Aether Spellbomb

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Aether Spellbomb

Artifact

, Sacrifice Aether Spellbomb: Return target creature to its owner's hand.

, Sacrifice Aether Spellbomb: Draw a card.

Niko9 on Need ideas for mishra

1 month ago

Hmm, you could double up Wishclaw Talisman if there is combo win in your deck.

Or maybe use it to make copies of Myr Retriever and Junk Diver that will get sacced to constantly be recurring sac artifacts. I did a 60 card deck once that constantly recurred Aether Spellbomb and when the engine was going, it was brutal : )

Maybe vehicles too, to bypass their crew costs. You could use a copy of Peacewalker Colossus to power the other one. A copy of Smuggler's Buggy might also be fun. Or Necron Monolith which as a 4/4 could tap to crew the original...but that might be too janky maybe.

wallisface on Tunneling Reclamation

2 months ago

Some notes on your deck description:

  • You want to use two "[" signs on either side of a card to have them show as card link/hovers. for example if you wanted [Jace, Vryn's Prodigy] to show up as Jace, Vryn's Prodigy  Flip you need an extra "["/"]" on either side.

  • Getting a decklist to a 100% competitive rating as determined by this site isn't really at-all a good measure of a decks competency. Many tier-1 decks will only show as ~75%. It is always better to focus on actually make the deck competitively viable, instead of focusing on a number that gives you no indication of a decks actual competency.

Thoughts on the deck itself:

  • Your manabase could pretty easily support 4 colours instead of 3 - and I think white would offer you a LOT more benefits here as a 4th colour. Some of my suggestions below go further into this 4th colour option.

  • Flamekin Harbinger is a good reason to run a few 1-ofs as far as toolbox elementals. At the moment there are only 3 options for your Harbinger to grab, which really limits its ability to answer your opponents gameplan, or further your own. I'd suggest 1-of copies of cards like Flickerwisp, Fulminator Mage, Fury, Thunderkin Awakener etc so that your Harbinger can toolbox up whatever option provides you the best advantage at the time.

  • Going on from the above comment, your elemental count is really, really low. I'd really suggest fitting a lot more creatures into your deck.

  • I'm really not sold on Aether Spellbomb or Repeal being useful in the way you're describing. Bouncing your own Harbinger to your hand is a really slow approach to the game and will put you significantly behind on-board. Stuff like Recommission or Ephemerate could benefit you a lot more here, as they're overall spending a LOT less mana to get a better result.

  • Clutch of Currents feels really weak, and i'm not sure what it's doing here.

StopShot on How to kill a resolved …

3 months ago

Aether Spellbomb if you want to make them recast it over again and you can draw with it if you got too many in hand.

Niko9 on New Saheeli Brew Ideas

6 months ago

Ha, yep I agree on Chandra. There may be more powerful walkers, but she does 3 really useful and unique things, and I definitely have decks that can use each mode depending on the board, so she's almost always the card you want to draw.

Honestly, I've never found a home for Flux Channeler but I keep trying : ) Just being a creature in your noncreature deck makes it tough. I just feel like there has to be a way to break it with walkers and cherrios, but I haven't wrapped my head around how to do it yet.

I also wonder if Saheeli could work with a Emry, Lurker of the Loch build. I used to have a Emry deck that used recurring Aether Spellbomb to great effect, and you could use that spellbomb as a Saheeli target too.

Or, there is also Curiosity effects. Thopter Spy Network might be really nice with Saheeli's minus ability.

Ha, I feel like there are a lot of options, and they all seem pretty decent : )

Max_Hammer on U Artifact Affinity

7 months ago

This is indeed a very funny affinity deck. I can help here, friend. (:

I also think that you should replace Welding Jar, Shadowspear, and Gingerbrute either wil three copies of Welding Jar or three copies of Shadowspear, putting three copies of the other into your sideboard.

wallisface on Infinite Myr

10 months ago

Some thoughts:

  • Personally, i’d ditch all of Remove Soul (too situational), Silent Departure (bad card that gives you card-disadvantage), Anointed Procession (too slow, limited usefulness in this deck), Myr Matrix (far too weak for its mana cost), and Myr Reservoir (not particularly useful).

  • cards that might be worth considering include Welding Jar (your mana dorks aren’t cheap to cast so you don’t really want them to die), Aether Spellbomb (can act as a cantrip or used to stall), Thoughtcast (card advantage). I’d also suggest running the full playset of Emry, and also raising your land count to around 23 (20 feels waaay too low considering how dependant you’ll be on playing lands for the first 3-4 turns)

Andramalech on Eldrazi Blues

11 months ago

Just some quick notes!

Draw power: Mystery Key, Mask of Memory

Flyers/unblck.: Smuggler's Copter, Zephyr Boots

Support/Ramp: Aether Spellbomb, Prophetic Prism, Forsaken Monument, Horn of Greed, Howling Mine

I'd also comment that Distortion Strike, when well placed could really sink a game for one, if not two players.

If you haven't considered Eldrazi Mimic, that'd be a really nasty card to pair up with your line up.

For retrieval, Scrap Trawler could really do you a favor if artifact retrieval is important for you.

12-Post has been a favorite concept of mine for awhile and I always see mono green Tron as my rival. I think Blue-Post is a pretty cool concept!

If you wanted to use things like Tinker and Show and Tell, things could really get zaney in your group setting.

Hope the feedback helps!

Niko9 on

1 year ago

Nice one! I had a deck that used Emry, Lurker of the Loch and Aether Spellbomb and it can be kind of backbreaking for creature decks to play against. It's not always the best option for Emry, but in the right situation, pretty great : )

And yep, the rest of the tech here looks really effective. Awesome deck.

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