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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
|Pauper Duel Commander||Legal|
Artifact Creature — Thopter
When Pilgrim's Eye enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
1 month ago
4 months ago
Drayven9309 I run Nether Traitor in my Teysa, Orzhov Scion deck where the graveyard recursion is useful. With Yuriko I've become pretty strict on only using one drops unless they provide some other major advantage as with Tetsuko Umezawa, Fugitive and Dimir Infiltrator. Gingerbrute is good in that it is colorless and hence super easy to cast, is a one drop, and has haste, which potentially allows us to use it more. It's weakness is that it we have to pay one each time we want it to be evasive, although it does have really good evasion when we do. I have thought about it and may add it some day. As for Burnished Hart, research has shown that it is in a very high percentage of winning decks, especially those not in green. Pilgrim's Eye is a bad enabler in that we'll never want to spend three mana to recast it, and it doesn't come down quick enough to begin with. Also, we'll usually draw into our lands with Yuriko's ability, so fetching a land isn't all the great, we'd rather just actually ramp. Hart is great because we can spread the mana out over multiple turns, and oftentimes later in the game we'll have the spare mana to sac it. Gingerbrute is a great enabler though, and I will consider trying it out! Thanks so much for the comments and suggestions!
4 months ago
Nether Traitor and Gingerbrute are good evasive creatures that I like to use as 'Ninjutsu Fodder' that you might like to swap in somewhere, and I personally would switch Burnished Hart for Pilgrim's Eye as while Pilgrim isn't inherently ramp, it can make sure you hit your land drops and has evasion which makes it work pretty well with Ninjutsu.
5 months ago
Personally I would trade out Accorder's Shield for Torpor Orb. I would trade out Pilgrim's Eye and Tiana, Ship's Caretaker for Hushwing Gryff and Tocatli Honor Guard (I know, Tiana is really cool, but she is only hitting equipment in your deck, you're not running as much equipment as a full equipment Voltron deck, and you'd have to drop her for 5 mana then find a way to protect her for her ability to work and you're only running 3 cards that offer protection with Greaves, Cloak, and your instant Chance for Glory).
You don't need to trade them all out, just some suggestions of what I'd personally do if I was putting ETB protection in.
5 months ago
Reins of Power is amazing in multi-player. Why bother ninjitsu-ing with your own creature?
8 months ago
I used to run haste-givers like Anger in my deck, but I found that because of Rakdos, I tend to play a lot of my creatures post-combat, which made haste useless for the most part. I would take Anger, Ogre Battledriver and Urabrask out.
Walking Ballista is an excellent choice for this deck. You can play it early and attack or ping the opponent to cast Rakdos, or you can sink your mana into it and make a huge Ballista later in the game. Hangarback Walker is good in the same vein, but not quite as powerful (though it's strong against boardwipes, which the deck can be soft to).
I think you could take out a lot of the single-target damage spells from your deck. Lightning Bolt, Incincerate, Lightning Strike, Skewer the Critics, Exquisite Firecraft, and Char are all fine in 1v1, but in a multiplayer setting they feel pretty weak, and they almost act as a commander tax if you use them to play Rakdos.
I am not sure what your budget is, but investing in all the legal Eldrazi Titans and mythics will really improve your deck. Emrakul, the Promised End, Void Winnower, Ulamog, the Ceaseless Hunger, Ulamog, the Infinite Gyre are usually game-ending. If not, Rune-Scarred Demon, Duplicant and Knollspine Dragon are all pretty cheap and powerful cards to cast with discounts.
Cryptolith Fragment Flip is one of the best mana rocks for this deck. It is both your fourth mana source (of any colour) to cast Rakdos and the damage enabler you need! Pilgrim's Eye is also similar in that it has good evasion and guarantees you a fourth land to both deal damage and play Rakdos the following turn.
I like Spear Spewer a lot more than Thermo-Alchemist or Nettle Drone usually because in multiplayer Spewer will guarantee 3 damage every turn and is much more flexible to play in the early turns at only 1 mana.
1 year ago
Blasting Station -> Altar of Dementia
We can do the same instant win combo, interactions, etc, but this also allows for self-mill, so you can get more things in grave that Sun Titan and Emeria, The Sky Ruin can play for free instead of casting them (and usually faster too!). Plus the mill used aggressively outside of our combo can really throw some decks off of their feet.
Pilgrim's Eye -> The Birth of Meletis
Does a Pilgrim's Eye and makes a Wall of Omens like we used to have (minus the draw, but our Mentor of the Meek can help with that). The little bit of extra life-gain from this, plus what we can get from Charming Prince makes Lone Missionary kinda redundant, so I can replace him. Considering using one of his slots for a 3rd Altar of Dementia , 2 of them to move Aura of Silence to mainboard (since we don't have the ability to deal w/ Artifacts and Enchants w/ Oblivion Ring anymore), currently unsure what to do with the last slot, so it'll be a 3rd Blade Splicer as a placeholder.
of course, now I need to plan a new sideboard