Artifact Creature — Thopter
When Pilgrim's Eye enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
Combos Browse all
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Latest Decks as Commander
Pilgrim's Eye Discussion
2 months ago
I used to run haste-givers like Anger in my deck, but I found that because of Rakdos, I tend to play a lot of my creatures post-combat, which made haste useless for the most part. I would take Anger, Ogre Battledriver and Urabrask out.
Walking Ballista is an excellent choice for this deck. You can play it early and attack or ping the opponent to cast Rakdos, or you can sink your mana into it and make a huge Ballista later in the game. Hangarback Walker is good in the same vein, but not quite as powerful (though it's strong against boardwipes, which the deck can be soft to).
I think you could take out a lot of the single-target damage spells from your deck. Lightning Bolt, Incincerate, Lightning Strike, Skewer the Critics, Exquisite Firecraft, and Char are all fine in 1v1, but in a multiplayer setting they feel pretty weak, and they almost act as a commander tax if you use them to play Rakdos.
I am not sure what your budget is, but investing in all the legal Eldrazi Titans and mythics will really improve your deck. Emrakul, the Promised End, Void Winnower, Ulamog, the Ceaseless Hunger, Ulamog, the Infinite Gyre are usually game-ending. If not, Rune-Scarred Demon, Duplicant and Knollspine Dragon are all pretty cheap and powerful cards to cast with discounts.
Cryptolith Fragment Flip is one of the best mana rocks for this deck. It is both your fourth mana source (of any colour) to cast Rakdos and the damage enabler you need! Pilgrim's Eye is also similar in that it has good evasion and guarantees you a fourth land to both deal damage and play Rakdos the following turn.
I like Spear Spewer a lot more than Thermo-Alchemist or Nettle Drone usually because in multiplayer Spewer will guarantee 3 damage every turn and is much more flexible to play in the early turns at only 1 mana.
8 months ago
Blasting Station -> Altar of Dementia
We can do the same instant win combo, interactions, etc, but this also allows for self-mill, so you can get more things in grave that Sun Titan and Emeria, The Sky Ruin can play for free instead of casting them (and usually faster too!). Plus the mill used aggressively outside of our combo can really throw some decks off of their feet.
Pilgrim's Eye -> The Birth of Meletis
Does a Pilgrim's Eye and makes a Wall of Omens like we used to have (minus the draw, but our Mentor of the Meek can help with that). The little bit of extra life-gain from this, plus what we can get from Charming Prince makes Lone Missionary kinda redundant, so I can replace him. Considering using one of his slots for a 3rd Altar of Dementia , 2 of them to move Aura of Silence to mainboard (since we don't have the ability to deal w/ Artifacts and Enchants w/ Oblivion Ring anymore), currently unsure what to do with the last slot, so it'll be a 3rd Blade Splicer as a placeholder.
of course, now I need to plan a new sideboard
9 months ago
11 months ago
For what it's worth, I have run a Bladewing the Risen that wants to rummage in order to fill the yard with Dragons, so I'm wondering if the mana efficiency of Magmatic Insight is more worthwhile than including Tormenting Voice , especially when Thrill of Possibility does the same thing at instant speed.
Do you think Varragoth, Bloodsky Sire and Dream Devourer are a little too slow to activate to find their way in here? You'd need to look into how Devourer stacks with Rakdos (eg. does the total mana cost of a creature, if foretold after any damage is dealt, keep that reduced CMC, minus two?) but both are flavor fits and get the tools you want into hand / onto the field a bit. One may slot in over Pilgrim's Eye , though I'm not sure about the second spot...
11 months ago
11 months ago
...if not then Pilgrim's Eye??
I've been running all the 1 cmc instant/ sorceries that target permanents just so I can consistently clone lands. All these fat payoffs like the sphinxes are fun when I can dump my hand and copy 5/5s while also wheeling my deck... Though I'm not sure which draw engines to run. Pulse of the Grid seems fun.