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Legality
Format | Legality |
1v1 Commander | Legal |
Alchemy | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Pre-release | Legal |
Quest Magic | Legal |
Standard | Legal |
Standard Brawl | Legal |
Vanguard | Legal |
Vintage | Legal |
Rules Q&A
Myojin of Night's Reach
Legendary Creature — Spirit
This enters with a divinity counter if you cast this from your hand.
This has indestructible as long as there is a divinity counter on this creature.
Remove a divinity counter from this: Each opponent discards their hand.








legendofa on Kamigawa: Neon Dynasty
3 years ago
"a popular legendary creature from Champions of Kamigawa block returns in a new form"
Skimming the CoK legendary creatures, my money's on Myojin of Night's Reach. Known to have interacted with Nicol Bolas before, and currently unconfirmed alive or dead. Most of the other options are either mortal (and probably not 1,200+ years old), confirmed dead, less popular, or a Spirit Dragon.
Coward_Token on
SATORU NINJA 'DRAZIES FROM THE BOTTOM NOW WE HERE
3 years ago
just so you know, Myojin of Night's Reach, Artisan of Kozilek, & Ulamog, the Infinite Gyre don't get their on-cast triggers from ninjutsu
Bitterblossom is pretty good for a steady stream of ninjutsu fodder, even if it's slightly slow
tiffanyann on
Tergrid's Guide on How to Become Hated
3 years ago
Alkadron on
It's Riot Time
3 years ago
Mindslicer is alright, but there are few reasons I don't run him.
First, four mana is a really awkward slot for this deck. It wants to drop a riot-starter on turn two or three, definitely drop Rakdos on turn 4, and then play some 9~13 drops on turn 5. Extra four drops (with double-black in their cost) are difficult to fit in.
Second, I'm all about discarding my own hand, but getting the timing right on the Mindslicer is very difficult since it's a death trigger and I don't run any sacrifice outlets.
The cards I run instead are called Sire Of Insanity and Myojin of Night's Reach . They're much better in this deck than Mindslicer, and I don't need a third copy of that effect.
jpermar on
Rakdos, Lord's Downward Spiral
3 years ago
Significant improvements with some old cards and some new cards
- Bloodgift Demon -> Sandstone Oracle
- Syphon Mind -> Knollspine Dragon
- Demonlord Belzenlok -> Valakut Awakening Flip
- Cathartic Reunion -> Varragoth, Bloodsky Sire
- Magmatic Insight -> Nullpriest of Oblivion
- Tormenting Voice -> Burning-Rune Demon
- Maga, Traitor to Mortals -> Deflecting Swat
- Sword of Feast and Famine -> Hypnotic Specter
- Swiftfoot Boots -> Abrade
- Mind Twist -> Myojin of Night's Reach
- Geode Golem -> Tibalt's Trickery
- Command Beacon -> Mountain
- Swamp -> Mountain
- Swamp -> Blightstep Pathway Flip
Overall, the changes are a reduction of rummaging in favor of tutors and enablers, switching around the protection to instant-speed responses, and addition of Myojin of Night's Reach , which is a wincon.
casual_competitive on
Mana Avalanche
4 years ago
Massacar hello
1) nearly all my combos rather uses all the mana it generates or uses the majority of it and for adding cards like Exsanguinate to dump my mana into id rather have a tutor to get one of the combo pieces already in my deck as ill most likly already have a combo piece in my hand and if its infinite mana i already have a couple cards i can tutor for to win.
2) i should add in City of Solitude no point in adding the other one as most likley id still have to tutor for them, ill probably exchange it with Citadel of Pain.
3) this yurlok will be used in a competitive playgroup, if i were to add somthing like that id probly play somthing like Myojin of Night's Reach
KiddCabbage on
Haunt of Hightower Mono Black Discard
5 years ago
king-saproling Some of those are great, and I haven't considered them. Especially Myojin of Night's Reach and Cabal Conditioning . My current problem is knowing what to pull out of the deck to make room - any suggestions?
king-saproling on
Haunt of Hightower Mono Black Discard
5 years ago
You might like these: Myojin of Night's Reach , Cabal Conditioning , Capital Punishment , Arterial Flow , Tasigur's Cruelty , Vicious Rumors , Shared Trauma , Champion's Helm , Cauldron of Souls , Syr Konrad, the Grim , Worn Powerstone (gets your general out 2 turns early), Coalition Relic , Extractor Demon
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