out-race you) you’re in trouble. I don’t think any of your decks “quickest ways to deal 20 damage” involve the cards that just put counters on things, or Hardened Scales.

  • your lose condition is someone killing off your important creatures, which isn’t hard to do. By having cards that just add counters, you reduce the number of actual threats in the deck.

  • you’ve already restricted yourself to elves AND warriors, which gives you a super-narrow window for creature choices. I think this makes it significantly harder for scales, or the other cards that add counters, to be viable.

Again, i’d opt for more aggression. Metallic Mimic is probably a lot more useful for you than Hardened Scales, and outside of that i wouldn’t personally be focusing too heavily on counters.

We can see from existing stompy decks that they have almost all of their cards apply +1/+1 counters, but don’t bother with scales. Generally speaking, scales decks only work where you can abuse the counters for a reliable turn 3-or-4 kill.

BotaNickill on Hardened elves

1 month ago

Flavuss here is the link to my current Elf Deck List. I am not running counters or Hardened Scales in this deck because most of the elves give each other +1 +1 but not counters. https://tappedout.net/mtg-decks/standard-elfball-riot/ I also have a Selesnya "Sisters" deck though and that one does run Hardened Scales.
Check it out if you have a minute? https://tappedout.net/mtg-decks/legacy-of-the-soul-sistas/

wallisface on Hardened elves

1 month ago

Imo your list would be better without Hardened Scales - the only card that utilises it well currently is Bramblewood Paragon (Pelt Collector just gets out of range of gaining more counters quicker, Growth-Chamber Guardian being a 5/5 instead of a 4/4 is meh, and the extra counter on Joraga Warcaller feels negligible).

I think, because you’re a stompy deck, you’d probably benefit from ditching Hardened Scales and Bioshift in favour of more stompy/aggressive cards, like Rancor and maybe Aspect of Hydra, or some Elf mana-dorks to help you spew your hand out onto the board quicker

BotaNickill on Hardened elves

1 month ago

Hello! I'm working on an elf deck right now as well. +1 from me! I'm testing it with a playset of Gala Greeters it pairs well with the Hardened Scales. Good luck to you!

brieben on A fistful of Myr [Urtet, Remnant of Memnarch]

2 months ago

My favorite part of Urtet is untapping all the Myrs and finding ways to take advantage of that. To that end, I think Improvise is a great mechanic in this deck (Kappa Cannoneer and Organic Extinction are great examples already in the decklist). Since the artifacts are also creatures, Convoke can be similarly powerful. Both are even more powerful in your list since you are also running cards like Drumbellower and Unwinding Clock.

I mentioned some good Improvise cards in a previous comment, but here are some more fun possibilities:

  • Whir of Invention - 3 blue pips is tough, but perhaps worth it if leaning into blue and you like tutors
  • Saheeli's Directive - 3 red pips this time, but perhaps the upside is worth it?
  • Battle at the Bridge - likely just one black mana to get rid of a creature, even if it has indestructible

And here are some possible Convoke cards:

  • Obelisk of Urd - often "free" while pumping all your Myrs, which can still untap after the Convoke and attack with the pump that same turn thanks to Urtet
  • Return to the Ranks - get back a bunch of 2-mana creatures (I would likely want to pack a few more in the deck to make it worth it, but something to consider)
  • Endless Obedience - recursion from anyone's graveyard
  • Unmake the Graves - more recursion
  • Ephemeral Shields - protection for Urtet
  • Overwhelm - the creatures you tap for the Convoke will get the buff and can still attack thanks to Urtet
  • Lethal Scheme - destroy a creature or planeswalker while improving your hand with Connive
  • Mob - cheap creature removal
  • Sundering Vitae - cheap artifact/enchantment removal
  • Sprouting Renewal - more cheap artifact/enchantment removal (maybe you want the token sometimes?)
  • Venerated Loxodon - a 4/4 body that gives a +1/+1 counter to every creature that Convokes it; seems especially decent since you are also running cards like Hardened Scales and Doubling Season

wallisface on Zalph

2 months ago

Youvegotplasticinyourlungs looks like a very interesting/cool build. The only cards i’m dubious of are Veil of Summer and Harmonize.

Veil of Summer feels weak because it’s doing nothing if your opponent isn’t playing blue or black. Green has loads of more broad protection spells if that’s your intention here - namely Vines of Vastwood or Blossoming Defense.

I’m not convinced with Harmonize because by the time you’re at that much mana, you should be dropping massive creatures, and this feels to me like a waste of a turn when you should be on the offensive. I’d swap this out for either another big creature, or more ramp (or some mix of that).

I guess lastly Hardened Scales feels like its only best on those creatures that add one counter at a time. Your creatures that are doubling counters probably don’t card too much about this card (its just 1 extra counter). I still think Hardened Scales is good here, but wonder if Solidarity of Heroes might provide you a bigger payoff… it’s hard to gauge so might need playtesting.

Personally i’d also drop the Forgotten Ancient so you can run playsets of Kalonian Hydra and Primordial Hydra. The hydras are definitely better, but it also makes your deck Modern legal if that ever mattered to you (personally I think this list looks surprisingly strong for its budget, and would do well against non-tiered decks).

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